Player Matchup

Osiris
Osiris
Jyl1007
Osiris
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
40W - 35L
1,522 Elo+
Party 3
Ares
Ares
Neon_Topaz_Light
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 157L
1,503 Elo+
Party 2
Ra
Ra
T-Slaps
Ra
Level 3
God Stats
1W - 6L
1,296 SR
Queue Stats
63W - 74L
1,257 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
monochupatoronja
Ah Muzen Cab
Level 43
God Stats
3W - 2L
1,560 SR
Queue Stats
24W - 25L
1,503 Elo+
Party 3
Fenrir
Fenrir
pianoman1236
Fenrir
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
129W - 138L
1,112 Elo+
Party 2
Team Averages
Level 60
1,431 SR
1,379 Elo+

VS

Team Averages
Level 65
1,611 SR
1,581 Elo+
King Arthur
King Arthur
DYG114
King Arthur
Level 106
God Stats
6W - 10L
1,500 SR
Queue Stats
281W - 273L
1,505 Elo+
Party 1
Janus
Janus
ItsYuji
Janus
Level 6
God Stats
5W - 3L
1,788 SR
Queue Stats
8W - 5L
1,666 Elo+
Party 1
Sobek
Sobek
JackboyGuapo
Sobek
Level 64
God Stats
1W - 3L
1,447 SR
Queue Stats
7W - 5L
1,733 Elo+
Party 1
Arachne
Arachne
PitSajot
Arachne
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 13L
1,492 Elo+
Party 4
Neith
Neith
suni255
Neith
Level 119
God Stats
1W - 1L
1,587 SR
Queue Stats
94W - 89L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jyl1007
Osiris
12
4 / 0 / 0
6,367
637
4,134
5,100
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 3
5,804
580
3,441
7,921
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 3
4,986
499
1,149
3,040
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
monochupatoronja
Ah Muzen Cab
10
0 / 0 / 1
5,879
588
3,574
3,417
807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
3 / 4 / 1
5,818
582
2,705
7,721
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DYG114
King Arthur
9
1 / 3 / 0
5,337
534
2,185
5,107
2,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
ItsYuji
Janus
11
5 / 3 / 1
6,530
653
4,547
5,015
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 2
4,528
453
1,512
5,020
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
PitSajot
Arachne
9
3 / 2 / 2
5,608
561
4,499
6,176
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
suni255
Neith
8
0 / 0 / 0
4,849
485
1,248
4,939
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
9
9
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DYG114
King Arthur
1
3
0
0.33
L
Janus
ItsYuji
Janus
5
3
1
1.83
L
0
2
2
0.5
W
Osiris
Jyl1007
Osiris
4
0
0
4
W
2
2
3
1.75
L
Arachne
PitSajot
Arachne
3
2
2
2
W
1
3
3
0.83
W
Ah Muzen Cab
monochupatoronja
Ah Muzen Cab
0
0
1
0.5
W
Fenrir
3
4
1
0.88
L
Neith
suni255
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
13,991
27,199
Taken
26,257
9,961
Mitigated
9,566
8,586
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DYG114
King Arthur
2,185
380
0
510
5,107
2,014
0
0
5,107
0
21,961
L
Janus
ItsYuji
Janus
4,547
266
0
1,260
5,015
1,537
108
1,962
3,053
32,606
0
L
1,512
197
0
1,182
5,020
2,448
0
1,680
3,340
8,109
0
W
Osiris
Jyl1007
Osiris
4,134
936
0
1,250
5,100
3,409
0
0
5,100
0
37,042
W
3,441
190
0
1,715
7,921
2,548
0
3,069
4,672
13,805
0
L
Arachne
PitSajot
Arachne
4,499
2,744
0
2,406
6,176
2,545
0
543
5,633
0
25,699
W
1,149
509
3
369
3,040
824
0
1,199
1,767
9,739
0
W
Ah Muzen Cab
monochupatoronja
Ah Muzen Cab
3,574
1,510
0
2,017
3,417
807
0
122
3,295
0
39,025
W
Fenrir
2,705
841
0
3,232
7,721
2,373
0
1,291
6,306
0
19,889
L
Neith
suni255
Neith
1,248
606
0
2,526
4,939
1,022
0
405
4,534
0
22,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
26,852
267
Minions Killed
260
0
Camps Cleared
0
869,830
Distance Traveled
918,209
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,337
534
55
6
0
194,251
3
L
Janus
6,530
653
87
9
0
187,002
6
L
Sobek
4,528
453
14
1
0
174,919
5
W
Osiris
6,367
637
88
9
0
202,437
4
W
Ares
5,804
580
20
2
0
177,112
0
L
Arachne
5,608
561
57
6
0
207,222
1
W
Ra
4,986
499
27
3
0
135,914
0
W
Ah Muzen Cab
5,879
588
81
8
0
177,379
4
W
Fenrir
5,818
582
51
5
0
176,988
1
L
Neith
4,849
485
47
5
0
154,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role