Player Matchup

Cerberus
Cerberus
Bronze III
ColdHellboy89
Cerberus
Bronze III
Level 42
God Stats
1W - 1L
1,442 SR
Queue Stats
7W - 13L
1,356 MMR
Party 1
Danzaburou
Danzaburou
Silver I
SILVRxVIPER
Danzaburou
Silver I
Level 105
God Stats
2W - 3L
1,662 SR
Queue Stats
53W - 54L
1,280 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
captaingoose701
Zhong Kui
Silver II
Level 94
God Stats
3W - 3L
1,576 SR
Queue Stats
83W - 96L
1,063 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,560 SR
1,233 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,555 SR
1,190 MMR
Chang'e
Chang'e
Silver III
FROOTBOOTS
Chang'e
Silver III
Level 135
God Stats
14W - 22L
1,476 SR
Queue Stats
213W - 206L
902 MMR
Party 2
Chiron
Chiron
Gold II
Hypno-Zick
Chiron
Gold II
Level 93
God Stats
10W - 13L
1,584 SR
Queue Stats
239W - 241L
1,469 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
STARboy_Bangs577
Sun Wukong
Silver I
Level 127
God Stats
19W - 18L
1,606 SR
Queue Stats
193W - 202L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdHellboy89
Cerberus
16
0 / 4 / 10
13,898
662
7,116
24,041
24,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SILVRxVIPER
Danzaburou
20
8 / 3 / 5
14,774
704
17,073
17,495
7,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
captaingoose701
Zhong Kui
18
6 / 4 / 6
14,017
667
19,392
18,892
15,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HadesCthulhuAnubisAthenaArtemis

VS

Bans
GilgameshScyllaZeusPoseidonAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FROOTBOOTS
Chang'e
17
2 / 5 / 8
12,937
616
8,471
17,678
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Hypno-Zick
Chiron
18
7 / 4 / 2
13,496
643
24,117
16,717
6,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
STARboy_Bangs577
Sun Wukong
17
2 / 5 / 8
12,815
610
14,481
23,561
23,084
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
11
11
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ColdHellboy89
Cerberus
0
4
10
1.25
L
Chang'e
FROOTBOOTS
Chang'e
2
5
8
1.2
L
Chiron
Hypno-Zick
Chiron
7
4
2
2
W
Danzaburou
SILVRxVIPER
Danzaburou
8
3
5
3.5
L
Sun Wukong
STARboy_Bangs577
Sun Wukong
2
5
8
1.2
W
Zhong Kui
captaingoose701
Zhong Kui
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,581
Damage
47,069
60,428
Taken
57,956
47,370
Mitigated
36,811
21,251
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ColdHellboy89
Cerberus
7,116
22
434
6,856
24,041
24,329
186
3,175
20,866
38,066
0
L
Chang'e
FROOTBOOTS
Chang'e
8,471
234
4,392
7,698
17,678
6,796
375
9,868
7,516
39,040
0
L
Chiron
Hypno-Zick
Chiron
24,117
8,553
1,757
5,832
16,717
6,931
1,137
7,400
9,055
0
86,756
W
Danzaburou
SILVRxVIPER
Danzaburou
17,073
8,014
0
6,470
17,495
7,987
2,245
1,868
15,627
0
77,385
L
Sun Wukong
STARboy_Bangs577
Sun Wukong
14,481
3,996
0
5,563
23,561
23,084
0
8,142
14,877
0
51,543
W
Zhong Kui
captaingoose701
Zhong Kui
19,392
1,501
608
6,883
18,892
15,054
730
3,428
15,464
49,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
39,248
262
Minions Killed
256
0
Camps Cleared
0
1,047,055
Distance Traveled
1,097,146
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,898
662
69
3
0
372,417
0
L
Chang'e
12,937
616
81
4
0
376,370
1
L
Chiron
13,496
643
115
5
0
345,367
1
W
Danzaburou
14,774
704
109
5
0
348,783
5
L
Sun Wukong
12,815
610
60
3
0
375,409
4
W
Zhong Kui
14,017
667
84
4
0
325,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role