Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
Level 29
God Stats
16W - 24L
1,374 SR
Queue Stats
90W - 94L
1,358 Elo+
Solo
Thor
Thor
Hugs4Trees
Thor
Level 27
God Stats
3W - 1L
1,784 SR
Queue Stats
214W - 111L
1,576 Elo+
Party 1
Ares
Ares
KNMB
Ares
Level 29
God Stats
77W - 51L
1,597 SR
Queue Stats
681W - 622L
1,569 Elo+
Party 1
Tyr
Tyr
NordWisdom
Tyr
Level 27
God Stats
28W - 26L
1,449 SR
Queue Stats
222W - 210L
1,535 Elo+
Party 1
Team Averages
Level 28
1,541 SR
1,508 Elo+

VS

Team Averages
Level 18
1,548 SR
1,519 Elo+
Ymir
Ymir
EikichiMechazawa
Ymir
Level 20
God Stats
47W - 38L
1,617 SR
Queue Stats
339W - 356L
1,572 Elo+
Solo
Ra
Ra
Vivantfern
Ra
Level 6
God Stats
1W - 1L
1,680 SR
Queue Stats
8W - 10L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
aspros123
Gilgamesh
Level 29
God Stats
1W - 3L
1,468 SR
Queue Stats
13W - 16L
1,456 Elo+
Solo
Kukulkan
Kukulkan
klimdol
Kukulkan
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 3L
1,638 Elo+
Solo
Sobek
Sobek
oBlight1
Sobek
Level 7
God Stats
0W - 3L
1,225 SR
Queue Stats
73W - 74L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 0 / 18
10,858
1,086
15,423
6,831
3,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
16
1 / 1 / 15
9,664
966
7,301
8,086
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 0 / 17
12,408
1,241
16,837
9,655
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
KNMB
Ares
18
5 / 3 / 21
11,322
1,132
14,397
11,700
11,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 0 / 16
11,020
1,102
13,177
11,390
10,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

295

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,671
867
10,986
22,333
13,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 9 / 2
9,472
947
5,734
10,644
4,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
aspros123
Gilgamesh
15
1 / 4 / 2
10,056
1,006
6,585
16,776
11,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
klimdol
Kukulkan
15
0 / 4 / 3
8,959
896
11,688
10,159
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
oBlight1
Sobek
14
2 / 3 / 1
9,106
911
4,442
12,213
6,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
14
29
Kills
4
4
Deaths
29
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
18
14
W
Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
1
1
15
8.5
L
0
9
2
0.11
W
10
0
17
18.5
W
Ares
KNMB
Ares
5
3
21
5.17
W
8
0
16
16
L
1
9
2
0.22
L
Gilgamesh
aspros123
Gilgamesh
1
4
2
0.5
L
Kukulkan
klimdol
Kukulkan
0
4
3
0.38
L
Sobek
oBlight1
Sobek
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,135
Damage
39,435
47,662
Taken
72,125
32,376
Mitigated
40,276
2,209
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,423
6,361
0
0
6,831
3,014
0
3,860
2,971
0
46,737
W
Morgan Le Fay
CarcajouHurlant
Morgan Le Fay
7,301
1,174
0
110
8,086
3,209
0
6,371
1,715
15,915
0
L
10,986
2,177
0
130
22,333
13,912
0
10,273
12,060
18,591
0
W
16,837
4,521
0
577
9,655
4,123
0
6,683
2,972
0
39,982
W
Ares
KNMB
Ares
14,397
113
0
0
11,700
11,525
0
8,691
3,009
17,928
0
W
13,177
2,225
0
1,522
11,390
10,505
0
7,245
4,145
0
21,826
L
5,734
1,304
754
127
10,644
4,045
0
2,284
8,360
22,556
0
L
Gilgamesh
aspros123
Gilgamesh
6,585
647
0
57
16,776
11,924
0
4,234
12,542
0
20,318
L
Kukulkan
klimdol
Kukulkan
11,688
1,477
528
32
10,159
3,956
0
2,163
7,996
38,905
0
L
Sobek
oBlight1
Sobek
4,442
489
553
1,461
12,213
6,439
0
2,744
9,469
13,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
46,264
171
Minions Killed
168
12
Camps Cleared
3
1,071,161
Distance Traveled
857,152
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,858
1,086
73
7
7
250,465
4
W
Morgan Le Fay
9,664
966
25
3
1
172,576
0
L
Ymir
8,671
867
15
2
0
187,996
0
W
Thor
12,408
1,241
41
4
4
206,363
2
W
Ares
11,322
1,132
7
1
0
213,870
3
W
Tyr
11,020
1,102
25
3
0
227,887
0
L
Ra
9,472
947
39
4
0
136,788
0
L
Gilgamesh
10,056
1,006
31
3
3
216,382
0
L
Kukulkan
8,959
896
64
6
0
169,236
0
L
Sobek
9,106
911
19
2
0
146,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role