Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Diamond II
NerfDanza
Anubis
Diamond II
Level 108
God Stats
6W - 1L
1,830 SR
Queue Stats
76W - 43L
2,083 MMR
Party 1
Odin
Odin
Diamond III
WickedRed21
Odin
Diamond III
Level 58
God Stats
14W - 3L
1,811 SR
Queue Stats
63W - 33L
2,345 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,714 SR
1,976 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,619 SR
1,921 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum II
JackInauf
Apollo
Platinum II
Level 126
God Stats
1W - 1L
1,537 SR
Queue Stats
172W - 184L
1,911 MMR
Solo
Osiris
Osiris
Masters
JsizzleV 2
Osiris
Masters
Level 114
God Stats
2W - 10L
1,820 SR
Queue Stats
342W - 196L
2,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 1 / 11
15,006
750
20,256
21,784
22,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
NerfDanza
Anubis
17
5 / 9 / 10
13,984
699
20,828
17,098
8,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 2 / 8
13,870
694
16,481
18,489
13,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
PersephoneTiamatAthenaAphroditeFenrir

VS

Bans
ThothGilgameshAresCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 8 / 3
13,746
687
17,881
18,439
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
JackInauf
Apollo
15
0 / 9 / 6
11,487
574
7,754
21,514
7,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
JsizzleV 2
Osiris
17
5 / 6 / 4
14,690
735
19,153
29,124
40,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
23
Kills
12
12
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
11
16.5
L
Merlin
 
Merlin
7
8
3
1.06
L
Apollo
JackInauf
Apollo
0
9
6
0.33
L
Osiris
JsizzleV 2
Osiris
5
6
4
1.17
W
Anubis
NerfDanza
Anubis
5
9
10
1.11
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,565
Damage
44,788
57,371
Taken
69,077
43,614
Mitigated
54,328
16,706
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,256
3,626
0
11,070
21,784
22,365
1,585
6,834
14,950
0
68,809
L
Merlin
 
Merlin
17,881
1,931
0
1,265
18,439
6,069
0
7,885
10,554
72,444
0
L
Apollo
JackInauf
Apollo
7,754
4,496
0
4,497
21,514
7,389
1,561
4,378
17,136
0
39,379
L
Osiris
JsizzleV 2
Osiris
19,153
5,509
0
4,360
29,124
40,870
238
8,565
20,559
2,025
47,324
W
Anubis
NerfDanza
Anubis
20,828
425
0
4,311
17,098
8,084
393
5,845
11,253
63,823
0
W
16,481
2,820
0
1,325
18,489
13,165
688
6,199
12,290
0
59,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
39,923
256
Minions Killed
223
0
Camps Cleared
0
1,089,706
Distance Traveled
1,001,369
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,006
750
89
4
0
407,868
8
L
Merlin
13,746
687
92
5
0
295,004
3
L
Apollo
11,487
574
87
4
0
342,356
0
L
Osiris
14,690
735
44
2
0
364,009
0
W
Anubis
13,984
699
76
4
0
281,985
1
W
Odin
13,870
694
91
5
0
399,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role