Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CodeD3ad17
Jormungandr
Level 114
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 2
Ymir
Ymir
Gekyume Bit Me
Ymir
Level 88
God Stats
0W - 1L
1,548 SR
Queue Stats
6W - 5L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
JoDogg75
Cthulhu
Level 97
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Fafnir
Fafnir
M3xican Spartin
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 2
Team Averages
Level 88
1,419 SR
1,529 Elo+

VS

Team Averages
Level 118
1,605 SR
1,537 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AnotherNightOwl
Khepri
Level 126
God Stats
14W - 15L
1,630 SR
Queue Stats
135W - 140L
1,564 Elo+
Party 1
Apollo
Apollo
Hippopotapleb
Apollo
Level 127
God Stats
2W - 0L
1,778 SR
Queue Stats
110W - 98L
1,583 Elo+
Party 1
Bellona
Bellona
Provi24
Bellona
Level 83
God Stats
4W - 2L
1,474 SR
Queue Stats
29W - 30L
1,513 Elo+
Party 1
Da Ji
Da Ji
ReIief
Da Ji
Level 125
God Stats
5W - 4L
1,644 SR
Queue Stats
186W - 170L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 5 / 0
5,758
576
3,306
12,417
8,147
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
CodeD3ad17
Jormungandr
12
0 / 6 / 1
6,208
621
7,159
10,431
8,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,561
656
2,344
12,619
7,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JoDogg75
Cthulhu
11
0 / 8 / 1
6,049
605
5,035
10,555
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 0
5,801
580
2,472
9,616
9,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 0 / 16
9,068
907
10,597
4,611
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 18
8,324
832
5,454
5,030
5,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 0 / 13
8,509
851
9,962
7,262
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Provi24
Bellona
14
5 / 0 / 14
8,442
844
6,878
7,519
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
ReIief
Da Ji
15
11 / 1 / 11
10,309
1,031
13,782
5,592
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
102
1
Kills
30
30
Deaths
1
2
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
0
0
W
Agni
 
Agni
5
0
16
13
W
4
0
18
13
L
Jormungandr
CodeD3ad17
Jormungandr
0
6
1
0.08
L
1
5
0
0.2
W
5
0
13
11.5
L
Cthulhu
JoDogg75
Cthulhu
0
8
1
0.06
L
0
6
0
0
W
Bellona
Provi24
Bellona
5
0
14
12
W
Da Ji
ReIief
Da Ji
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
46,673
55,638
Taken
30,014
39,274
Mitigated
19,232
2,747
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,306
524
0
297
12,417
8,147
0
2,880
9,537
11,137
0
W
Agni
 
Agni
10,597
1,725
0
417
4,611
1,744
0
2,895
1,530
40,972
0
W
5,454
645
786
669
5,030
5,238
0
3,744
1,101
11,333
0
L
Jormungandr
CodeD3ad17
Jormungandr
7,159
489
0
590
10,431
8,226
0
4,517
5,914
22,143
0
L
2,344
159
0
210
12,619
7,374
0
2,375
10,244
10,118
0
W
9,962
5,620
0
1,052
7,262
3,354
942
5,362
1,790
0
27,190
L
Cthulhu
JoDogg75
Cthulhu
5,035
256
644
207
10,555
6,415
0
3,612
6,943
16,358
0
L
2,472
582
0
799
9,616
9,112
0
2,667
6,949
7,775
0
W
Bellona
Provi24
Bellona
6,878
2,205
0
892
7,519
6,127
0
4,673
2,651
0
16,875
W
Da Ji
ReIief
Da Ji
13,782
5,598
0
447
5,592
2,769
0
3,046
2,434
0
28,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
44,652
120
Minions Killed
204
3
Camps Cleared
10
796,676
Distance Traveled
1,008,292
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,758
576
16
2
1
166,411
0
W
Agni
9,068
907
83
8
4
201,969
4
W
Khepri
8,324
832
13
1
0
202,359
1
L
Jormungandr
6,208
621
32
3
0
160,910
1
L
Ymir
6,561
656
18
2
0
160,661
1
W
Apollo
8,509
851
46
5
2
190,609
0
L
Cthulhu
6,049
605
45
5
0
165,683
0
L
Fafnir
5,801
580
9
1
2
143,011
0
W
Bellona
8,442
844
24
2
0
219,259
0
W
Da Ji
10,309
1,031
38
4
4
194,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role