Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Diamond II
NerfDanza
Anubis
Diamond II
Level 108
God Stats
6W - 1L
1,802 SR
Queue Stats
76W - 43L
2,032 MMR
Party 2
Odin
Odin
Diamond III
WickedRed21
Odin
Diamond III
Level 58
God Stats
14W - 3L
1,681 SR
Queue Stats
63W - 33L
2,295 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,661 SR
1,942 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,692 SR
1,966 MMR
Medusa
Medusa
Platinum IV
Godkermiit
Medusa
Platinum IV
Level 95
God Stats
2W - 2L
1,589 SR
Queue Stats
38W - 33L
1,690 MMR
Party 1
Sol
Sol
Diamond III
Not iStoney
Sol
Diamond III
Level 126
God Stats
17W - 12L
1,791 SR
Queue Stats
87W - 82L
2,113 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
Ranger Wrecked
Cu Chulainn
Diamond IV
Level 92
God Stats
29W - 24L
1,697 SR
Queue Stats
85W - 78L
2,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 0 / 9
12,880
716
10,978
13,999
12,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Anubis
NerfDanza
Anubis
17
6 / 4 / 8
12,369
687
15,887
12,349
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 0 / 10
11,847
658
10,787
11,425
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
FenrirThothPersephoneAphroditeAthena

VS

Bans
GilgameshAresHou YiAchillesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Godkermiit
Medusa
14
2 / 6 / 2
10,602
589
5,874
13,230
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 1
10,772
598
10,308
11,403
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Ranger Wrecked
Cu Chulainn
15
0 / 7 / 4
10,157
564
9,079
17,895
15,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
9
11.5
L
Medusa
Godkermiit
Medusa
2
6
2
0.5
W
Anubis
NerfDanza
Anubis
6
4
8
2.5
L
2
4
1
0.63
L
Cu Chulainn
Ranger Wrecked
Cu Chulainn
0
7
4
0.29
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
25,261
37,773
Taken
42,528
27,642
Mitigated
21,476
13,098
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,978
1,112
0
7,275
13,999
12,066
1,000
2,929
11,070
0
57,204
L
Medusa
Godkermiit
Medusa
5,874
2,512
0
500
13,230
3,532
240
6,182
6,958
0
33,512
W
Anubis
NerfDanza
Anubis
15,887
348
0
4,378
12,349
6,093
1,008
4,534
7,815
66,265
0
L
10,308
1,749
0
3,307
11,403
2,763
796
2,654
8,539
50,606
0
L
Cu Chulainn
Ranger Wrecked
Cu Chulainn
9,079
609
0
1,980
17,895
15,181
206
7,413
10,065
0
35,804
W
10,787
1,287
0
1,445
11,425
9,483
929
2,845
8,580
1,534
37,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
31,531
239
Minions Killed
207
0
Camps Cleared
0
1,048,163
Distance Traveled
1,011,307
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,880
716
93
5
0
381,747
3
L
Medusa
10,602
589
65
4
0
337,590
5
W
Anubis
12,369
687
98
5
0
282,862
1
L
Sol
10,772
598
82
5
0
321,942
1
L
Cu Chulainn
10,157
564
60
3
0
351,775
3
W
Odin
11,847
658
48
3
0
383,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role