Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver IV
AxeThrower69
Ullr
Silver IV
Level 34
God Stats
29W - 38L
1,558 SR
Queue Stats
112W - 121L
1,377 MMR
Solo
Janus
Janus
Bronze III
CarryMeOneechan
Janus
Bronze III
Level 85
God Stats
6W - 6L
1,655 SR
Queue Stats
67W - 67L
1,382 MMR
Party 1
Ganesha
Ganesha
Silver V
oldman_whithers
Ganesha
Silver V
Level 63
God Stats
1W - 1L
1,539 SR
Queue Stats
10W - 14L
1,288 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,550 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,645 SR
1,394 MMR
Persephone
Persephone
Silver IV
 
Persephone
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
DummyThicc18
Osiris
Gold III
Level 147
God Stats
5W - 1L
1,837 SR
Queue Stats
357W - 368L
1,446 MMR
Solo
Odin
Odin
Silver V
HorHez
Odin
Silver V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,171 MMR
Party 2
Chernobog
Chernobog
Gold IV
Jeelime
Chernobog
Gold IV
Level 149
God Stats
14W - 8L
1,757 SR
Queue Stats
185W - 184L
1,479 MMR
Solo
Yemoja
Yemoja
Bronze III
SPELLICUPSIMP
Yemoja
Bronze III
Level 68
God Stats
1W - 0L
1,633 SR
Queue Stats
4W - 6L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 5 / 4
5,690
517
3,669
8,491
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
 
Danzaburou
8
0 / 5 / 2
4,833
439
2,135
6,505
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 0
7,349
668
5,411
7,434
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 2
6,055
550
4,424
6,670
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,743
431
2,332
6,766
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresTiamatTsukuyomiSet

VS

Bans
AthenaGilgameshFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 2 / 10
6,481
589
5,449
5,578
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
5 / 2 / 2
7,280
662
5,493
8,434
4,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
HorHez
Odin
12
7 / 2 / 1
7,305
664
3,019
6,521
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Jeelime
Chernobog
12
7 / 0 / 3
7,354
669
7,023
6,627
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 10
5,847
532
5,572
6,605
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
20
20
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
4
0.6
L
Danzaburou
 
Danzaburou
0
5
2
0.2
W
Persephone
 
Persephone
0
2
10
2.5
L
5
3
0
1.67
L
2
4
2
0.75
W
Osiris
5
2
2
3
W
Odin
HorHez
Odin
7
2
1
3.75
W
Chernobog
Jeelime
Chernobog
7
0
3
8.5
W
1
2
10
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
26,556
35,866
Taken
33,765
11,709
Mitigated
13,463
6,158
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,669
2,203
0
1,842
8,491
3,164
0
2,904
5,587
0
24,208
L
Danzaburou
 
Danzaburou
2,135
1,373
0
1,037
6,505
1,493
0
1,116
5,389
0
17,173
W
Persephone
 
Persephone
5,449
257
0
1,073
5,578
1,403
0
1,217
4,279
34,111
0
L
5,411
1,681
0
538
7,434
2,420
0
1,184
6,250
0
36,541
L
4,424
359
0
1,367
6,670
1,828
0
3,406
3,264
35,420
0
W
Osiris
5,493
1,780
0
2,045
8,434
4,880
0
1,408
6,962
0
33,230
W
Odin
HorHez
Odin
3,019
848
0
2,308
6,521
2,864
0
168
6,347
0
36,242
W
Chernobog
Jeelime
Chernobog
7,023
5,076
0
3,151
6,627
1,897
1,419
851
5,776
0
46,714
W
5,572
1,590
707
1,095
6,605
2,419
182
2,838
3,643
21,540
0
L
2,332
319
0
1,374
6,766
2,804
0
2,411
4,355
11,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
34,267
240
Minions Killed
337
0
Camps Cleared
0
1,089,389
Distance Traveled
1,117,668
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,690
517
49
4
0
238,659
5
L
Danzaburou
4,833
439
25
2
0
209,624
2
W
Persephone
6,481
589
69
6
0
232,455
5
L
Ullr
7,349
668
69
6
0
203,889
0
L
Janus
6,055
550
88
8
0
227,593
3
W
Osiris
7,280
662
74
7
0
220,891
1
W
Odin
7,305
664
76
7
0
226,228
4
W
Chernobog
7,354
669
77
7
0
229,825
5
W
Yemoja
5,847
532
41
4
0
208,269
1
L
Ganesha
4,743
431
9
1
0
209,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role