Player Matchup

Ares
Ares
Chac0125
Ares
Level 26
God Stats
54W - 53L
1,516 SR
Queue Stats
337W - 349L
1,546 Elo+
Solo
Tyr
Tyr
CrustyKrew
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 84L
1,609 Elo+
Solo
Artemis
Artemis
Ghost_Avenger93
Artemis
Level 14
God Stats
5W - 4L
1,502 SR
Queue Stats
8W - 7L
1,531 Elo+
Solo
Janus
Janus
IWantNikesThighs
Janus
Level 24
God Stats
6W - 7L
1,560 SR
Queue Stats
265W - 246L
1,540 Elo+
Solo
Ra
Ra
VeTo0r
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,553 Elo+

VS

Team Averages
Level 17
1,603 SR
1,524 Elo+
Set
Set
DrDelirious12
Set
Level 25
God Stats
2W - 1L
1,467 SR
Queue Stats
28W - 18L
1,571 Elo+
Party 1
Bellona
Bellona
MysticCripple
Bellona
Level 18
God Stats
8W - 2L
1,680 SR
Queue Stats
21W - 11L
1,649 Elo+
Party 1
Ymir
Ymir
jajaja33
Ymir
Level 2
God Stats
4W - 2L
1,199 SR
Queue Stats
15W - 8L
1,096 Elo+
Solo
Cu Chulainn
Cu Chulainn
uziツ
Cu Chulainn
Level 15
God Stats
3W - 1L
1,689 SR
Queue Stats
10W - 4L
1,682 Elo+
Party 1
The Morrigan
The Morrigan
yikesstopfeeding
The Morrigan
Level 23
God Stats
7W - 0L
1,979 SR
Queue Stats
83W - 67L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 7 / 2
8,387
493
7,142
14,720
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 0
8,567
504
8,210
13,457
9,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 3
8,251
485
8,419
13,991
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 1
7,713
454
4,551
12,345
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
14
2 / 6 / 0
7,812
460
2,374
8,532
2,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
9,802
577
8,801
10,411
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
15
6 / 2 / 4
9,573
563
11,022
10,408
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
13
3 / 2 / 11
8,812
518
6,097
12,153
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
uziツ
Cu Chulainn
15
3 / 1 / 2
8,847
520
6,862
9,741
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
yikesstopfeeding
The Morrigan
16
9 / 4 / 5
9,993
588
13,244
9,343
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
27
27
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
4
7
2
0.71
L
1
3
0
0.33
W
6
0
3
7.5
L
2
6
3
0.58
L
0
5
1
0.1
W
Bellona
6
2
4
4
L
Ra
2
6
0
0.33
W
Ymir
3
2
11
4.25
W
Cu Chulainn
uziツ
Cu Chulainn
3
1
2
4
W
The Morrigan
yikesstopfeeding
The Morrigan
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
46,026
63,045
Taken
52,056
28,459
Mitigated
30,685
18,111
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,142
82
0
2,348
14,720
8,587
0
3,852
10,838
21,338
0
L
8,210
1,537
0
4,362
13,457
9,475
0
1,675
11,240
0
53,910
W
8,801
3,553
0
5,375
10,411
6,017
818
2,013
8,398
0
72,105
L
8,419
3,878
0
4,703
13,991
4,333
605
2,692
11,299
0
53,075
L
4,551
205
0
4,140
12,345
3,269
0
3,935
8,380
50,756
0
W
Bellona
11,022
4,228
0
2,928
10,408
7,680
388
2,834
7,495
0
57,674
L
Ra
2,374
735
303
2,255
8,532
2,795
0
6,157
2,375
34,276
0
W
Ymir
6,097
844
831
3,528
12,153
7,733
116
5,115
7,038
30,912
0
W
Cu Chulainn
uziツ
Cu Chulainn
6,862
1,869
0
780
9,741
5,381
789
0
9,741
0
39,728
W
The Morrigan
yikesstopfeeding
The Morrigan
13,244
3,010
0
1,706
9,343
3,874
122
4,026
5,214
61,833
4,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
47,027
400
Minions Killed
489
0
Camps Cleared
0
1,407,805
Distance Traveled
1,627,840
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,387
493
28
2
0
288,536
4
L
Tyr
8,567
504
113
7
0
300,227
2
W
Set
9,802
577
134
8
0
352,209
5
L
Artemis
8,251
485
79
5
0
277,856
6
L
Janus
7,713
454
116
7
0
276,716
4
W
Bellona
9,573
563
100
6
0
313,119
5
L
Ra
7,812
460
64
4
0
264,470
2
W
Ymir
8,812
518
52
3
0
327,254
8
W
Cu Chulainn
8,847
520
83
5
0
332,176
0
W
The Morrigan
9,993
588
120
7
0
303,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role