Player Matchup

Athena
Athena
Furiousxreaper
Athena
Level 18
God Stats
2W - 4L
1,351 SR
Queue Stats
5W - 11L
1,153 Elo+
Party 2
Zeus
Zeus
OMGitsMoNkEyMaN
Zeus
Level 22
God Stats
1W - 3L
1,456 SR
Queue Stats
5W - 14L
1,100 Elo+
Party 2
Amaterasu
Amaterasu
Ur__MoM101
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,101 Elo+
Party 2
Team Averages
Level 23
1,436 SR
1,118 Elo+

VS

Team Averages
Level 77
1,662 SR
1,501 Elo+
Nox
Nox
IIII SUPERLEON
Nox
Level 159
God Stats
1W - 6L
1,508 SR
Queue Stats
66W - 71L
1,691 Elo+
Solo
Bacchus
Bacchus
IllSpider-ManIll
Bacchus
Level 25
God Stats
2W - 1L
1,672 SR
Queue Stats
207W - 215L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
holasoypacman
Gilgamesh
Level 48
God Stats
6W - 4L
1,804 SR
Queue Stats
274W - 310L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,800
587
3,712
26,831
22,634
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 12 / 1
8,871
591
9,573
13,815
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ur__MoM101
Amaterasu
12
4 / 10 / 1
10,385
692
7,504
18,689
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 16
11,843
790
14,275
7,010
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 1 / 15
12,188
813
10,587
13,685
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
holasoypacman
Gilgamesh
16
12 / 3 / 9
13,342
889
18,257
15,500
8,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
5
Kills
30
30
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
9
1
16
17
W
9
1
15
16.5
L
1
12
1
0.13
L
Amaterasu
Ur__MoM101
Amaterasu
4
10
1
0.45
W
Gilgamesh
holasoypacman
Gilgamesh
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
43,119
59,335
Taken
36,195
35,830
Mitigated
28,166
6,860
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
1,278
137
2,452
26,831
22,634
252
9,851
16,486
16,220
0
W
14,275
516
0
1,366
7,010
2,424
1,300
2,824
4,186
38,630
0
W
10,587
884
1,077
1,753
13,685
16,941
732
5,894
7,791
38,775
0
L
9,573
1,811
568
2,008
13,815
4,451
315
6,282
7,413
31,784
0
L
Amaterasu
Ur__MoM101
Amaterasu
7,504
3,187
146
1,549
18,689
8,745
420
7,845
10,574
0
29,951
W
Gilgamesh
holasoypacman
Gilgamesh
18,257
5,651
231
1,256
15,500
8,801
281
4,567
10,933
0
57,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
37,373
100
Minions Killed
168
0
Camps Cleared
0
658,915
Distance Traveled
862,863
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,800
587
13
1
0
237,287
0
W
Nox
11,843
790
59
4
0
282,288
1
W
Bacchus
12,188
813
45
3
0
295,169
1
L
Zeus
8,871
591
43
3
0
197,100
2
L
Amaterasu
10,385
692
44
3
0
224,528
1
W
Gilgamesh
13,342
889
64
4
0
285,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role