Player Matchup

Sol
Sol
Platinum V
Cat Familiar
Sol
Platinum V
Level 136
God Stats
3W - 8L
1,515 SR
Queue Stats
112W - 121L
1,669 MMR
Solo
Ganesha
Ganesha
Silver II
Hustlegang226
Ganesha
Silver II
Level 108
God Stats
23W - 9L
1,665 SR
Queue Stats
64W - 38L
1,598 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Ninja Seng
Hou Yi
Silver I
Level 122
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 5L
1,674 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,634 SR
1,647 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,628 SR
1,648 MMR
Chaac
Chaac
Gold IV
God_Cookie_0
Chaac
Gold IV
Level 143
God Stats
1W - 2L
1,718 SR
Queue Stats
31W - 30L
1,615 MMR
Party 2
Artio
Artio
Gold III
im grumpy yay
Artio
Gold III
Level 116
God Stats
1W - 2L
1,520 SR
Queue Stats
137W - 138L
1,556 MMR
Solo
Anubis
Anubis
Gold II
nerfer_wolf_
Anubis
Gold II
Level 129
God Stats
3W - 0L
1,646 SR
Queue Stats
18W - 11L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
12,126
674
18,300
17,532
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
16
0 / 5 / 11
11,969
665
10,600
19,738
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Ninja Seng
Hou Yi
17
10 / 5 / 5
13,383
744
18,892
17,964
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaPersephoneDanzaburouTiamatYmir

VS

Bans
GilgameshCerberusCthulhuNeithAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
12,745
708
18,614
22,042
19,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 8 / 9
11,936
663
9,888
22,999
22,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
18
12 / 3 / 1
13,531
752
19,880
13,676
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
14
Kills
18
18
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
4
4
12
2.5
L
Ganesha
0
5
11
1.1
L
Hou Yi
Ninja Seng
Hou Yi
10
5
5
2.5
W
2
8
9
0.81
W
Anubis
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
48,382
55,234
Taken
58,717
33,285
Mitigated
48,334
7,800
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,300
4,959
0
4,955
17,532
5,716
1,498
9,634
7,898
60,980
0
W
18,614
2,592
0
7,162
22,042
19,771
798
10,413
11,155
0
47,948
L
Ganesha
10,600
574
0
1,575
19,738
19,683
32
11,759
7,979
31,360
0
L
Hou Yi
Ninja Seng
Hou Yi
18,892
9,099
0
1,270
17,964
7,886
0
8,375
9,589
0
60,477
W
9,888
1,092
1,856
3,684
22,999
22,253
84
9,578
13,158
28,662
0
W
Anubis
19,880
1,095
0
6,588
13,676
6,310
1,211
7,916
5,504
65,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
38,212
201
Minions Killed
188
0
Camps Cleared
0
955,836
Distance Traveled
950,316
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,126
674
99
6
0
307,392
4
W
Chaac
12,745
708
61
3
0
328,742
4
L
Ganesha
11,969
665
16
1
0
331,348
0
L
Hou Yi
13,383
744
86
5
0
317,096
2
W
Artio
11,936
663
29
2
0
319,478
1
W
Anubis
13,531
752
98
5
0
302,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role