Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Culmic
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,241 Elo+
Solo
Tiamat
Tiamat
Dillxn
Tiamat
Level 22
God Stats
6W - 2L
1,758 SR
Queue Stats
67W - 64L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Percadryl
Sun Wukong
Level 18
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 3
Ravana
Ravana
SlimeboyAdvanced
Ravana
Level 6
God Stats
1W - 1L
1,679 SR
Queue Stats
7W - 7L
1,409 Elo+
Party 3
Team Averages
Level 16
1,627 SR
1,446 Elo+

VS

Team Averages
Level 14
1,585 SR
1,335 Elo+
Neith
Neith
Masuku220
Neith
Level 3
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1
Thoth
Thoth
biggtunatv
Thoth
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 108L
1,335 Elo+
Party 1
Ares
Ares
drownedlaugh
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,201 Elo+
Party 2
Apollo
Apollo
frshcupofmex
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 172L
1,241 Elo+
Party 2
Chaac
Chaac
htuos
Chaac
Level 28
God Stats
31W - 19L
1,717 SR
Queue Stats
206W - 215L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
5 / 10 / 16
15,266
1,090
27,475
46,783
70,365
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Culmic
Chronos
20
1 / 16 / 12
13,191
942
9,550
27,096
12,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Dillxn
Tiamat
20
19 / 4 / 6
18,573
1,327
43,226
25,847
20,605
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Percadryl
Sun Wukong
16
1 / 3 / 2
11,137
796
3,356
3,957
1,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 0
10,340
739
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Masuku220
Neith
20
4 / 2 / 13
13,685
978
11,669
7,969
2,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
20
9 / 5 / 15
14,886
1,063
16,529
12,753
4,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 20
13,385
956
10,575
23,284
22,376
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
20
4 / 8 / 19
13,738
981
22,373
19,226
9,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
htuos
Chaac
20
14 / 6 / 11
15,449
1,104
33,867
26,663
17,965
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
26
Kills
33
33
Deaths
26
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
10
16
1.3
L
Chronos
Culmic
Chronos
1
16
12
0.44
L
Tiamat
Dillxn
Tiamat
19
4
6
5.5
W
Neith
Masuku220
Neith
4
2
13
5.25
L
Sun Wukong
Percadryl
Sun Wukong
1
3
2
0.67
L
0
0
0
0
W
Thoth
9
5
15
3.3
W
2
5
20
2.4
W
Apollo
4
8
19
1.69
W
Chaac
htuos
Chaac
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,607
Damage
95,013
103,683
Taken
89,895
105,473
Mitigated
56,807
17,966
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
27,475
6,336
0
9,933
46,783
70,365
0
9,737
37,046
1,003
43,821
L
Chronos
Culmic
Chronos
9,550
6,188
0
1,974
27,096
12,750
0
6,608
20,488
26,209
0
L
Tiamat
Dillxn
Tiamat
43,226
2,802
416
5,585
25,847
20,605
0
9,663
16,184
88,344
0
W
Neith
Masuku220
Neith
11,669
2,642
0
1,153
7,969
2,839
0
5,563
2,406
0
36,198
L
Sun Wukong
Percadryl
Sun Wukong
3,356
821
0
58
3,957
1,753
0
1,096
2,861
0
9,219
L
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
16,529
2,597
264
524
12,753
4,295
0
8,891
3,862
42,027
0
W
10,575
736
0
0
23,284
22,376
0
14,094
9,190
18,009
0
W
Apollo
22,373
12,500
0
1,719
19,226
9,332
0
9,410
9,816
0
43,592
W
Chaac
htuos
Chaac
33,867
13,834
292
7,087
26,663
17,965
0
14,899
11,764
0
58,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,507
Gold Earned
71,143
181
Minions Killed
230
3
Camps Cleared
8
845,631
Distance Traveled
1,195,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,266
1,090
37
3
0
276,365
0
L
Chronos
13,191
942
26
2
1
225,254
0
L
Tiamat
18,573
1,327
105
8
0
274,529
0
W
Neith
13,685
978
53
4
0
216,924
2
L
Sun Wukong
11,137
796
13
1
2
62,993
0
L
Ravana
10,340
739
0
0
0
6,490
0
W
Thoth
14,886
1,063
45
3
4
234,774
1
W
Ares
13,385
956
9
1
2
271,367
1
W
Apollo
13,738
981
61
4
0
214,243
0
W
Chaac
15,449
1,104
62
4
2
257,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role