Player Matchup

Cerberus
Cerberus
ChurchofRadec
Cerberus
Level 99
God Stats
14W - 14L
1,447 SR
Queue Stats
106W - 83L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
Truncheon
Ao Kuang
Level 145
God Stats
0W - 1L
1,288 SR
Queue Stats
76W - 77L
1,517 Elo+
Party 2
Vamana
Vamana
UpTempo
Vamana
Level 155
God Stats
0W - 1L
1,721 SR
Queue Stats
22W - 20L
1,591 Elo+
Party 2
Tiamat
Tiamat
babyprimo
Tiamat
Level 126
God Stats
0W - 2L
1,590 SR
Queue Stats
20W - 14L
1,586 Elo+
Party 2
Medusa
Medusa
lifewf13
Medusa
Level 68
God Stats
19W - 14L
1,689 SR
Queue Stats
192W - 202L
1,565 Elo+
Solo
Team Averages
Level 119
1,547 SR
1,569 Elo+

VS

Team Averages
Level 130
1,606 SR
1,547 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChefBoyRDeez
Guan Yu
Level 106
God Stats
1W - 3L
1,357 SR
Queue Stats
41W - 38L
1,586 Elo+
Party 1
Chiron
Chiron
Deahslayer
Chiron
Level 135
God Stats
10W - 3L
1,659 SR
Queue Stats
191W - 174L
1,528 Elo+
Solo
Ymir
Ymir
EmperorKoatal
Ymir
Level 123
God Stats
4W - 2L
1,565 SR
Queue Stats
41W - 42L
1,559 Elo+
Party 1
Eset
Eset
Shake
Eset
Level 142
God Stats
3W - 0L
1,949 SR
Queue Stats
39W - 41L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChurchofRadec
Cerberus
17
4 / 7 / 5
11,207
801
12,974
23,688
17,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Truncheon
Ao Kuang
14
2 / 7 / 2
8,775
627
5,212
16,795
13,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
UpTempo
Vamana
17
3 / 4 / 7
10,421
744
12,430
23,326
14,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
babyprimo
Tiamat
16
2 / 4 / 2
9,727
695
7,071
7,634
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lifewf13
Medusa
16
0 / 8 / 4
8,857
633
8,415
11,956
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
5 / 1 / 13
11,989
856
13,960
7,849
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ChefBoyRDeez
Guan Yu
17
4 / 3 / 16
11,160
797
13,973
18,190
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Deahslayer
Chiron
20
10 / 2 / 13
13,345
953
20,216
10,394
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 21
11,631
831
8,435
13,997
13,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Shake
Eset
18
10 / 4 / 11
12,479
891
18,690
12,014
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
11
Kills
30
30
Deaths
11
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
13
11.5
W
Guan Yu
ChefBoyRDeez
Guan Yu
4
3
16
4
L
Cerberus
ChurchofRadec
Cerberus
4
7
5
0.93
W
Chiron
Deahslayer
Chiron
10
2
13
8.25
W
1
1
21
11.5
W
Eset
Shake
Eset
10
4
11
3.88
L
Ao Kuang
Truncheon
Ao Kuang
2
7
2
0.43
L
Vamana
UpTempo
Vamana
3
4
7
1.63
L
Tiamat
babyprimo
Tiamat
2
4
2
0.75
L
Medusa
lifewf13
Medusa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,102
Damage
75,274
83,399
Taken
62,444
54,251
Mitigated
42,122
19,656
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,960
757
403
2,820
7,849
3,587
906
3,151
4,676
59,256
0
W
Guan Yu
ChefBoyRDeez
Guan Yu
13,973
3,721
3,179
3,630
18,190
15,697
308
7,467
10,376
0
28,656
L
Cerberus
ChurchofRadec
Cerberus
12,974
929
0
7,009
23,688
17,475
0
10,552
12,414
33,972
0
W
Chiron
Deahslayer
Chiron
20,216
10,083
1,669
4,252
10,394
4,246
4,338
4,676
5,513
0
65,315
W
8,435
1,233
0
0
13,997
13,912
455
4,562
9,002
27,886
0
W
Eset
Shake
Eset
18,690
2,715
1,176
1,557
12,014
4,680
613
5,337
6,279
38,456
0
L
Ao Kuang
Truncheon
Ao Kuang
5,212
1,357
0
2,416
16,795
13,186
0
6,993
9,630
15,890
0
L
Vamana
UpTempo
Vamana
12,430
4,380
0
8,303
23,326
14,686
0
11,764
11,077
1,051
43,422
L
Tiamat
babyprimo
Tiamat
7,071
511
0
1,152
7,634
4,716
0
3,534
3,991
25,035
0
L
Medusa
lifewf13
Medusa
8,415
2,297
0
776
11,956
4,188
667
7,795
4,005
0
42,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
60,604
335
Minions Killed
379
6
Camps Cleared
11
1,280,926
Distance Traveled
1,378,944
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,989
856
123
9
4
284,644
6
W
Guan Yu
11,160
797
29
2
2
291,043
3
L
Cerberus
11,207
801
61
4
3
240,683
2
W
Chiron
13,345
953
123
9
4
271,580
2
W
Ymir
11,631
831
46
3
1
269,687
2
W
Eset
12,479
891
58
4
0
261,990
3
L
Ao Kuang
8,775
627
35
3
0
238,631
3
L
Vamana
10,421
744
88
6
1
293,624
3
L
Tiamat
9,727
695
58
4
2
260,636
3
L
Medusa
8,857
633
93
7
0
247,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role