Player Matchup

Zeus
Zeus
BigBoyRomes
Zeus
Level 4
God Stats
1W - 7L
1,278 SR
Queue Stats
8W - 13L
1,232 Elo+
Party 1
Nu Wa
Nu Wa
BlackWolfRonin
Nu Wa
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
328W - 330L
1,561 Elo+
Solo
Tiamat
Tiamat
Cobra venom6577
Tiamat
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Cerberus
Cerberus
SargearasDT
Cerberus
Level 7
God Stats
1W - 4L
1,353 SR
Queue Stats
60W - 68L
1,319 Elo+
Party 1
Apollo
Apollo
SosoKenobi01
Apollo
Level 13
God Stats
3W - 3L
1,675 SR
Queue Stats
33W - 28L
1,469 Elo+
Solo
Team Averages
Level 8
1,420 SR
1,416 Elo+

VS

Team Averages
Level 15
1,513 SR
1,485 Elo+
Gilgamesh
Gilgamesh
BarakaScorpion
Gilgamesh
Level 15
God Stats
2W - 1L
1,722 SR
Queue Stats
12W - 17L
1,412 Elo+
Solo
Aphrodite
Aphrodite
NoombuhNine
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,452 Elo+
Party 2
Medusa
Medusa
UnknownQueen l
Medusa
Level 16
God Stats
17W - 14L
1,643 SR
Queue Stats
108W - 117L
1,432 Elo+
Party 2
Hel
Hel
Zatoichi_TBN
Hel
Level 17
God Stats
1W - 3L
1,201 SR
Queue Stats
33W - 20L
1,627 Elo+
Solo
Cthulhu
Cthulhu
Zig-Zag1014
Cthulhu
Level 10
God Stats
6W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 17 / 2
11,732
902
20,520
22,705
7,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
3 / 1 / 2
12,599
969
21,980
12,293
4,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 9 / 2
10,744
826
6,074
17,647
19,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SargearasDT
Cerberus
17
0 / 15 / 5
11,081
852
14,940
37,315
21,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
18
2 / 3 / 4
12,346
950
18,254
18,742
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarakaScorpion
Gilgamesh
15
0 / 0 / 4
10,148
781
1,425
2,106
720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
NoombuhNine
Aphrodite
20
6 / 0 / 33
13,876
1,067
18,098
18,018
8,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 21
13,431
1,033
18,992
16,126
6,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 3 / 24
15,127
1,164
35,552
25,149
10,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zig-Zag1014
Cthulhu
20
10 / 1 / 26
14,149
1,088
28,537
24,807
23,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
153
7
Kills
45
45
Deaths
7
15
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BarakaScorpion
Gilgamesh
0
0
4
2
L
2
17
2
0.18
L
3
1
2
4
L
0
9
2
0.11
W
Aphrodite
NoombuhNine
Aphrodite
6
0
33
22.5
L
Cerberus
SargearasDT
Cerberus
0
15
5
0.17
L
Apollo
2
3
4
1.33
W
12
3
21
7.5
W
17
3
24
9.67
W
Cthulhu
Zig-Zag1014
Cthulhu
10
1
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,768
Damage
102,604
108,702
Taken
86,206
58,617
Mitigated
49,776
18,318
Healing
54,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BarakaScorpion
Gilgamesh
1,425
468
0
21
2,106
720
0
1,610
496
0
3,313
L
20,520
5,483
0
1,079
22,705
7,372
0
19,042
3,663
38,703
0
L
21,980
5,496
627
2,634
12,293
4,107
0
9,821
2,472
64,033
0
L
6,074
1,111
0
1,706
17,647
19,228
0
11,970
5,677
16,000
0
W
Aphrodite
NoombuhNine
Aphrodite
18,098
1,662
11,102
8,653
18,018
8,947
0
14,122
3,896
48,072
0
L
Cerberus
SargearasDT
Cerberus
14,940
712
0
10,182
37,315
21,527
0
26,939
10,376
29,046
0
L
Apollo
18,254
12,770
0
2,090
18,742
6,383
0
14,415
4,327
0
55,975
W
18,992
9,872
0
1,880
16,126
6,501
0
11,161
4,965
0
38,820
W
35,552
4,106
17,567
10,214
25,149
10,538
0
18,193
6,956
69,053
0
W
Cthulhu
Zig-Zag1014
Cthulhu
28,537
2,885
2,678
2,684
24,807
23,070
0
18,428
6,379
62,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,502
Gold Earned
66,731
258
Minions Killed
299
6
Camps Cleared
3
1,033,176
Distance Traveled
1,116,071
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,148
781
4
0
1
66,440
0
L
Zeus
11,732
902
49
4
0
164,512
2
L
Nu Wa
12,599
969
79
6
0
235,343
0
L
Tiamat
10,744
826
25
2
1
212,704
0
W
Aphrodite
13,876
1,067
75
6
0
290,552
0
L
Cerberus
11,081
852
46
4
2
189,525
4
L
Apollo
12,346
950
59
5
3
231,092
0
W
Medusa
13,431
1,033
48
4
1
216,418
0
W
Hel
15,127
1,164
98
8
0
264,641
0
W
Cthulhu
14,149
1,088
74
6
1
278,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role