Player Matchup

Nemesis
Nemesis
BlackGambino164
Nemesis
Level 13
God Stats
1W - 1L
1,771 SR
Queue Stats
36W - 38L
1,293 Elo+
Solo
Ymir
Ymir
KinGSsmach
Ymir
Level 28
God Stats
16W - 20L
1,573 SR
Queue Stats
216W - 274L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kitto1011
Cu Chulainn
Level 28
God Stats
8W - 7L
1,313 SR
Queue Stats
148W - 182L
1,308 Elo+
Solo
Danzaburou
Danzaburou
rodrigoronces
Danzaburou
Level 24
God Stats
13W - 35L
1,448 SR
Queue Stats
143W - 275L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
sammuso05
Nu Wa
Level 28
God Stats
20W - 28L
1,485 SR
Queue Stats
181W - 322L
1,283 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,298 Elo+

VS

Team Averages
Level 23
1,649 SR
1,508 Elo+
Ymir
Ymir
KetchupYoshi
Ymir
Level 23
God Stats
18W - 10L
1,399 SR
Queue Stats
35W - 32L
1,301 Elo+
Solo
Vulcan
Vulcan
NotDenied
Vulcan
Level 48
God Stats
12W - 4L
1,919 SR
Queue Stats
75W - 51L
1,673 Elo+
Party 2
Izanami
Izanami
mopower440
Izanami
Level 24
God Stats
25W - 14L
1,512 SR
Queue Stats
64W - 38L
1,367 Elo+
Solo
Bellona
Bellona
nizija
Bellona
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 44L
1,500 Elo+
Party 2
Nemesis
Nemesis
waynewock
Nemesis
Level 17
God Stats
3W - 0L
1,916 SR
Queue Stats
192W - 144L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,402
440
1,399
5,191
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,246
425
721
7,293
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
Kitto1011
Cu Chulainn
7
1 / 7 / 0
4,669
467
3,086
8,736
3,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
rodrigoronces
Danzaburou
7
0 / 7 / 0
4,439
444
2,271
6,972
1,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
sammuso05
Nu Wa
7
0 / 5 / 0
4,318
432
1,609
5,872
1,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 3
6,582
658
4,621
4,771
1,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
NotDenied
Vulcan
11
5 / 0 / 2
6,461
646
6,323
2,695
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
mopower440
Izanami
8
1 / 0 / 3
5,295
530
2,991
3,639
1,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
nizija
Bellona
12
8 / 1 / 0
7,007
701
7,642
7,232
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
waynewock
Nemesis
10
3 / 0 / 6
6,169
617
4,375
6,042
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
24
24
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
7
0
3
8.5
L
0
4
0
0
L
Cu Chulainn
Kitto1011
Cu Chulainn
1
7
0
0.14
W
Vulcan
NotDenied
Vulcan
5
0
2
6
W
Izanami
mopower440
Izanami
1
0
3
2.5
W
Bellona
nizija
Bellona
8
1
0
8
L
Danzaburou
rodrigoronces
Danzaburou
0
7
0
0
L
Nu Wa
sammuso05
Nu Wa
0
5
0
0
W
Nemesis
waynewock
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,086
Damage
25,952
34,064
Taken
24,379
11,150
Mitigated
10,937
2,925
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,399
493
0
823
5,191
1,808
0
915
4,228
0
17,810
W
4,621
1,101
216
1,203
4,771
1,871
672
462
4,309
22,545
0
L
721
359
0
330
7,293
2,606
0
4,189
2,976
10,191
0
L
Cu Chulainn
Kitto1011
Cu Chulainn
3,086
1,176
0
790
8,736
3,642
79
0
8,261
0
15,721
W
Vulcan
NotDenied
Vulcan
6,323
3,032
0
531
2,695
913
391
649
2,046
33,482
0
W
Izanami
mopower440
Izanami
2,991
2,267
0
0
3,639
1,005
737
198
3,441
0
19,624
W
Bellona
nizija
Bellona
7,642
3,207
0
3,508
7,232
5,328
0
448
6,304
0
34,492
L
Danzaburou
rodrigoronces
Danzaburou
2,271
859
0
447
6,972
1,664
0
2,644
4,328
0
19,567
L
Nu Wa
sammuso05
Nu Wa
1,609
436
0
535
5,872
1,430
0
2,755
2,822
18,606
0
W
Nemesis
waynewock
Nemesis
4,375
2,317
0
762
6,042
1,820
0
573
5,469
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
31,514
157
Minions Killed
299
0
Camps Cleared
0
823,344
Distance Traveled
1,035,496
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,402
440
40
4
0
189,832
3
W
Ymir
6,582
658
46
5
0
205,829
3
L
Ymir
4,246
425
22
2
0
148,955
2
L
Cu Chulainn
4,669
467
29
3
0
192,786
0
W
Vulcan
6,461
646
69
7
0
194,330
3
W
Izanami
5,295
530
37
4
0
197,491
0
W
Bellona
7,007
701
83
8
0
192,305
1
L
Danzaburou
4,439
444
35
4
0
138,789
0
L
Nu Wa
4,318
432
31
3
0
152,982
0
W
Nemesis
6,169
617
64
6
0
245,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role