Player Matchup

Baron Samedi
Baron Samedi
CluelessMorgan
Baron Samedi
Level 7
God Stats
13W - 7L
1,324 SR
Queue Stats
20W - 25L
1,118 Elo+
Solo
Heimdallr
Heimdallr
LokiLaufeison
Heimdallr
Level 44
God Stats
0W - 4L
1,424 SR
Queue Stats
18W - 29L
1,170 Elo+
Party 1
Thoth
Thoth
Octiquen
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 1
Tiamat
Tiamat
cufa2552
Tiamat
Level 22
God Stats
1W - 4L
1,321 SR
Queue Stats
30W - 35L
1,295 Elo+
Solo
Fenrir
Fenrir
imnotfrom63rd2
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,414 SR
1,231 Elo+

VS

Team Averages
Level 19
1,420 SR
1,399 Elo+
Sol
Sol
Andrew1o8
Sol
Level 23
God Stats
3W - 1L
1,275 SR
Queue Stats
26W - 15L
1,301 Elo+
Solo
Cthulhu
Cthulhu
GrubbierWalk27
Cthulhu
Level 18
God Stats
4W - 6L
1,363 SR
Queue Stats
39W - 30L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
danny_17121991
Kukulkan
Level 6
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
sebaxtian202
Anhur
Level 27
God Stats
5W - 2L
1,674 SR
Queue Stats
16W - 11L
1,608 Elo+
Solo
Heimdallr
Heimdallr
snowharotiger
Heimdallr
Level 23
God Stats
10W - 9L
1,274 SR
Queue Stats
39W - 30L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CluelessMorgan
Baron Samedi
16
4 / 12 / 1
11,164
930
14,178
20,490
9,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
LokiLaufeison
Heimdallr
16
1 / 4 / 3
10,488
874
10,848
14,980
6,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Octiquen
Thoth
17
1 / 7 / 2
10,584
882
5,994
15,402
5,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
cufa2552
Tiamat
17
0 / 6 / 3
10,355
863
14,246
15,433
8,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 2
10,968
914
8,778
15,547
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

5

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 15
12,732
1,061
16,554
13,672
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 2 / 18
12,335
1,028
12,575
13,192
12,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
17
1 / 2 / 6
10,827
902
3,995
6,322
2,533
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
9 / 3 / 6
12,686
1,057
13,338
10,860
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
snowharotiger
Heimdallr
20
15 / 0 / 11
14,239
1,187
26,243
14,342
6,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
9
Kills
36
36
Deaths
9
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
L
Baron Samedi
CluelessMorgan
Baron Samedi
4
12
1
0.38
W
4
2
18
6.5
L
Heimdallr
LokiLaufeison
Heimdallr
1
4
3
0.63
L
Thoth
Octiquen
Thoth
1
7
2
0.29
L
Tiamat
cufa2552
Tiamat
0
6
3
0.25
W
Kukulkan
1
2
6
2
L
3
7
2
0.57
W
9
3
6
4
W
Heimdallr
snowharotiger
Heimdallr
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
72,705
81,852
Taken
58,388
35,137
Mitigated
30,473
7,415
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,554
7,516
1,156
6,503
13,672
5,157
0
8,180
5,492
33,860
0
L
Baron Samedi
CluelessMorgan
Baron Samedi
14,178
2,289
643
2,105
20,490
9,294
0
6,260
14,173
34,066
0
W
12,575
360
631
2,720
13,192
12,501
0
8,815
4,377
28,850
0
L
Heimdallr
LokiLaufeison
Heimdallr
10,848
5,747
0
438
14,980
6,358
0
6,079
8,901
0
33,958
L
Thoth
Octiquen
Thoth
5,994
372
0
468
15,402
5,150
0
6,324
9,078
31,273
0
L
Tiamat
cufa2552
Tiamat
14,246
1,614
243
2,495
15,433
8,479
0
9,709
5,723
31,298
0
W
Kukulkan
3,995
942
0
1,318
6,322
2,533
0
4,751
1,568
30,602
0
L
8,778
3,349
0
1,023
15,547
5,856
0
4,752
10,792
0
16,388
W
13,338
8,686
0
2,536
10,860
3,909
0
4,882
5,978
0
31,722
W
Heimdallr
snowharotiger
Heimdallr
26,243
19,654
0
7,493
14,342
6,373
0
7,790
6,552
0
42,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
62,819
192
Minions Killed
235
3
Camps Cleared
5
991,576
Distance Traveled
1,117,468
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,732
1,061
39
3
2
209,935
1
L
Baron Samedi
11,164
930
51
4
1
169,398
0
W
Cthulhu
12,335
1,028
33
3
0
265,191
1
L
Heimdallr
10,488
874
30
3
0
173,794
0
L
Thoth
10,584
882
64
5
1
210,662
0
L
Tiamat
10,355
863
30
3
1
221,234
1
W
Kukulkan
10,827
902
76
6
1
182,028
3
L
Fenrir
10,968
914
17
1
0
216,488
0
W
Anhur
12,686
1,057
45
4
0
241,293
1
W
Heimdallr
14,239
1,187
42
4
2
219,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role