Player Matchup

Osiris
Osiris
Migozigi
Osiris
Level 15
God Stats
0W - 1L
1,278 SR
Queue Stats
21W - 29L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
ObiwanCanBloMi
Ao Kuang
Level 42
God Stats
2W - 3L
1,327 SR
Queue Stats
21W - 28L
1,324 Elo+
Party 2
Ganesha
Ganesha
Sekoroko
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
bedo194
Scylla
Level 17
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
要不笑一个
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,397 Elo+

VS

Team Averages
Level 24
1,450 SR
1,367 Elo+
Danzaburou
Danzaburou
Dynasty1X
Danzaburou
Level 24
God Stats
53W - 67L
1,408 SR
Queue Stats
101W - 127L
1,387 Elo+
Solo
Ares
Ares
Flippstur
Ares
Level 43
God Stats
11W - 3L
1,868 SR
Queue Stats
208W - 205L
1,474 Elo+
Party 3
Kali
Kali
IndigoFlame7
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,394 Elo+
Party 3
Bellona
Bellona
RyujiBestBoi
Bellona
Level 27
God Stats
4W - 4L
1,369 SR
Queue Stats
154W - 166L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
xpeseoncex
Kukulkan
Level 5
God Stats
1W - 3L
1,105 SR
Queue Stats
1W - 3L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Migozigi
Osiris
15
13 / 7 / 2
10,480
582
16,272
16,557
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
8 / 9 / 1
8,878
493
9,017
13,468
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Sekoroko
Ganesha
11
0 / 8 / 15
8,195
455
9,360
17,587
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
bedo194
Scylla
14
8 / 6 / 5
9,532
530
12,166
9,354
3,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 2
7,860
437
3,708
8,412
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynasty1X
Danzaburou
13
7 / 7 / 5
9,394
522
5,550
14,650
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
9 / 4 / 11
11,021
612
11,889
16,641
14,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
12 / 5 / 10
11,282
627
13,064
15,803
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
RyujiBestBoi
Bellona
18
6 / 4 / 3
11,140
619
6,981
15,407
11,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xpeseoncex
Kukulkan
12
2 / 9 / 9
8,406
467
6,812
10,163
3,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
29
Kills
36
36
Deaths
29
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dynasty1X
Danzaburou
7
7
5
1.36
W
Ares
9
4
11
3.63
W
12
5
10
3.4
L
Osiris
Migozigi
Osiris
13
7
2
2
L
Ao Kuang
8
9
1
0.94
W
Bellona
RyujiBestBoi
Bellona
6
4
3
1.88
L
Ganesha
Sekoroko
Ganesha
0
8
15
0.94
L
Scylla
bedo194
Scylla
8
6
5
1.75
W
Kukulkan
xpeseoncex
Kukulkan
2
9
9
0.72
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,523
Damage
44,296
65,378
Taken
72,664
35,824
Mitigated
41,396
11,423
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dynasty1X
Danzaburou
5,550
2,189
0
3,859
14,650
5,429
1,244
7,823
6,827
0
35,491
W
Ares
11,889
280
0
2,289
16,641
14,775
487
7,088
9,553
25,929
0
W
13,064
7,900
0
7,074
15,803
5,836
0
5,578
10,225
0
40,453
L
Osiris
Migozigi
Osiris
16,272
6,938
0
4,300
16,557
9,638
432
4,820
11,737
0
38,830
L
Ao Kuang
9,017
2,811
0
2,675
13,468
5,736
14
4,195
9,273
29,530
6,344
W
Bellona
RyujiBestBoi
Bellona
6,981
2,306
0
5,336
15,407
11,922
2,481
2,921
12,486
0
76,618
L
Ganesha
Sekoroko
Ganesha
9,360
1,712
0
2,834
17,587
14,863
180
5,439
12,148
25,165
0
L
Scylla
bedo194
Scylla
12,166
2,116
0
847
9,354
3,045
196
1,773
7,581
39,065
0
W
Kukulkan
xpeseoncex
Kukulkan
6,812
1,108
0
708
10,163
3,434
495
6,563
3,600
29,380
0
L
3,708
2,240
0
767
8,412
2,542
1,912
2,474
5,938
0
36,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
51,243
280
Minions Killed
374
0
Camps Cleared
0
1,536,429
Distance Traveled
1,554,349
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,394
522
60
3
0
251,928
3
W
Ares
11,021
612
29
2
0
344,783
0
W
Kali
11,282
627
62
3
0
358,826
1
L
Osiris
10,480
582
55
3
0
316,666
2
L
Ao Kuang
8,878
493
60
3
0
250,941
0
W
Bellona
11,140
619
158
9
0
331,621
2
L
Ganesha
8,195
455
4
0
0
366,772
2
L
Scylla
9,532
530
76
4
0
301,773
2
W
Kukulkan
8,406
467
65
4
0
267,191
0
L
Neith
7,860
437
85
5
0
300,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role