Player Matchup

Tsukuyomi
Tsukuyomi
SusCommie
Tsukuyomi
Level 26
God Stats
9W - 10L
1,549 SR
Queue Stats
119W - 119L
1,459 Elo+
Solo
Vamana
Vamana
Tractoro
Vamana
Level 17
God Stats
11W - 10L
1,519 SR
Queue Stats
117W - 131L
1,395 Elo+
Solo
Olorun
Olorun
bujumbors
Olorun
Level 26
God Stats
1W - 3L
1,206 SR
Queue Stats
64W - 67L
1,428 Elo+
Party 2
Hera
Hera
imbdr14
Hera
Level 34
God Stats
4W - 5L
1,528 SR
Queue Stats
117W - 153L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
jajaja33
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,524 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,441 Elo+

VS

Team Averages
Level 17
1,484 SR
1,439 Elo+
Ravana
Ravana
Arkbrave1337
Ravana
Level 4
God Stats
2W - 2L
1,388 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
Crazymgee
Ra
Level 6
God Stats
0W - 1L
1,707 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo
Mulan
Mulan
Humpleweed
Mulan
Level 29
God Stats
23W - 27L
1,280 SR
Queue Stats
303W - 269L
1,341 Elo+
Party 1
Chernobog
Chernobog
ScrubGodDraines
Chernobog
Level 26
God Stats
17W - 11L
1,639 SR
Queue Stats
140W - 123L
1,477 Elo+
Solo
Ganesha
Ganesha
sioes
Ganesha
Level 18
God Stats
15W - 10L
1,408 SR
Queue Stats
78W - 87L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SusCommie
Tsukuyomi
15
9 / 3 / 5
9,386
670
10,140
11,691
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Tractoro
Vamana
13
0 / 2 / 2
7,797
557
5,269
8,391
3,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
bujumbors
Olorun
13
2 / 3 / 2
7,383
527
3,910
9,181
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
imbdr14
Hera
14
6 / 0 / 7
9,044
646
5,794
4,152
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
jajaja33
Guan Yu
13
5 / 2 / 8
8,761
626
8,596
10,870
5,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 1 / 1
7,555
540
4,215
7,854
5,914
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 7 / 1
6,414
458
2,034
7,483
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
1 / 5 / 2
7,028
502
7,292
11,876
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ScrubGodDraines
Chernobog
12
7 / 6 / 0
7,760
554
10,782
9,367
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
sioes
Ganesha
11
0 / 4 / 3
6,583
470
2,992
11,140
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
10
10
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
1
1
1.5
L
1
7
1
0.21
L
Mulan
1
5
2
0.4
L
Chernobog
ScrubGodDraines
Chernobog
7
6
0
1.17
W
Tsukuyomi
SusCommie
Tsukuyomi
9
3
5
3.83
W
Vamana
Tractoro
Vamana
0
2
2
0.5
W
Olorun
bujumbors
Olorun
2
3
2
1
W
Hera
imbdr14
Hera
6
0
7
9.5
W
Guan Yu
jajaja33
Guan Yu
5
2
8
4.5
L
Ganesha
sioes
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,709
Damage
27,315
44,285
Taken
47,720
15,434
Mitigated
20,509
16,123
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,215
1,222
0
1,324
7,854
5,914
518
373
7,441
0
37,385
L
2,034
304
90
631
7,483
1,860
369
3,682
3,435
30,464
0
L
Mulan
7,292
1,739
0
4,086
11,876
4,556
0
1,449
10,353
0
44,313
L
Chernobog
ScrubGodDraines
Chernobog
10,782
7,620
0
1,175
9,367
2,794
448
1,948
7,419
0
48,157
W
Tsukuyomi
SusCommie
Tsukuyomi
10,140
3,936
0
2,250
11,691
3,517
1,790
1,108
10,583
0
52,640
W
Vamana
Tractoro
Vamana
5,269
2,849
0
2,524
8,391
3,051
754
0
8,391
0
40,826
W
Olorun
bujumbors
Olorun
3,910
1,882
610
4,342
9,181
2,537
1,621
1,945
7,236
39,063
0
W
Hera
imbdr14
Hera
5,794
746
0
1,147
4,152
1,170
702
274
3,878
47,882
0
W
Guan Yu
jajaja33
Guan Yu
8,596
1,353
1,084
4,166
10,870
5,159
372
1,699
9,171
0
22,821
L
Ganesha
sioes
Ganesha
2,992
456
0
2,711
11,140
5,385
0
1,772
9,368
28,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
35,340
381
Minions Killed
351
0
Camps Cleared
0
1,392,533
Distance Traveled
1,219,646
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,555
540
85
6
0
258,587
0
L
Ra
6,414
458
57
4
0
229,767
0
L
Mulan
7,028
502
89
6
0
261,179
2
L
Chernobog
7,760
554
97
7
0
250,588
2
W
Tsukuyomi
9,386
670
78
6
0
292,691
0
W
Vamana
7,797
557
93
7
0
270,888
4
W
Olorun
7,383
527
82
6
0
234,688
3
W
Hera
9,044
646
98
7
0
288,229
5
W
Guan Yu
8,761
626
30
2
0
306,037
5
L
Ganesha
6,583
470
23
2
0
219,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role