Player Matchup

Nox
Nox
Diamond III
Art_Of_Massacre
Nox
Diamond III
Level 64
God Stats
1W - 4L
1,428 SR
Queue Stats
259W - 197L
2,230 MMR
Party 2
Chaac
Chaac
Masters
Kushville900123
Chaac
Masters
Level 152
God Stats
139W - 69L
1,666 SR
Queue Stats
446W - 288L
2,044 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
VanillaNiice
Xing Tian
Diamond IV
Level 156
God Stats
5W - 13L
1,664 SR
Queue Stats
306W - 262L
2,229 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,586 SR
2,168 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,509 SR
1,870 MMR
Anhur
Anhur
Platinum V
Godkermiit
Anhur
Platinum V
Level 95
God Stats
4W - 7L
1,557 SR
Queue Stats
38W - 33L
1,594 MMR
Party 1
Agni
Agni
Diamond IV
Not iStoney
Agni
Diamond IV
Level 126
God Stats
4W - 4L
1,725 SR
Queue Stats
87W - 82L
2,017 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Ranger Wrecked
Bacchus
Diamond IV
Level 93
God Stats
1W - 2L
1,246 SR
Queue Stats
85W - 78L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 7
13,247
602
6,986
16,094
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 7
15,094
686
21,398
30,393
29,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
VanillaNiice
Xing Tian
19
6 / 5 / 7
15,859
721
12,738
26,623
27,539
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneThothAthenaAphroditeGilgamesh

VS

Bans
SolDanzaburouHou YiGuan YuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
7 / 4 / 6
14,791
672
15,523
17,165
7,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 9
15,119
687
26,343
13,393
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 12
15,567
708
13,386
22,795
31,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
14
Kills
18
18
Deaths
14
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Anhur
7
4
6
2.5
L
6
4
7
2.38
W
7
4
9
2.88
W
4
6
12
1.67
L
Xing Tian
VanillaNiice
Xing Tian
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
55,252
73,110
Taken
53,353
62,907
Mitigated
44,878
15,899
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,986
397
0
185
16,094
5,698
1,540
10,277
5,512
41,154
0
W
Anhur
15,523
6,101
0
3,339
17,165
7,338
1,782
6,596
10,569
0
56,256
L
21,398
3,283
0
15,179
30,393
29,670
1,826
16,015
13,746
0
89,510
W
26,343
1,478
873
1,853
13,393
5,987
1,447
4,980
8,413
97,210
0
W
13,386
727
0
4,104
22,795
31,553
435
8,148
14,647
30,887
0
L
Xing Tian
VanillaNiice
Xing Tian
12,738
486
0
535
26,623
27,539
140
12,005
14,123
40,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
45,477
242
Minions Killed
236
0
Camps Cleared
0
1,158,669
Distance Traveled
1,253,054
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,247
602
64
3
0
333,243
0
W
Anhur
14,791
672
69
3
0
424,068
3
L
Chaac
15,094
686
136
6
0
409,907
5
W
Agni
15,119
687
142
6
0
413,137
0
W
Bacchus
15,567
708
25
1
0
415,849
2
L
Xing Tian
15,859
721
42
2
0
415,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role