Player Matchup

Ymir
Ymir
Caliber0719
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Artemis
Artemis
GiltheGuppy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Set
Set
IHateFurrys
Set
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 45L
1,407 Elo+
Solo
Skadi
Skadi
InfraredKobra
Skadi
Level 66
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Merlin
Merlin
TwoMeticulous
Merlin
Level 27
God Stats
36W - 44L
1,474 SR
Queue Stats
67W - 54L
1,448 Elo+
Solo
Team Averages
Level 24
1,439 SR
1,560 Elo+

VS

Team Averages
Level 17
1,497 SR
1,523 Elo+
Chang'e
Chang'e
FortniteXDDD
Chang'e
Level 25
God Stats
12W - 5L
1,728 SR
Queue Stats
78W - 50L
1,516 Elo+
Solo
Rama
Rama
Lakeoot
Rama
Level 3
God Stats
3W - 0L
1,728 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 2
Fenrir
Fenrir
SgtToaster77
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 34L
1,474 Elo+
Solo
Ra
Ra
Ydder
Ra
Level 6
God Stats
1W - 2L
1,198 SR
Queue Stats
21W - 18L
1,452 Elo+
Party 2
Achilles
Achilles
funnyboyreturns
Achilles
Level 26
God Stats
14W - 10L
1,329 SR
Queue Stats
92W - 75L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,713
371
535
4,547
1,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
GiltheGuppy
Artemis
4
1 / 1 / 0
4,231
423
1,179
1,042
257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 0
5,166
517
3,079
6,906
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,670
467
3,930
3,953
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 1
5,311
531
5,261
5,941
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FortniteXDDD
Chang'e
8
0 / 1 / 10
5,344
534
2,758
5,359
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
Lakeoot
Rama
10
5 / 0 / 2
5,777
578
2,885
3,791
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
10
7 / 1 / 2
6,187
619
3,645
6,854
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ra
9
3 / 2 / 4
5,783
578
4,882
5,642
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
9
0 / 0 / 2
5,034
503
1,981
4,436
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
15
15
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chang'e
FortniteXDDD
Chang'e
0
1
10
5
L
Artemis
GiltheGuppy
Artemis
1
1
0
1
L
2
4
0
0.5
L
0
2
0
0
W
Rama
Lakeoot
Rama
5
0
2
6
W
Fenrir
7
1
2
8
L
1
4
1
0.38
W
Ra
3
2
4
2.5
W
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,984
Damage
16,151
22,389
Taken
26,082
7,416
Mitigated
10,218
2,666
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
535
0
24
108
4,547
1,883
0
2,021
2,460
4,689
0
W
Chang'e
FortniteXDDD
Chang'e
2,758
288
1,111
2,742
5,359
1,747
1,295
1,424
3,935
11,254
0
L
Artemis
GiltheGuppy
Artemis
1,179
741
0
0
1,042
257
0
397
645
0
6,376
L
3,079
1,128
0
868
6,906
2,343
0
2,163
4,673
0
21,582
L
3,930
1,236
0
401
3,953
1,046
75
663
3,069
0
17,697
W
Rama
Lakeoot
Rama
2,885
2,619
0
1,506
3,791
1,112
1,361
945
2,846
0
22,035
W
Fenrir
3,645
1,761
0
2,681
6,854
2,186
210
183
6,671
0
22,710
L
5,261
253
0
1,265
5,941
1,887
0
2,122
3,637
26,368
0
W
Ra
4,882
798
389
1,359
5,642
2,008
399
2,372
3,270
28,297
0
W
Achilles
1,981
350
0
1,595
4,436
3,165
0
872
3,564
0
15,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
28,125
161
Minions Killed
215
0
Camps Cleared
0
658,812
Distance Traveled
894,969
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,713
371
8
1
0
104,573
0
W
Chang'e
5,344
534
17
2
0
181,630
0
L
Artemis
4,231
423
14
1
0
57,893
0
L
Set
5,166
517
51
5
0
169,766
0
L
Skadi
4,670
467
33
3
0
154,720
0
W
Rama
5,777
578
46
5
0
165,823
0
W
Fenrir
6,187
619
48
5
0
197,245
2
L
Merlin
5,311
531
55
6
0
171,860
2
W
Ra
5,783
578
70
7
0
160,341
2
W
Achilles
5,034
503
34
3
0
189,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role