Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lunab00
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,809 Elo+
Party 1
Sol
Sol
UnderCookd
Sol
Level 128
God Stats
14W - 10L
1,759 SR
Queue Stats
376W - 264L
1,675 Elo+
Party 1
Ne Zha
Ne Zha
ZeeGlizzyGobbler
Ne Zha
Level 126
God Stats
11W - 7L
1,502 SR
Queue Stats
586W - 377L
1,670 Elo+
Party 1
Osiris
Osiris
thegingrr
Osiris
Level 109
God Stats
1W - 0L
1,829 SR
Queue Stats
476W - 315L
1,692 Elo+
Party 1
Team Averages
Level 103
1,618 SR
1,669 Elo+

VS

Team Averages
Level 77
1,560 SR
1,598 Elo+
Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alep0ke
Mercury
Level 160
God Stats
1W - 3L
1,687 SR
Queue Stats
175W - 115L
1,701 Elo+
Party 2
Chaac
Chaac
BigFoal14010061
Chaac
Level 82
God Stats
17W - 17L
1,587 SR
Queue Stats
134W - 113L
1,560 Elo+
Solo
Anhur
Anhur
Liduul
Anhur
Level 49
God Stats
11W - 11L
1,698 SR
Queue Stats
97W - 69L
1,634 Elo+
Party 2
Thoth
Thoth
boxofsauce
Thoth
Level 47
God Stats
3W - 7L
1,328 SR
Queue Stats
668W - 612L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 6
5,224
522
1,542
5,536
3,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Lunab00
Danzaburou
12
6 / 0 / 1
6,844
684
6,371
5,119
1,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
12 / 0 / 1
7,958
796
7,349
3,568
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 1 / 8
6,578
658
4,215
5,351
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
thegingrr
Osiris
10
0 / 1 / 3
5,818
582
4,067
5,519
3,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 3 / 1
4,736
474
3,075
6,162
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Alep0ke
Mercury
11
2 / 2 / 0
5,977
598
2,114
5,942
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 1
5,302
530
3,369
9,380
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Liduul
Anhur
8
0 / 4 / 1
4,429
443
846
5,166
995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
7
0 / 7 / 0
4,482
448
1,341
5,735
1,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
3
3
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
6
3
L
Yemoja
 
Yemoja
0
3
1
0.17
L
Mercury
Alep0ke
Mercury
2
2
0
1
L
1
4
1
0.38
L
Anhur
Liduul
Anhur
0
4
1
0.13
W
Danzaburou
Lunab00
Danzaburou
6
0
1
6.5
W
12
0
1
12.5
W
2
1
8
6
L
Thoth
0
7
0
0
W
Osiris
thegingrr
Osiris
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
10,745
25,093
Taken
32,385
12,318
Mitigated
11,863
8,403
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,542
706
541
2,016
5,536
3,843
150
1,879
3,657
13,851
0
L
Yemoja
 
Yemoja
3,075
313
85
980
6,162
2,001
0
1,210
4,952
12,964
0
L
Mercury
Alep0ke
Mercury
2,114
1,028
0
319
5,942
1,600
0
588
5,354
0
32,675
L
3,369
1,046
0
3,473
9,380
5,560
0
2,468
6,912
0
25,036
L
Anhur
Liduul
Anhur
846
494
0
659
5,166
995
0
306
4,860
0
18,120
W
Danzaburou
Lunab00
Danzaburou
6,371
2,562
0
851
5,119
1,727
2,812
1,018
4,071
0
47,042
W
7,349
3,239
0
2,155
3,568
1,310
721
784
2,754
41,497
2,523
W
4,215
799
0
780
5,351
1,995
0
615
4,706
0
39,988
L
Thoth
1,341
80
0
496
5,735
1,707
0
3,969
1,766
15,277
0
W
Osiris
thegingrr
Osiris
4,067
1,987
0
2,060
5,519
3,443
15
120
5,119
0
26,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
24,926
339
Minions Killed
210
0
Camps Cleared
0
1,030,658
Distance Traveled
924,598
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,224
522
25
3
0
185,201
3
L
Yemoja
4,736
474
20
2
0
186,904
0
L
Mercury
5,977
598
70
7
0
251,047
3
L
Chaac
5,302
530
58
6
0
165,707
4
L
Anhur
4,429
443
30
3
0
163,574
2
W
Danzaburou
6,844
684
92
9
0
198,030
2
W
Sol
7,958
796
95
10
0
209,412
1
W
Ne Zha
6,578
658
77
8
0
224,418
0
L
Thoth
4,482
448
32
3
0
157,366
0
W
Osiris
5,818
582
50
5
0
213,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role