Player Matchup

Tiamat
Tiamat
JUHART
Tiamat
Level 141
God Stats
5W - 12L
1,404 SR
Queue Stats
495W - 665L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Xevir
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,124 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mgsoccer0622
Morgan Le Fay
Level 28
God Stats
7W - 4L
1,143 SR
Queue Stats
29W - 22L
1,290 Elo+
Party 1
Team Averages
Level 64
1,349 SR
1,270 Elo+

VS

Team Averages
Level 78
1,473 SR
1,282 Elo+
Chiron
Chiron
BozaR6
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 263L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
King_savage34567
Sun Wukong
Level 82
God Stats
9W - 3L
1,593 SR
Queue Stats
176W - 289L
1,247 Elo+
Party 2
Hel
Hel
jtliii0602
Hel
Level 87
God Stats
3W - 6L
1,326 SR
Queue Stats
125W - 196L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JUHART
Tiamat
16
3 / 8 / 0
14,273
549
12,639
20,202
8,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Xevir
Kukulkan
20
3 / 10 / 4
15,968
614
20,528
25,224
15,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
mgsoccer0622
Morgan Le Fay
19
3 / 11 / 2
15,464
595
20,746
29,467
15,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BozaR6
Chiron
20
10 / 4 / 17
17,271
664
31,471
21,030
8,655
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
King_savage34567
Sun Wukong
20
14 / 2 / 14
17,665
679
18,641
32,977
27,099
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 3 / 16
16,580
638
15,125
23,283
8,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
9
Kills
29
29
Deaths
9
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
BozaR6
Chiron
10
4
17
4.63
L
Tiamat
JUHART
Tiamat
3
8
0
0.38
W
Sun Wukong
King_savage34567
Sun Wukong
14
2
14
10.5
L
Kukulkan
Xevir
Kukulkan
3
10
4
0.5
W
5
3
16
4.33
L
Morgan Le Fay
mgsoccer0622
Morgan Le Fay
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,913
Damage
65,237
74,893
Taken
77,290
39,649
Mitigated
44,402
19,361
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BozaR6
Chiron
31,471
8,690
2,655
5,125
21,030
8,655
3,125
14,532
6,498
0
122,912
L
Tiamat
JUHART
Tiamat
12,639
1,186
812
5,368
20,202
8,615
899
3,112
16,847
59,113
0
W
Sun Wukong
King_savage34567
Sun Wukong
18,641
5,514
0
2,628
32,977
27,099
724
24,153
8,824
0
43,543
L
Kukulkan
Xevir
Kukulkan
20,528
2,474
0
3,306
25,224
15,116
289
4,986
19,787
74,249
0
W
15,125
1,313
4,842
8,008
23,283
8,648
228
15,228
8,055
83,161
0
L
Morgan Le Fay
mgsoccer0622
Morgan Le Fay
20,746
1,753
1,089
8,786
29,467
15,918
198
6,609
22,357
76,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
51,516
255
Minions Killed
306
0
Camps Cleared
0
1,164,777
Distance Traveled
1,405,796
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,271
664
171
7
0
485,721
1
L
Tiamat
14,273
549
83
3
0
342,333
6
W
Sun Wukong
17,665
679
38
1
0
480,025
3
L
Kukulkan
15,968
614
100
4
0
406,272
2
W
Hel
16,580
638
97
4
0
440,050
0
L
Morgan Le Fay
15,464
595
72
3
0
416,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role