Player Matchup

Ganesha
Ganesha
Craiker4
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,499 Elo+
Solo
Ymir
Ymir
EikichiMechazawa
Ymir
Level 20
God Stats
47W - 38L
1,600 SR
Queue Stats
339W - 356L
1,559 Elo+
Solo
Olorun
Olorun
Vivantfern
Olorun
Level 6
God Stats
3W - 4L
1,648 SR
Queue Stats
8W - 10L
1,527 Elo+
Solo
Anubis
Anubis
aspros123
Anubis
Level 29
God Stats
5W - 6L
1,810 SR
Queue Stats
13W - 16L
1,419 Elo+
Solo
Sobek
Sobek
oBlight1
Sobek
Level 7
God Stats
0W - 3L
1,150 SR
Queue Stats
73W - 74L
1,304 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,461 Elo+

VS

Team Averages
Level 28
1,507 SR
1,519 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
Level 29
God Stats
16W - 24L
1,434 SR
Queue Stats
90W - 94L
1,387 Elo+
Solo
Ra
Ra
Hugs4Trees
Ra
Level 27
God Stats
3W - 1L
1,516 SR
Queue Stats
214W - 111L
1,585 Elo+
Party 1
Athena
Athena
KNMB
Athena
Level 29
God Stats
8W - 8L
1,606 SR
Queue Stats
681W - 622L
1,579 Elo+
Party 1
Tyr
Tyr
NordWisdom
Tyr
Level 27
God Stats
28W - 26L
1,478 SR
Queue Stats
222W - 210L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Craiker4
Ganesha
18
0 / 2 / 9
12,225
1,111
12,484
17,179
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 2
10,805
982
11,808
26,600
17,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Vivantfern
Olorun
16
0 / 7 / 3
9,807
892
7,809
13,819
5,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
aspros123
Anubis
16
2 / 6 / 4
10,246
931
10,015
15,324
5,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
oBlight1
Sobek
15
3 / 3 / 2
10,327
939
8,532
16,677
9,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

163

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 12
11,947
1,086
22,490
10,303
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
16
4 / 3 / 6
10,584
962
8,575
7,155
2,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 0 / 9
12,435
1,130
27,731
10,487
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
KNMB
Athena
18
1 / 2 / 16
11,640
1,058
9,750
14,160
18,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 1 / 9
10,991
999
14,876
15,145
24,997
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
9
Kills
23
23
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
12
3.33
W
Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
4
3
6
2.33
L
Ganesha
Craiker4
Ganesha
0
2
9
2.25
L
4
5
2
1
W
9
0
9
13.5
W
Athena
KNMB
Athena
1
2
16
4.5
W
5
1
9
9.5
L
Olorun
Vivantfern
Olorun
0
7
3
0.21
L
Anubis
aspros123
Anubis
2
6
4
0.67
L
Sobek
oBlight1
Sobek
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,648
Damage
83,422
89,599
Taken
57,250
57,552
Mitigated
54,780
8,823
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,490
10,906
0
0
10,303
4,049
0
8,462
1,841
0
45,375
W
Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
8,575
1,147
0
459
7,155
2,992
0
5,927
1,228
17,923
0
L
Ganesha
Craiker4
Ganesha
12,484
1,388
0
1,345
17,179
19,433
0
8,301
8,878
27,137
0
L
11,808
1,143
0
273
26,600
17,405
0
15,092
11,508
26,159
0
W
27,731
1,170
5,201
3,304
10,487
4,175
0
9,733
754
49,964
0
W
Athena
KNMB
Athena
9,750
848
0
948
14,160
18,567
0
12,631
1,529
21,113
0
W
14,876
3,520
0
2,288
15,145
24,997
0
13,895
1,250
0
20,858
L
Olorun
Vivantfern
Olorun
7,809
3,215
1,081
2,570
13,819
5,678
0
6,165
7,654
33,646
0
L
Anubis
aspros123
Anubis
10,015
280
0
1,815
15,324
5,966
0
7,473
7,851
25,246
0
L
Sobek
oBlight1
Sobek
8,532
515
171
1,568
16,677
9,070
0
9,025
7,652
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
57,597
189
Minions Killed
179
2
Camps Cleared
8
1,002,489
Distance Traveled
1,131,992
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,947
1,086
58
5
4
240,236
4
W
Morgan Le Fay
10,584
962
24
2
2
175,164
0
L
Ganesha
12,225
1,111
12
1
0
230,911
0
L
Ymir
10,805
982
34
3
0
227,462
0
W
Ra
12,435
1,130
52
5
2
253,611
3
W
Athena
11,640
1,058
33
3
0
230,894
3
W
Tyr
10,991
999
12
1
0
232,087
1
L
Olorun
9,807
892
65
6
0
157,779
1
L
Anubis
10,246
931
45
4
0
192,546
0
L
Sobek
10,327
939
33
3
2
193,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role