Player Matchup

Izanami
Izanami
NorthBendHobo
Izanami
Level 27
God Stats
55W - 42L
1,527 SR
Queue Stats
131W - 112L
1,485 Elo+
Solo
Bellona
Bellona
RonCorey
Bellona
Level 10
God Stats
3W - 5L
1,349 SR
Queue Stats
46W - 47L
1,495 Elo+
Solo
Merlin
Merlin
TheReasonForWW3
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,358 Elo+
Solo
Fenrir
Fenrir
deathisboby2245
Fenrir
Level 27
God Stats
14W - 14L
1,539 SR
Queue Stats
72W - 83L
1,319 Elo+
Solo
Rama
Rama
wla1mgd
Rama
Level 29
God Stats
108W - 97L
1,551 SR
Queue Stats
193W - 182L
1,416 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,415 Elo+

VS

Team Averages
Level 33
1,595 SR
1,553 Elo+
Danzaburou
Danzaburou
Sasafras5
Danzaburou
Level 16
God Stats
2W - 2L
1,307 SR
Queue Stats
69W - 50L
1,551 Elo+
Party 1
Scylla
Scylla
TheEnnead
Scylla
Level 64
God Stats
38W - 27L
1,651 SR
Queue Stats
116W - 92L
1,572 Elo+
Party 1
Neith
Neith
Tranklizer
Neith
Level 8
God Stats
2W - 0L
1,732 SR
Queue Stats
36W - 29L
1,501 Elo+
Party 1
Freya
Freya
Zaphrosi
Freya
Level 40
God Stats
3W - 1L
1,732 SR
Queue Stats
55W - 40L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
endral
Jormungandr
Level 38
God Stats
30W - 19L
1,550 SR
Queue Stats
235W - 207L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
3 / 6 / 2
12,216
940
14,737
22,423
7,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
RonCorey
Bellona
17
3 / 8 / 3
11,708
901
14,547
19,423
12,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 7 / 6
12,263
943
15,425
15,188
5,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 10 / 2
12,742
980
11,876
28,396
12,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
wla1mgd
Rama
18
0 / 11 / 4
11,287
868
10,008
19,960
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sasafras5
Danzaburou
19
4 / 3 / 16
12,276
944
12,629
11,796
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TheEnnead
Scylla
20
18 / 3 / 16
15,714
1,209
30,991
15,198
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
20
2 / 2 / 22
12,353
950
14,829
8,257
3,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Zaphrosi
Freya
20
10 / 2 / 20
14,104
1,085
27,090
15,233
6,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
endral
Jormungandr
20
8 / 2 / 20
13,829
1,064
14,865
21,006
27,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
136
12
Kills
42
42
Deaths
12
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
6
2
0.67
L
Bellona
RonCorey
Bellona
3
8
3
0.56
W
Danzaburou
Sasafras5
Danzaburou
4
3
16
4
W
Scylla
TheEnnead
Scylla
18
3
16
8.67
L
1
7
6
0.57
W
Neith
2
2
22
6.5
W
Freya
Zaphrosi
Freya
10
2
20
10
L
5
10
2
0.6
W
Jormungandr
endral
Jormungandr
8
2
20
9
L
Rama
wla1mgd
Rama
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,593
Damage
100,404
105,390
Taken
71,490
45,660
Mitigated
48,809
12,849
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
14,737
13,235
843
2,690
22,423
7,705
0
16,463
5,730
0
50,469
L
Bellona
RonCorey
Bellona
14,547
8,023
264
1,911
19,423
12,619
0
11,217
7,876
0
24,222
W
Danzaburou
Sasafras5
Danzaburou
12,629
7,398
0
3,023
11,796
5,180
0
3,233
8,563
0
33,422
W
Scylla
TheEnnead
Scylla
30,991
5,708
736
1,471
15,198
5,932
0
2,470
12,728
51,386
0
L
15,425
1,054
878
1,417
15,188
5,291
0
11,318
3,534
50,528
0
W
Neith
14,829
10,148
0
2,041
8,257
3,654
0
1,430
6,827
0
39,692
W
Freya
Zaphrosi
Freya
27,090
8,437
0
6,804
15,233
6,192
0
2,735
12,498
40,840
0
L
11,876
1,553
0
2,698
28,396
12,619
0
18,370
9,566
0
18,060
W
Jormungandr
endral
Jormungandr
14,865
3,173
0
1,019
21,006
27,851
0
5,557
15,449
40,861
0
L
Rama
wla1mgd
Rama
10,008
9,398
0
2,148
19,960
7,426
0
13,756
5,738
0
36,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,216
Gold Earned
68,276
255
Minions Killed
247
5
Camps Cleared
9
1,100,468
Distance Traveled
1,194,645
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,216
940
98
8
1
198,735
0
L
Bellona
11,708
901
13
1
0
251,507
0
W
Danzaburou
12,276
944
42
3
3
225,408
3
W
Scylla
15,714
1,209
61
5
5
241,127
1
L
Merlin
12,263
943
65
5
0
238,109
0
W
Neith
12,353
950
43
3
1
201,436
0
W
Freya
14,104
1,085
40
3
0
253,881
2
L
Fenrir
12,742
980
14
1
3
225,345
0
W
Jormungandr
13,829
1,064
61
5
0
272,793
1
L
Rama
11,287
868
65
5
1
186,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role