Player Matchup

Artemis
Artemis
HILL2
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
TheDocLukins
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,561 Elo+
Party 2
Ares
Ares
drakocervero
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,315 Elo+
Solo
Loki
Loki
efbuabgjsnguj
Loki
Level 29
God Stats
4W - 5L
1,392 SR
Queue Stats
166W - 195L
1,525 Elo+
Solo
Chaac
Chaac
simplord6969
Chaac
Level 26
God Stats
4W - 2L
1,851 SR
Queue Stats
67W - 75L
1,454 Elo+
Party 2
Team Averages
Level 17
1,549 SR
1,471 Elo+

VS

Team Averages
Level 16
1,464 SR
1,472 Elo+
Kali
Kali
 
Kali
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EmperorBigWilly
Cerberus
Level 14
God Stats
1W - 4L
1,292 SR
Queue Stats
11W - 17L
1,377 Elo+
Solo
Anubis
Anubis
StrawberryLorde
Anubis
Level 26
God Stats
19W - 18L
1,552 SR
Queue Stats
42W - 39L
1,488 Elo+
Party 1
Neith
Neith
ThenewMJ
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
UchihaMadara145
Ymir
Level 24
God Stats
4W - 7L
1,477 SR
Queue Stats
179W - 178L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HILL2
Artemis
6
0 / 3 / 1
4,205
467
924
2,393
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 1 / 0
6,304
700
2,997
2,935
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
4,677
520
1,884
4,961
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,474
608
3,582
3,962
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 1
5,755
639
2,921
4,011
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
4
0 / 3 / 0
3,658
406
865
3,789
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
6
0 / 2 / 0
4,162
462
1,459
4,101
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 0
5,315
591
2,258
4,946
2,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
ThenewMJ
Neith
4
0 / 4 / 2
3,885
432
445
2,718
569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 0
5,628
625
3,643
6,706
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
6
6
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
L
Cerberus
0
2
0
0
W
Artemis
HILL2
Artemis
0
3
1
0.17
L
2
2
0
1
W
3
1
0
3
L
Neith
ThenewMJ
Neith
0
4
2
0.25
L
4
1
0
4
W
0
1
1
0.5
W
2
1
2
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
8,670
18,262
Taken
22,260
7,487
Mitigated
8,603
4,108
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
865
469
0
253
3,789
1,038
0
666
2,991
0
5,034
L
Cerberus
1,459
24
0
1,903
4,101
1,179
0
0
3,891
12,389
0
W
Artemis
HILL2
Artemis
924
816
0
0
2,393
1,017
150
1,221
1,172
0
7,011
L
2,258
391
0
1,513
4,946
2,404
0
1,622
3,234
25,258
0
W
2,997
416
0
1,064
2,935
760
376
1,205
1,730
34,473
0
L
Neith
ThenewMJ
Neith
445
376
0
30
2,718
569
398
148
2,570
0
7,380
L
3,643
1,253
0
1,110
6,706
3,413
132
2,241
4,423
20,267
0
W
1,884
335
0
949
4,961
2,747
242
2,356
2,605
13,537
0
W
3,582
1,510
0
250
3,962
903
0
1,119
2,843
0
23,696
W
2,921
383
0
1,845
4,011
2,060
582
1,210
2,552
0
26,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
22,648
219
Minions Killed
152
0
Camps Cleared
0
713,394
Distance Traveled
665,369
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,658
406
7
1
0
171,426
2
L
Cerberus
4,162
462
39
4
0
109,280
0
W
Artemis
4,205
467
20
2
0
79,662
1
L
Anubis
5,315
591
54
6
0
134,244
1
W
Ra
6,304
700
78
9
0
164,280
1
L
Neith
3,885
432
14
2
0
105,169
0
L
Ymir
5,628
625
38
4
0
145,250
0
W
Ares
4,677
520
19
2
0
155,956
0
W
Loki
5,474
608
49
5
0
171,124
0
W
Chaac
5,755
639
53
6
0
142,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role