Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
Oltlo
Set
Level 23
God Stats
5W - 0L
1,856 SR
Queue Stats
130W - 35L
1,913 Elo+
Party 4
Ymir
Ymir
TheTrojanTurtle
Ymir
Level 15
God Stats
12W - 3L
1,773 SR
Queue Stats
150W - 108L
1,700 Elo+
Party 2
Anhur
Anhur
ganksoaker
Anhur
Level 17
God Stats
8W - 0L
1,733 SR
Queue Stats
62W - 13L
1,901 Elo+
Party 4
Loki
Loki
nativelocket
Loki
Level 28
God Stats
13W - 9L
1,698 SR
Queue Stats
112W - 105L
1,575 Elo+
Party 2
Team Averages
Level 22
1,712 SR
1,718 Elo+

VS

Team Averages
Level 47
1,506 SR
1,609 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MileHighDiddly
Ne Zha
Level 144
God Stats
5W - 12L
1,554 SR
Queue Stats
619W - 584L
1,718 Elo+
Party 3
He Bo
He Bo
Sirblanket
He Bo
Level 28
God Stats
0W - 2L
1,144 SR
Queue Stats
48W - 46L
1,473 Elo+
Solo
Hel
Hel
TaylorBae
Hel
Level 25
God Stats
5W - 3L
1,833 SR
Queue Stats
54W - 62L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
toxicboi6969xUwU
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
3 / 0 / 0
3,934
787
2,589
1,242
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
Oltlo
Set
5
1 / 0 / 0
3,444
689
1,325
2,727
607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 1
3,605
721
1,296
2,946
920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
5
1 / 1 / 1
3,340
668
1,663
2,191
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

4
0 / 4 / 0
2,938
588
338
2,800
780
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
4
0 / 1 / 1
2,913
583
2,635
2,089
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 1 / 0
3,598
720
1,294
3,286
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
3
0 / 3 / 0
2,734
547
138
2,166
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 1 / 0
3,032
606
1,220
2,110
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 2
4,089
818
1,877
1,200
731
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
6
Kills
5
5
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
2
1
0
2
W
Set
Oltlo
Set
1
0
0
1
L
He Bo
0
3
0
0
L
1
1
0
1
W
1
0
1
1.5
W
Anhur
1
1
1
1.5
W
0
4
0
0
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,211
Damage
7,164
11,906
Taken
10,851
3,557
Mitigated
2,759
3,618
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,589
566
0
889
1,242
676
0
138
1,104
14,953
0
L
Baron Samedi
 
Baron Samedi
2,635
465
108
721
2,089
406
0
614
1,475
9,108
0
L
1,294
616
0
928
3,286
765
0
667
2,547
0
10,481
W
Set
Oltlo
Set
1,325
940
0
585
2,727
607
0
0
2,727
0
14,514
L
He Bo
138
0
0
448
2,166
578
0
1,632
316
3,639
0
L
1,220
345
480
957
2,110
279
0
682
1,428
4,738
0
W
1,296
369
0
1,000
2,946
920
0
2,112
834
8,929
0
W
Anhur
1,663
1,194
0
964
2,191
574
0
1,743
448
0
10,917
W
338
0
0
180
2,800
780
0
1,877
923
0
8,959
L
1,877
288
0
746
1,200
731
0
0
1,200
16,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
16,366
111
Minions Killed
106
0
Camps Cleared
0
485,678
Distance Traveled
432,519
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,934
787
29
6
0
87,086
0
L
Baron Samedi
2,913
583
11
2
0
83,578
1
L
Ne Zha
3,598
720
33
7
0
106,634
2
W
Set
3,444
689
34
7
0
119,458
2
L
He Bo
2,734
547
5
1
0
59,203
0
L
Hel
3,032
606
13
3
0
88,020
0
W
Ymir
3,605
721
17
3
0
89,923
1
W
Anhur
3,340
668
17
3
0
92,905
2
W
Loki
2,938
588
14
3
0
96,306
2
L
Cabrakan
4,089
818
44
9
0
95,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role