Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DispelMe
Tsukuyomi
Level 29
God Stats
4W - 4L
1,660 SR
Queue Stats
211W - 198L
1,552 Elo+
Solo
Fenrir
Fenrir
FlakoMane
Fenrir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 52L
1,448 Elo+
Solo
Apollo
Apollo
Vyzcol
Apollo
Level 27
God Stats
47W - 12L
1,845 SR
Queue Stats
168W - 52L
1,825 Elo+
Solo
Chronos
Chronos
dmaxman
Chronos
Level 25
God Stats
6W - 6L
1,507 SR
Queue Stats
702W - 648L
1,685 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,602 Elo+

VS

Team Averages
Level 20
1,650 SR
1,662 Elo+
Tiamat
Tiamat
GrimaIkin
Tiamat
Level 25
God Stats
0W - 1L
1,588 SR
Queue Stats
16W - 15L
1,733 Elo+
Solo
Xbalanque
Xbalanque
PYRAMIDSVAPOR
Xbalanque
Level 29
God Stats
1W - 4L
1,541 SR
Queue Stats
636W - 652L
1,495 Elo+
Solo
Janus
Janus
SmallSeriousDuck
Janus
Level 11
God Stats
12W - 8L
1,752 SR
Queue Stats
85W - 58L
1,752 Elo+
Solo
Athena
Athena
asicdino
Athena
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 49L
1,645 Elo+
Party 1
Hun Batz
Hun Batz
dirtyles3
Hun Batz
Level 17
God Stats
3W - 1L
1,867 SR
Queue Stats
24W - 11L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 4
7,330
564
4,370
5,991
3,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DispelMe
Tsukuyomi
12
3 / 2 / 5
7,267
559
5,187
8,467
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
FlakoMane
Fenrir
7
0 / 6 / 2
5,389
415
743
7,777
1,880
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Vyzcol
Apollo
13
10 / 2 / 1
8,501
654
12,628
12,827
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
dmaxman
Chronos
14
2 / 0 / 1
7,838
603
5,939
7,315
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GrimaIkin
Tiamat
12
0 / 3 / 0
6,718
517
6,464
9,805
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
PYRAMIDSVAPOR
Xbalanque
11
4 / 5 / 4
6,721
517
9,941
8,466
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
6,952
535
4,074
6,000
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
asicdino
Athena
9
4 / 3 / 3
6,519
501
4,601
8,442
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
dirtyles3
Hun Batz
9
0 / 4 / 2
5,813
447
2,461
10,106
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
17
Kills
10
10
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
4
4
W
Tsukuyomi
DispelMe
Tsukuyomi
3
2
5
2.75
W
Fenrir
FlakoMane
Fenrir
0
6
2
0.17
L
Tiamat
GrimaIkin
Tiamat
0
3
0
0
L
Xbalanque
PYRAMIDSVAPOR
Xbalanque
4
5
4
1.2
L
2
2
1
1.25
W
Apollo
Vyzcol
Apollo
10
2
1
5.25
L
Athena
asicdino
Athena
4
3
3
1.83
L
Hun Batz
dirtyles3
Hun Batz
0
4
2
0.25
W
Chronos
dmaxman
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
27,541
42,377
Taken
42,819
15,431
Mitigated
21,388
17,252
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,370
673
97
3,725
5,991
3,892
502
1,123
4,714
41,028
0
W
Tsukuyomi
DispelMe
Tsukuyomi
5,187
1,524
0
983
8,467
2,866
0
2,846
5,447
0
40,306
W
Fenrir
FlakoMane
Fenrir
743
420
0
912
7,777
1,880
200
1,468
6,309
0
10,953
L
Tiamat
GrimaIkin
Tiamat
6,464
1,233
0
3,990
9,805
7,085
0
5,497
3,866
38,881
0
L
Xbalanque
PYRAMIDSVAPOR
Xbalanque
9,941
4,684
0
1,559
8,466
2,547
0
0
8,466
0
39,312
L
4,074
269
0
1,394
6,000
1,792
0
1,649
4,351
41,210
0
W
Apollo
Vyzcol
Apollo
12,628
8,264
0
7,415
12,827
4,268
496
3,284
9,467
0
49,863
L
Athena
asicdino
Athena
4,601
1,132
0
596
8,442
7,053
0
685
7,757
12,820
0
L
Hun Batz
dirtyles3
Hun Batz
2,461
823
0
3,261
10,106
2,911
0
2,036
8,070
0
32,126
W
Chronos
dmaxman
Chronos
5,939
1,494
0
4,120
7,315
2,525
0
5,474
1,301
46,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
32,723
379
Minions Killed
352
0
Camps Cleared
0
1,199,122
Distance Traveled
1,175,064
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,330
564
88
7
0
246,083
2
W
Tsukuyomi
7,267
559
74
6
0
274,649
7
W
Fenrir
5,389
415
23
2
0
216,024
0
L
Tiamat
6,718
517
103
8
0
207,492
0
L
Xbalanque
6,721
517
64
5
0
218,181
1
L
Janus
6,952
535
95
7
0
261,656
4
W
Apollo
8,501
654
87
7
0
238,115
1
L
Athena
6,519
501
23
2
0
241,792
0
L
Hun Batz
5,813
447
67
5
0
245,943
2
W
Chronos
7,838
603
107
8
0
224,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role