Player Matchup

Hades
Hades
FreewillWater
Hades
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
LeadMeSpirit
Cthulhu
Level 5
God Stats
3W - 3L
1,353 SR
Queue Stats
3W - 5L
1,546 Elo+
Party 1
Chaac
Chaac
NUVAXS
Chaac
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,551 Elo+
Party 1
Team Averages
Level 45
1,451 SR
1,577 Elo+

VS

Team Averages
Level 58
1,391 SR
1,459 Elo+
Hel
Hel
GOLD SPARTAN75
Hel
Level 29
God Stats
3W - 8L
1,195 SR
Queue Stats
157W - 150L
1,417 Elo+
Party 2
Achilles
Achilles
MrCheeki Breeki
Achilles
Level 46
God Stats
0W - 2L
1,342 SR
Queue Stats
65W - 54L
1,507 Elo+
Party 2
Rama
Rama
VulpesZalith
Rama
Level 98
God Stats
7W - 5L
1,635 SR
Queue Stats
278W - 288L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 7
10,616
817
12,967
11,956
7,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LeadMeSpirit
Cthulhu
11
0 / 2 / 9
8,253
635
4,636
10,568
5,992
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
NUVAXS
Chaac
14
7 / 2 / 10
10,309
793
12,763
15,307
16,150
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,437
572
3,385
8,840
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 6 / 0
7,675
590
8,680
15,107
7,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 2
9,133
703
7,550
12,450
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
L
0
7
3
0.21
W
Cthulhu
LeadMeSpirit
Cthulhu
0
2
9
2.25
L
Achilles
2
6
0
0.33
W
Chaac
NUVAXS
Chaac
7
2
10
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
19,615
37,831
Taken
36,397
29,562
Mitigated
15,290
12,201
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,967
2,807
368
5,584
11,956
7,420
753
857
11,099
43,214
0
L
3,385
467
3,433
1,912
8,840
2,792
196
3,820
5,020
14,887
0
W
Cthulhu
LeadMeSpirit
Cthulhu
4,636
246
395
1,267
10,568
5,992
626
1,158
9,410
20,185
0
L
Achilles
8,680
2,392
377
1,508
15,107
7,914
0
8,070
7,037
0
17,640
W
Chaac
NUVAXS
Chaac
12,763
2,592
0
4,587
15,307
16,150
788
1,370
13,937
0
38,537
L
7,550
5,730
0
3,274
12,450
4,584
155
5,713
6,737
0
41,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
24,245
151
Minions Killed
130
0
Camps Cleared
0
649,556
Distance Traveled
617,080
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,616
817
64
5
0
215,950
1
L
Hel
7,437
572
22
2
0
193,014
0
W
Cthulhu
8,253
635
36
3
0
191,016
1
L
Achilles
7,675
590
21
2
0
230,603
2
W
Chaac
10,309
793
51
4
0
242,590
1
L
Rama
9,133
703
87
7
0
193,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role