Player Matchup

Artemis
Artemis
EndlessInc
Artemis
Level 28
God Stats
2W - 2L
1,611 SR
Queue Stats
129W - 120L
1,560 Elo+
Party 1
Ra
Ra
Evasioned
Ra
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 81L
1,573 Elo+
Party 3
Khepri
Khepri
Namdu
Khepri
Level 89
God Stats
7W - 4L
1,505 SR
Queue Stats
383W - 351L
1,538 Elo+
Party 1
Kali
Kali
Nizrxw
Kali
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 143L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Terfrider
Cthulhu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 115L
1,553 Elo+
Party 3
Team Averages
Level 60
1,523 SR
1,556 Elo+

VS

Team Averages
Level 68
1,622 SR
1,554 Elo+
Chang'e
Chang'e
AfterFloof
Chang'e
Level 27
God Stats
5W - 5L
1,579 SR
Queue Stats
80W - 85L
1,538 Elo+
Party 2
Chernobog
Chernobog
HeavyHeartClub
Chernobog
Level 83
God Stats
3W - 7L
1,610 SR
Queue Stats
268W - 298L
1,505 Elo+
Party 2
Set
Set
PrincessScarlet
Set
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 175L
1,596 Elo+
Party 2
Achilles
Achilles
Th3Drift
Achilles
Level 43
God Stats
1W - 2L
1,623 SR
Queue Stats
137W - 121L
1,539 Elo+
Solo
Athena
Athena
TwistedxPenguin
Athena
Level 38
God Stats
5W - 1L
1,796 SR
Queue Stats
83W - 80L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EndlessInc
Artemis
20
11 / 1 / 4
12,455
623
16,034
12,445
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 8
11,721
586
20,259
11,588
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Namdu
Khepri
13
1 / 1 / 10
9,228
461
5,412
16,536
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kali
Nizrxw
Kali
17
5 / 2 / 8
10,805
540
10,800
15,746
7,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Terfrider
Cthulhu
15
4 / 6 / 2
9,815
491
12,008
14,691
15,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AfterFloof
Chang'e
12
0 / 7 / 5
7,516
376
8,411
13,730
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HeavyHeartClub
Chernobog
16
1 / 5 / 0
9,561
478
5,412
12,700
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 9 / 2
8,652
433
10,363
19,029
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Th3Drift
Achilles
16
5 / 3 / 4
10,113
506
11,113
17,574
12,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 7
8,694
435
8,353
19,743
12,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
31
Kills
11
11
Deaths
31
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AfterFloof
Chang'e
0
7
5
0.36
W
Artemis
EndlessInc
Artemis
11
1
4
13
W
10
1
8
14
L
Chernobog
HeavyHeartClub
Chernobog
1
5
0
0.2
W
Khepri
Namdu
Khepri
1
1
10
6
W
Kali
Nizrxw
Kali
5
2
8
4.5
L
4
9
2
0.56
W
Cthulhu
Terfrider
Cthulhu
4
6
2
0.83
L
Achilles
Th3Drift
Achilles
5
3
4
2.33
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,513
Damage
43,652
71,006
Taken
82,776
55,109
Mitigated
39,496
23,614
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AfterFloof
Chang'e
8,411
626
1,315
2,026
13,730
4,170
0
7,871
5,859
34,460
0
W
Artemis
EndlessInc
Artemis
16,034
10,379
0
7,741
12,445
6,013
3,159
2,703
9,652
0
94,064
W
20,259
3,076
2,141
4,013
11,588
6,095
803
3,869
7,476
90,408
0
L
Chernobog
HeavyHeartClub
Chernobog
5,412
3,720
0
3,058
12,700
4,243
735
2,504
10,196
0
54,331
W
Khepri
Namdu
Khepri
5,412
1,048
0
3,233
16,536
19,041
568
5,149
10,983
18,702
0
W
Kali
Nizrxw
Kali
10,800
6,003
0
4,612
15,746
7,989
1,344
2,529
13,049
0
73,287
L
10,363
5,384
0
3,890
19,029
6,887
0
6,915
12,114
0
48,051
W
Cthulhu
Terfrider
Cthulhu
12,008
725
172
1,702
14,691
15,971
506
1,597
13,082
49,092
0
L
Achilles
Th3Drift
Achilles
11,113
3,141
0
2,273
17,574
12,015
0
9,546
8,028
0
51,941
L
8,353
2,578
0
500
19,743
12,181
0
10,843
8,900
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
44,536
532
Minions Killed
367
0
Camps Cleared
0
1,907,046
Distance Traveled
1,758,224
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,516
376
67
3
0
341,700
3
W
Artemis
12,455
623
163
8
0
329,258
4
W
Ra
11,721
586
159
8
0
395,050
8
L
Chernobog
9,561
478
108
5
0
335,881
4
W
Khepri
9,228
461
17
1
0
405,283
3
W
Kali
10,805
540
117
6
0
432,447
1
L
Set
8,652
433
66
3
0
310,343
4
W
Cthulhu
9,815
491
76
4
0
345,008
4
L
Achilles
10,113
506
108
5
0
407,315
5
L
Athena
8,694
435
18
1
0
362,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role