Player Matchup

Ne Zha
Ne Zha
DemonicStraydog
Ne Zha
Level 46
God Stats
5W - 6L
1,267 SR
Queue Stats
96W - 115L
1,432 Elo+
Solo
Ullr
Ullr
Foxislayer
Ullr
Level 44
God Stats
7W - 15L
1,420 SR
Queue Stats
463W - 488L
1,448 Elo+
Solo
Ra
Ra
Malisalotus
Ra
Level 128
God Stats
154W - 183L
1,434 SR
Queue Stats
1,212W - 1,304L
1,450 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShaWooM
Cu Chulainn
Level 154
God Stats
30W - 17L
1,568 SR
Queue Stats
402W - 459L
1,392 Elo+
Party 2
Sol
Sol
ace like a boss
Sol
Level 35
God Stats
36W - 45L
1,490 SR
Queue Stats
166W - 187L
1,451 Elo+
Solo
Team Averages
Level 81
1,436 SR
1,435 Elo+

VS

Team Averages
Level 106
1,463 SR
1,421 Elo+
Heimdallr
Heimdallr
DredgenCoopie
Heimdallr
Level 45
God Stats
6W - 5L
1,363 SR
Queue Stats
33W - 27L
1,449 Elo+
Solo
Cerberus
Cerberus
MurdaYou666
Cerberus
Level 126
God Stats
43W - 33L
1,581 SR
Queue Stats
315W - 344L
1,460 Elo+
Solo
Zeus
Zeus
Nekrodoll138
Zeus
Level 83
God Stats
34W - 50L
1,452 SR
Queue Stats
260W - 287L
1,416 Elo+
Solo
Hachiman
Hachiman
SleepySnowman
Hachiman
Level 143
God Stats
11W - 4L
1,453 SR
Queue Stats
203W - 230L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
vintage PnW
Gilgamesh
Level 133
God Stats
4W - 1L
1,468 SR
Queue Stats
125W - 164L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,605
951
4,586
12,001
3,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
6,924
866
740
1,831
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
7,803
975
7,160
4,840
1,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ShaWooM
Cu Chulainn
13
0 / 2 / 1
7,424
928
3,640
11,767
6,747
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 0 / 1
7,290
911
8,798
5,545
1,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

279

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DredgenCoopie
Heimdallr
14
4 / 0 / 5
8,624
1,078
8,156
5,373
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
MurdaYou666
Cerberus
14
2 / 0 / 5
8,515
1,064
10,919
7,277
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
7,927
991
4,617
2,070
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Hachiman
SleepySnowman
Hachiman
13
1 / 0 / 4
7,784
973
3,214
5,853
2,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
vintage PnW
Gilgamesh
14
0 / 1 / 6
8,274
1,034
5,682
10,095
6,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
9
9
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Heimdallr
DredgenCoopie
Heimdallr
4
0
5
6.5
L
0
0
1
0.5
L
1
1
0
1
W
Cerberus
MurdaYou666
Cerberus
2
0
5
4.5
W
2
1
2
3
L
Cu Chulainn
ShaWooM
Cu Chulainn
0
2
1
0.25
W
Hachiman
SleepySnowman
Hachiman
1
0
4
3
L
0
0
1
0.5
W
Gilgamesh
vintage PnW
Gilgamesh
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
32,588
35,984
Taken
30,668
13,817
Mitigated
15,786
3,580
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
1,481
681
929
12,001
3,673
0
5,931
6,070
0
11,600
W
Heimdallr
DredgenCoopie
Heimdallr
8,156
2,894
0
706
5,373
2,143
0
4,269
1,104
0
23,197
L
740
313
0
0
1,831
407
0
664
1,167
0
5,051
L
7,160
369
699
122
4,840
1,457
0
2,020
2,820
30,742
0
W
Cerberus
MurdaYou666
Cerberus
10,919
0
231
1,406
7,277
4,805
0
2,366
4,911
23,872
0
W
4,617
761
0
0
2,070
632
0
97
1,973
18,929
0
L
Cu Chulainn
ShaWooM
Cu Chulainn
3,640
564
158
593
11,767
6,747
0
5,174
6,593
246
12,394
W
Hachiman
SleepySnowman
Hachiman
3,214
1,326
0
594
5,853
2,173
0
3,430
2,423
0
13,065
L
8,798
1,478
0
398
5,545
1,533
0
1,747
3,798
16,788
0
W
Gilgamesh
vintage PnW
Gilgamesh
5,682
620
0
60
10,095
6,033
0
5,850
4,245
0
19,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
41,124
137
Minions Killed
149
4
Camps Cleared
5
756,852
Distance Traveled
798,520
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,605
951
17
2
0
168,923
0
W
Heimdallr
8,624
1,078
33
4
0
184,785
0
L
Ullr
6,924
866
7
1
0
75,107
2
L
Ra
7,803
975
71
9
3
174,997
4
W
Cerberus
8,515
1,064
38
5
3
169,533
0
W
Zeus
7,927
991
30
4
0
126,084
0
L
Cu Chulainn
7,424
928
20
3
1
204,236
0
W
Hachiman
7,784
973
22
3
2
142,476
0
L
Sol
7,290
911
22
3
0
133,589
0
W
Gilgamesh
8,274
1,034
26
3
0
175,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role