Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Höbart
Mercury
Level 104
God Stats
23W - 15L
1,710 SR
Queue Stats
621W - 517L
1,558 Elo+
Party 1
Nox
Nox
Maxyyy01
Nox
Level 142
God Stats
41W - 44L
1,521 SR
Queue Stats
249W - 261L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Xoakus
Sun Wukong
Level 64
God Stats
32W - 33L
1,577 SR
Queue Stats
730W - 579L
1,570 Elo+
Party 1
Ymir
Ymir
Ázonic
Ymir
Level 104
God Stats
17W - 13L
1,562 SR
Queue Stats
640W - 503L
1,649 Elo+
Party 1
Team Averages
Level 95
1,574 SR
1,546 Elo+

VS

Team Averages
Level 118
1,462 SR
1,529 Elo+
Baba Yaga
Baba Yaga
AnotherNightOwl
Baba Yaga
Level 126
God Stats
1W - 0L
1,316 SR
Queue Stats
135W - 140L
1,563 Elo+
Party 2
Achilles
Achilles
Hippopotapleb
Achilles
Level 127
God Stats
3W - 2L
1,574 SR
Queue Stats
110W - 98L
1,583 Elo+
Party 2
Nemesis
Nemesis
Provi24
Nemesis
Level 83
God Stats
4W - 8L
1,294 SR
Queue Stats
29W - 30L
1,507 Elo+
Party 2
Skadi
Skadi
ReIief
Skadi
Level 125
God Stats
14W - 9L
1,523 SR
Queue Stats
186W - 170L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Rhynella
Cthulhu
Level 128
God Stats
15W - 14L
1,604 SR
Queue Stats
424W - 427L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 2 / 2
6,836
621
2,766
7,185
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Höbart
Mercury
12
1 / 5 / 1
6,932
630
3,692
9,349
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 1
7,745
704
2,190
5,025
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xoakus
Sun Wukong
12
0 / 1 / 2
6,308
573
4,837
10,876
5,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Ázonic
Ymir
12
0 / 4 / 3
6,859
624
6,070
12,054
6,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnotherNightOwl
Baba Yaga
14
1 / 1 / 9
7,708
701
7,731
4,372
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Hippopotapleb
Achilles
14
3 / 1 / 5
7,818
711
8,469
6,495
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Provi24
Nemesis
14
1 / 0 / 8
7,618
693
4,118
4,576
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
ReIief
Skadi
17
5 / 0 / 6
9,437
858
10,058
4,935
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rhynella
Cthulhu
15
3 / 1 / 10
8,367
761
8,081
6,662
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
3
Kills
13
13
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
W
Baba Yaga
AnotherNightOwl
Baba Yaga
1
1
9
5.5
W
Achilles
Hippopotapleb
Achilles
3
1
5
5.5
L
Mercury
Höbart
Mercury
1
5
1
0.3
L
1
1
1
1.5
W
Nemesis
Provi24
Nemesis
1
0
8
5
W
Skadi
ReIief
Skadi
5
0
6
8
W
Cthulhu
Rhynella
Cthulhu
3
1
10
8
L
Sun Wukong
Xoakus
Sun Wukong
0
1
2
1
L
Ymir
Ázonic
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
38,457
44,489
Taken
27,040
21,090
Mitigated
16,557
5,298
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,766
2,192
0
500
7,185
2,608
0
2,985
4,055
0
20,419
W
Baba Yaga
AnotherNightOwl
Baba Yaga
7,731
505
0
1,269
4,372
1,773
886
1,084
3,288
34,056
0
W
Achilles
Hippopotapleb
Achilles
8,469
1,577
0
2,125
6,495
5,628
0
2,421
4,074
0
15,258
L
Mercury
Höbart
Mercury
3,692
1,249
0
765
9,349
3,738
0
3,287
5,792
0
17,908
L
2,190
11
0
250
5,025
2,098
0
1,970
2,995
34,281
0
W
Nemesis
Provi24
Nemesis
4,118
1,292
0
844
4,576
2,373
0
1,628
2,948
0
15,723
W
Skadi
ReIief
Skadi
10,058
4,183
0
1,575
4,935
2,099
367
844
4,091
0
46,962
W
Cthulhu
Rhynella
Cthulhu
8,081
79
0
372
6,662
4,684
0
2,395
4,267
25,843
0
L
Sun Wukong
Xoakus
Sun Wukong
4,837
484
0
2,976
10,876
5,713
0
4,767
5,929
56
17,537
L
Ymir
Ázonic
Ymir
6,070
927
0
807
12,054
6,933
1
3,478
8,436
16,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
40,948
207
Minions Killed
276
7
Camps Cleared
10
1,077,685
Distance Traveled
1,118,281
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,836
621
34
3
1
214,720
1
W
Baba Yaga
7,708
701
65
6
0
203,644
2
W
Achilles
7,818
711
27
2
1
233,689
2
L
Mercury
6,932
630
29
3
1
229,276
4
L
Nox
7,745
704
87
8
3
208,088
4
W
Nemesis
7,618
693
40
4
7
235,390
0
W
Skadi
9,437
858
122
11
1
218,238
1
W
Cthulhu
8,367
761
22
2
1
227,320
1
L
Sun Wukong
6,308
573
25
2
0
229,313
0
L
Ymir
6,859
624
32
3
2
196,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role