Player Matchup

Fenrir
Fenrir
LethalWolfKill
Fenrir
Level 79
God Stats
130W - 116L
1,504 SR
Queue Stats
322W - 338L
1,455 Elo+
Party 1
Izanami
Izanami
NautilusNull
Izanami
Level 29
God Stats
5W - 8L
1,490 SR
Queue Stats
50W - 48L
1,583 Elo+
Party 1
King Arthur
King Arthur
NightmareO08
King Arthur
Level 28
God Stats
3W - 6L
1,290 SR
Queue Stats
43W - 36L
1,486 Elo+
Party 4
Ra
Ra
Vatani101
Ra
Level 29
God Stats
0W - 1L
1,737 SR
Queue Stats
69W - 79L
1,463 Elo+
Party 1
Terra
Terra
illsanity1
Terra
Level 40
God Stats
2W - 2L
1,611 SR
Queue Stats
71W - 67L
1,498 Elo+
Party 4
Team Averages
Level 41
1,527 SR
1,497 Elo+

VS

Team Averages
Level 73
1,488 SR
1,541 Elo+
Rama
Rama
AKappy14
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 135L
1,588 Elo+
Party 3
Anubis
Anubis
DotAFTW
Anubis
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 15L
1,655 Elo+
Party 3
Aphrodite
Aphrodite
Jalop2
Aphrodite
Level 19
God Stats
4W - 2L
1,263 SR
Queue Stats
56W - 70L
1,466 Elo+
Party 2
Terra
Terra
PrinceAdarian
Terra
Level 108
God Stats
1W - 1L
1,606 SR
Queue Stats
35W - 36L
1,473 Elo+
Solo
Fenrir
Fenrir
Socotruer
Fenrir
Level 122
God Stats
35W - 26L
1,571 SR
Queue Stats
180W - 198L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 11
12,300
1,118
18,335
29,113
12,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NautilusNull
Izanami
17
8 / 9 / 3
12,969
1,179
18,318
19,676
6,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NightmareO08
King Arthur
18
4 / 11 / 14
12,205
1,110
20,347
26,850
28,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 9 / 14
11,075
1,007
15,228
17,739
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
17
1 / 6 / 10
11,542
1,049
6,038
26,076
23,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 4 / 31
13,437
1,222
23,478
11,983
4,777
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DotAFTW
Anubis
20
21 / 3 / 18
16,082
1,462
38,948
23,228
12,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
Jalop2
Aphrodite
19
5 / 5 / 26
11,510
1,046
16,076
17,428
9,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 33
12,689
1,154
16,757
19,115
12,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Socotruer
Fenrir
19
10 / 3 / 19
13,358
1,214
14,059
18,041
10,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
174
19
Kills
47
47
Deaths
19
52
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Rama
7
4
31
5.63
W
Anubis
DotAFTW
Anubis
21
3
18
10
W
Aphrodite
Jalop2
Aphrodite
5
5
26
3.6
L
5
12
11
0.88
L
Izanami
NautilusNull
Izanami
8
9
3
1.06
L
King Arthur
NightmareO08
King Arthur
4
11
14
1
W
4
4
33
5.13
W
Fenrir
Socotruer
Fenrir
10
3
19
6.5
L
1
9
14
0.89
L
Terra
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,266
Damage
109,318
119,454
Taken
89,795
78,648
Mitigated
49,348
18,463
Healing
45,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
23,478
18,598
0
467
11,983
4,777
0
2,119
9,512
0
41,617
W
Anubis
DotAFTW
Anubis
38,948
4,168
901
13,817
23,228
12,380
0
3,956
19,094
68,919
0
W
Aphrodite
Jalop2
Aphrodite
16,076
503
7,855
7,581
17,428
9,735
0
4,529
12,633
27,254
0
L
18,335
3,588
1,231
5,584
29,113
12,901
0
20,481
8,632
0
29,584
L
Izanami
NautilusNull
Izanami
18,318
15,822
0
2,403
19,676
6,649
0
9,504
10,172
0
53,093
L
King Arthur
NightmareO08
King Arthur
20,347
1,897
0
351
26,850
28,846
0
14,205
12,645
0
38,662
W
16,757
992
7,743
5,129
19,115
12,168
0
6,707
11,477
28,853
0
W
Fenrir
Socotruer
Fenrir
14,059
5,524
0
1,615
18,041
10,288
0
2,619
13,192
0
28,281
L
15,228
1,321
2,887
1,845
17,739
6,438
0
10,694
7,045
31,127
0
L
Terra
6,038
1,002
1,277
2,885
26,076
23,814
0
16,897
9,179
10,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,091
Gold Earned
67,076
185
Minions Killed
200
6
Camps Cleared
6
992,678
Distance Traveled
1,039,364
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,437
1,222
45
4
1
175,626
0
W
Anubis
16,082
1,462
67
6
2
177,259
0
W
Aphrodite
11,510
1,046
38
3
0
214,147
0
L
Fenrir
12,300
1,118
26
2
0
231,133
0
L
Izanami
12,969
1,179
82
7
4
146,449
2
L
King Arthur
12,205
1,110
34
3
2
227,151
0
W
Terra
12,689
1,154
24
2
1
225,986
0
W
Fenrir
13,358
1,214
26
2
2
246,346
0
L
Ra
11,075
1,007
35
3
0
192,080
1
L
Terra
11,542
1,049
8
1
0
195,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role