Player Matchup

Ganesha
Ganesha
Anithas
Ganesha
Level 145
God Stats
1W - 0L
1,328 SR
Queue Stats
116W - 103L
1,600 Elo+
Party 1
Anhur
Anhur
Lagolot101
Anhur
Level 135
God Stats
1W - 0L
1,440 SR
Queue Stats
44W - 38L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Quiet Ech0
Morgan Le Fay
Level 114
God Stats
44W - 28L
1,582 SR
Queue Stats
639W - 656L
1,536 Elo+
Party 3
Thanatos
Thanatos
TheMinotar137
Thanatos
Level 129
God Stats
24W - 18L
1,907 SR
Queue Stats
85W - 72L
1,602 Elo+
Party 1
Tiamat
Tiamat
WkeyWalter
Tiamat
Level 85
God Stats
20W - 18L
1,615 SR
Queue Stats
574W - 556L
1,565 Elo+
Party 3
Team Averages
Level 122
1,574 SR
1,592 Elo+

VS

Team Averages
Level 90
1,669 SR
1,556 Elo+
Sol
Sol
Destinybreaker
Sol
Level 54
God Stats
1W - 3L
1,485 SR
Queue Stats
35W - 36L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
IMJUSTSWIFTY
Gilgamesh
Level 127
God Stats
5W - 1L
2,006 SR
Queue Stats
181W - 158L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mistrustfully
Morgan Le Fay
Level 36
God Stats
5W - 2L
1,756 SR
Queue Stats
65W - 61L
1,520 Elo+
Party 2
Terra
Terra
Pravorious
Terra
Level 125
God Stats
1W - 4L
1,491 SR
Queue Stats
240W - 233L
1,533 Elo+
Party 2
Mercury
Mercury
yourfree9115039
Mercury
Level 106
God Stats
15W - 9L
1,608 SR
Queue Stats
662W - 639L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anithas
Ganesha
16
0 / 4 / 12
10,287
468
10,207
16,636
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
20
8 / 3 / 5
13,849
630
17,495
14,986
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Quiet Ech0
Morgan Le Fay
19
5 / 4 / 9
12,354
562
15,511
16,975
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TheMinotar137
Thanatos
19
8 / 6 / 3
11,791
536
14,969
16,129
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
WkeyWalter
Tiamat
19
2 / 3 / 2
12,118
551
9,749
8,981
10,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
9,865
448
13,952
16,821
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
IMJUSTSWIFTY
Gilgamesh
19
4 / 3 / 2
11,900
541
9,089
18,611
13,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Mistrustfully
Morgan Le Fay
14
2 / 6 / 3
8,993
409
10,159
13,689
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
14
1 / 5 / 7
9,230
420
7,787
21,375
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 2
11,605
528
8,814
18,720
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
23
Kills
20
20
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Anithas
Ganesha
0
4
12
1.5
L
5
7
4
1
L
Gilgamesh
IMJUSTSWIFTY
Gilgamesh
4
3
2
1.67
W
Anhur
8
3
5
3.5
L
Morgan Le Fay
Mistrustfully
Morgan Le Fay
2
6
3
0.58
L
Terra
1
5
7
0.9
W
Morgan Le Fay
Quiet Ech0
Morgan Le Fay
5
4
9
2.38
W
Thanatos
TheMinotar137
Thanatos
8
6
3
1.58
W
Tiamat
WkeyWalter
Tiamat
2
3
2
1
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
49,801
73,707
Taken
89,216
46,223
Mitigated
48,032
31,974
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Anithas
Ganesha
10,207
1,024
0
2,238
16,636
15,058
85
12,437
3,828
31,501
0
L
13,952
4,868
0
3,775
16,821
3,567
729
3,883
12,938
60,141
0
L
Gilgamesh
IMJUSTSWIFTY
Gilgamesh
9,089
1,983
0
3,892
18,611
13,268
0
9,603
9,008
0
80,963
W
Anhur
17,495
9,398
0
5,724
14,986
6,203
6,800
8,521
6,190
0
97,695
L
Morgan Le Fay
Mistrustfully
Morgan Le Fay
10,159
799
0
2,601
13,689
4,726
925
6,826
6,863
42,804
0
L
Terra
7,787
1,243
1,867
5,483
21,375
19,411
198
8,397
12,978
27,250
0
W
Morgan Le Fay
Quiet Ech0
Morgan Le Fay
15,511
1,195
0
7,201
16,975
7,277
184
7,381
9,510
98,263
0
W
Thanatos
TheMinotar137
Thanatos
14,969
6,133
0
13,051
16,129
6,802
1,297
2,775
13,300
0
72,885
W
Tiamat
WkeyWalter
Tiamat
9,749
1,571
0
3,760
8,981
10,883
126
0
8,981
88,014
0
L
8,814
3,897
0
1,141
18,720
7,060
0
6,758
11,962
0
94,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,399
Gold Earned
51,593
659
Minions Killed
568
0
Camps Cleared
0
1,876,639
Distance Traveled
1,919,950
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,287
468
9
0
0
361,488
4
L
Sol
9,865
448
120
5
0
315,088
0
L
Gilgamesh
11,900
541
181
8
0
436,347
4
W
Anhur
13,849
630
212
10
0
365,150
3
L
Morgan Le Fay
8,993
409
75
3
0
322,643
2
L
Terra
9,230
420
40
2
0
378,116
2
W
Morgan Le Fay
12,354
562
135
6
0
391,820
6
W
Thanatos
11,791
536
113
5
0
390,026
1
W
Tiamat
12,118
551
190
9
0
368,155
0
L
Mercury
11,605
528
152
7
0
467,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role