Player Matchup

Kali
Kali
DJgrand
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,448 Elo+
Solo
Zeus
Zeus
Gabzop
Zeus
Level 29
God Stats
24W - 19L
1,567 SR
Queue Stats
198W - 190L
1,541 Elo+
Solo
Osiris
Osiris
Spiteri999
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,522 Elo+
Party 1
Neith
Neith
ToddRoadway
Neith
Level 23
God Stats
34W - 38L
1,515 SR
Queue Stats
270W - 329L
1,433 Elo+
Solo
Poseidon
Poseidon
XcodaX123X
Poseidon
Level 25
God Stats
12W - 6L
1,644 SR
Queue Stats
12W - 7L
1,504 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,489 Elo+

VS

Team Averages
Level 26
1,527 SR
1,488 Elo+
Cthulhu
Cthulhu
CRY644
Cthulhu
Level 27
God Stats
9W - 1L
1,872 SR
Queue Stats
70W - 65L
1,563 Elo+
Solo
Ymir
Ymir
KuyaOlympus
Ymir
Level 29
God Stats
2W - 2L
1,445 SR
Queue Stats
176W - 136L
1,618 Elo+
Solo
Fenrir
Fenrir
TedNugint
Fenrir
Level 25
God Stats
16W - 26L
1,428 SR
Queue Stats
45W - 62L
1,390 Elo+
Solo
Anhur
Anhur
fatherlyostrich
Anhur
Level 22
God Stats
2W - 4L
1,309 SR
Queue Stats
113W - 97L
1,435 Elo+
Solo
Anubis
Anubis
jacobnorwood1999
Anubis
Level 28
God Stats
17W - 14L
1,582 SR
Queue Stats
113W - 122L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DJgrand
Kali
16
2 / 11 / 6
10,104
919
11,621
23,268
8,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Gabzop
Zeus
16
3 / 2 / 3
10,397
945
8,753
5,726
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Spiteri999
Osiris
16
2 / 10 / 5
9,983
908
8,015
19,065
13,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 4 / 4
10,159
924
13,916
12,379
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
XcodaX123X
Poseidon
17
2 / 10 / 6
10,842
986
17,842
16,229
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

83

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRY644
Cthulhu
18
11 / 0 / 15
12,468
1,133
14,369
10,677
9,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 20
13,202
1,200
12,770
15,934
17,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TedNugint
Fenrir
17
5 / 2 / 14
10,853
987
9,642
12,284
6,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 5 / 18
13,541
1,231
21,144
19,659
9,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

18
3 / 2 / 14
11,002
1,000
12,206
8,498
6,946
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
10
Kills
37
37
Deaths
10
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CRY644
Cthulhu
11
0
15
18.5
L
Kali
DJgrand
Kali
2
11
6
0.45
L
Zeus
Gabzop
Zeus
3
2
3
2.25
W
7
1
20
17
L
Osiris
Spiteri999
Osiris
2
10
5
0.45
W
Fenrir
TedNugint
Fenrir
5
2
14
6
L
1
4
4
0.75
L
Poseidon
XcodaX123X
Poseidon
2
10
6
0.5
W
11
5
18
4
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
70,131
76,667
Taken
67,052
33,988
Mitigated
49,901
3,870
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CRY644
Cthulhu
14,369
894
1,301
680
10,677
9,370
0
5,255
5,422
46,712
0
L
Kali
DJgrand
Kali
11,621
4,923
0
1,425
23,268
8,481
0
8,523
14,745
0
22,474
L
Zeus
Gabzop
Zeus
8,753
1,480
0
0
5,726
1,457
0
2,929
2,797
21,144
0
W
12,770
1,419
0
1,510
15,934
17,859
0
5,383
10,551
30,391
0
L
Osiris
Spiteri999
Osiris
8,015
2,550
0
0
19,065
13,895
0
10,831
8,234
0
12,574
W
Fenrir
TedNugint
Fenrir
9,642
1,551
0
2,166
12,284
6,143
0
3,640
8,644
0
18,105
L
13,916
8,100
0
997
12,379
4,909
0
6,317
6,062
0
47,912
L
Poseidon
XcodaX123X
Poseidon
17,842
2,448
0
1,448
16,229
5,246
0
10,745
5,484
42,403
0
W
21,144
15,623
0
3,233
19,659
9,583
0
7,551
12,108
0
30,673
W
12,206
1,451
68
2,421
8,498
6,946
0
4,766
3,732
26,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
61,066
178
Minions Killed
187
6
Camps Cleared
6
879,745
Distance Traveled
929,224
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,468
1,133
60
5
0
220,004
0
L
Kali
10,104
919
8
1
0
199,592
0
L
Zeus
10,397
945
24
2
1
161,800
0
W
Ymir
13,202
1,200
52
5
0
201,651
0
L
Osiris
9,983
908
15
1
1
158,144
2
W
Fenrir
10,853
987
15
1
4
196,734
1
L
Neith
10,159
924
66
6
2
180,253
0
L
Poseidon
10,842
986
65
6
2
179,956
0
W
Anhur
13,541
1,231
14
1
0
161,704
0
W
Anubis
11,002
1,000
46
4
2
149,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role