Player Matchup

Guan Yu
Guan Yu
M1DN1GH1
Guan Yu
Level 100
God Stats
9W - 3L
1,766 SR
Queue Stats
42W - 35L
1,582 Elo+
Party 3
Sylvanus
Sylvanus
P00LAR
Sylvanus
Level 144
God Stats
1W - 1L
1,961 SR
Queue Stats
51W - 51L
1,551 Elo+
Party 2
Rama
Rama
Pölär
Rama
Level 144
God Stats
2W - 2L
1,350 SR
Queue Stats
81W - 68L
1,603 Elo+
Party 2
Tiamat
Tiamat
mahoeswine
Tiamat
Level 126
God Stats
1W - 3L
1,519 SR
Queue Stats
126W - 122L
1,536 Elo+
Party 2
Awilix
Awilix
vTreapzz
Awilix
Level 125
God Stats
4W - 4L
1,607 SR
Queue Stats
49W - 44L
1,605 Elo+
Party 3
Team Averages
Level 128
1,640 SR
1,576 Elo+

VS

Team Averages
Level 114
1,588 SR
1,598 Elo+
Gilgamesh
Gilgamesh
Creatureslayer6
Gilgamesh
Level 112
God Stats
45W - 29L
1,630 SR
Queue Stats
593W - 548L
1,602 Elo+
Party 4
Ra
Ra
DirtNastyPants
Ra
Level 106
God Stats
12W - 5L
1,580 SR
Queue Stats
102W - 90L
1,614 Elo+
Party 1
Serqet
Serqet
Vekron
Serqet
Level 120
God Stats
4W - 0L
1,360 SR
Queue Stats
89W - 71L
1,626 Elo+
Party 1
Chiron
Chiron
epicslayerxx
Chiron
Level 105
God Stats
10W - 5L
1,698 SR
Queue Stats
92W - 79L
1,534 Elo+
Party 4
Chang'e
Chang'e
yoltzin
Chang'e
Level 128
God Stats
19W - 16L
1,673 SR
Queue Stats
235W - 221L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
M1DN1GH1
Guan Yu
18
3 / 5 / 3
11,802
492
13,210
26,326
25,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
P00LAR
Sylvanus
16
2 / 4 / 7
10,855
452
10,985
18,337
19,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Pölär
Rama
18
2 / 3 / 1
11,002
458
12,775
18,849
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
mahoeswine
Tiamat
16
4 / 10 / 5
10,533
439
16,511
22,694
12,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
vTreapzz
Awilix
19
4 / 6 / 1
11,536
481
6,107
20,098
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creatureslayer6
Gilgamesh
18
4 / 2 / 5
12,157
507
10,825
22,524
21,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 12
14,153
590
17,342
17,100
7,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Vekron
Serqet
20
9 / 3 / 9
13,615
567
19,004
18,327
11,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
4 / 1 / 7
13,224
551
17,546
12,713
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
yoltzin
Chang'e
20
2 / 4 / 6
13,108
546
18,389
22,705
9,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
15
Kills
28
28
Deaths
15
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Creatureslayer6
Gilgamesh
4
2
5
3.25
W
9
5
12
3
L
Guan Yu
M1DN1GH1
Guan Yu
3
5
3
0.9
L
Sylvanus
P00LAR
Sylvanus
2
4
7
1.38
L
Rama
Pölär
Rama
2
3
1
0.83
W
Serqet
Vekron
Serqet
9
3
9
4.5
W
Chiron
4
1
7
7.5
L
Tiamat
mahoeswine
Tiamat
4
10
5
0.65
L
Awilix
vTreapzz
Awilix
4
6
1
0.75
W
Chang'e
yoltzin
Chang'e
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,588
Damage
83,106
106,304
Taken
93,369
71,368
Mitigated
55,868
37,214
Healing
38,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Creatureslayer6
Gilgamesh
10,825
2,208
0
5,287
22,524
21,594
270
6,715
15,613
0
41,675
W
17,342
1,667
3,998
7,579
17,100
7,892
876
9,067
7,657
104,285
0
L
Guan Yu
M1DN1GH1
Guan Yu
13,210
2,045
2,024
10,061
26,326
25,462
146
13,798
11,036
0
91,159
L
Sylvanus
P00LAR
Sylvanus
10,985
2,103
1,135
5,529
18,337
19,085
0
4,919
13,046
37,306
0
L
Rama
Pölär
Rama
12,775
8,779
0
9,694
18,849
6,919
0
2,042
16,021
0
90,052
W
Serqet
Vekron
Serqet
19,004
6,140
0
460
18,327
11,444
379
5,558
12,577
0
97,619
W
Chiron
17,546
5,930
1,337
6,123
12,713
5,722
3,902
3,182
9,429
0
109,113
L
Tiamat
mahoeswine
Tiamat
16,511
1,106
144
3,405
22,694
12,559
0
8,282
13,888
72,060
0
L
Awilix
vTreapzz
Awilix
6,107
2,253
0
5,222
20,098
7,343
66
4,441
13,915
0
81,148
W
Chang'e
yoltzin
Chang'e
18,389
1,593
884
12,598
22,705
9,216
2,676
2,050
20,597
96,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,728
Gold Earned
66,257
653
Minions Killed
734
0
Camps Cleared
0
2,080,611
Distance Traveled
2,337,421
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,157
507
51
2
0
507,771
9
W
Ra
14,153
590
176
7
0
461,007
2
L
Guan Yu
11,802
492
175
7
0
439,059
10
L
Sylvanus
10,855
452
45
2
0
402,347
8
L
Rama
11,002
458
177
7
0
386,032
7
W
Serqet
13,615
567
128
5
0
491,686
3
W
Chiron
13,224
551
195
8
0
451,743
0
L
Tiamat
10,533
439
129
5
0
420,550
3
L
Awilix
11,536
481
127
5
0
432,623
2
W
Chang'e
13,108
546
184
8
0
425,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role