Player Matchup

Mulan
Mulan
AbrisXYZ
Mulan
Level 129
God Stats
6W - 2L
1,546 SR
Queue Stats
290W - 286L
1,475 Elo+
Party 2
Chaac
Chaac
Angellopez
Chaac
Level 77
God Stats
4W - 2L
1,648 SR
Queue Stats
212W - 215L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
JuztDino
Gilgamesh
Level 108
God Stats
18W - 18L
1,673 SR
Queue Stats
350W - 336L
1,585 Elo+
Party 2
Odin
Odin
Mama0
Odin
Level 105
God Stats
2W - 1L
1,555 SR
Queue Stats
139W - 128L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Rocco2604
Sun Wukong
Level 40
God Stats
5W - 3L
1,702 SR
Queue Stats
76W - 60L
1,604 Elo+
Party 2
Team Averages
Level 92
1,625 SR
1,535 Elo+

VS

Team Averages
Level 73
1,520 SR
1,449 Elo+
Cthulhu
Cthulhu
DazedPath
Cthulhu
Level 67
God Stats
68W - 62L
1,546 SR
Queue Stats
209W - 197L
1,486 Elo+
Party 1
Scylla
Scylla
Lifeless_Ant_
Scylla
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 187L
1,519 Elo+
Party 1
Nemesis
Nemesis
SixCruelSamuraiz
Nemesis
Level 105
God Stats
25W - 25L
1,546 SR
Queue Stats
363W - 316L
1,464 Elo+
Party 1
Izanami
Izanami
TopAssassin099
Izanami
Level 65
God Stats
7W - 5L
1,613 SR
Queue Stats
125W - 121L
1,443 Elo+
Party 1
Hera
Hera
kanaburi
Hera
Level 56
God Stats
4W - 8L
1,395 SR
Queue Stats
263W - 360L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AbrisXYZ
Mulan
13
6 / 2 / 3
8,260
590
3,888
9,253
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
17
4 / 0 / 2
10,074
720
5,141
8,856
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JuztDino
Gilgamesh
12
4 / 2 / 5
8,016
573
10,558
8,213
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Mama0
Odin
11
2 / 3 / 3
7,524
537
2,649
8,378
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Rocco2604
Sun Wukong
12
3 / 4 / 2
7,896
564
4,268
9,269
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DazedPath
Cthulhu
10
2 / 1 / 1
6,684
477
6,258
9,250
5,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 3
8,057
576
8,411
7,148
2,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
4 / 4 / 2
7,421
530
4,317
9,975
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 5
6,106
436
3,124
7,967
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
12
1 / 6 / 2
6,696
478
2,555
7,415
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
19
Kills
11
11
Deaths
19
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
AbrisXYZ
Mulan
6
2
3
3.75
W
Chaac
4
0
2
5
L
Cthulhu
DazedPath
Cthulhu
2
1
1
2.5
W
Gilgamesh
JuztDino
Gilgamesh
4
2
5
3.25
L
4
3
3
1.83
W
Odin
Mama0
Odin
2
3
3
1.17
W
Sun Wukong
Rocco2604
Sun Wukong
3
4
2
1
L
4
4
2
1.25
L
0
5
5
0.5
L
Hera
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
24,665
43,969
Taken
41,755
18,724
Mitigated
15,537
8,891
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AbrisXYZ
Mulan
3,888
256
0
804
9,253
3,297
0
3,771
5,448
0
46,331
W
Chaac
5,141
1,011
0
4,744
8,856
5,336
2,152
1,548
7,172
0
76,493
L
Cthulhu
DazedPath
Cthulhu
6,258
552
99
3,845
9,250
5,603
0
0
9,250
26,478
0
W
Gilgamesh
JuztDino
Gilgamesh
10,558
3,845
0
325
8,213
3,337
224
3,871
4,342
0
31,806
L
8,411
801
0
890
7,148
2,008
0
0
7,148
49,322
0
W
Odin
Mama0
Odin
2,649
1,628
0
1,698
8,378
2,706
183
4,043
4,335
0
28,360
W
Sun Wukong
Rocco2604
Sun Wukong
4,268
1,259
0
1,320
9,269
4,048
304
3,750
5,448
0
38,618
L
4,317
2,247
0
773
9,975
3,874
0
0
9,975
0
40,856
L
3,124
2,154
0
890
7,967
2,077
674
0
7,967
0
26,977
L
Hera
2,555
856
0
1,468
7,415
1,975
300
0
7,415
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,770
Gold Earned
34,964
434
Minions Killed
339
0
Camps Cleared
0
1,448,632
Distance Traveled
1,267,021
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,260
590
92
7
0
311,605
2
W
Chaac
10,074
720
153
11
0
300,355
4
L
Cthulhu
6,684
477
35
3
0
268,209
7
W
Gilgamesh
8,016
573
53
4
0
303,379
1
L
Scylla
8,057
576
90
6
0
254,393
4
W
Odin
7,524
537
52
4
0
255,778
3
W
Sun Wukong
7,896
564
84
6
0
277,515
5
L
Nemesis
7,421
530
92
7
0
292,169
3
L
Izanami
6,106
436
57
4
0
230,974
1
L
Hera
6,696
478
65
5
0
221,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role