Player Matchup

Hera
Hera
Dragonelement12
Hera
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,504 Elo+
Solo
Da Ji
Da Ji
Lucresio007
Da Ji
Level 137
God Stats
3W - 3L
1,255 SR
Queue Stats
198W - 217L
1,415 Elo+
Solo
Athena
Athena
TH3 5LI3NT KI1
Athena
Level 119
God Stats
19W - 16L
1,690 SR
Queue Stats
582W - 607L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
TenshiofDeath97
Cthulhu
Level 55
God Stats
31W - 23L
1,635 SR
Queue Stats
503W - 468L
1,404 Elo+
Party 2
Izanami
Izanami
TigerLorde
Izanami
Level 64
God Stats
8W - 8L
1,483 SR
Queue Stats
98W - 111L
1,368 Elo+
Party 2
Team Averages
Level 106
1,513 SR
1,431 Elo+

VS

Team Averages
Level 95
1,541 SR
1,434 Elo+
Awilix
Awilix
CachisJR23
Awilix
Level 107
God Stats
14W - 24L
1,399 SR
Queue Stats
247W - 244L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
ElPapiPine21
Sylvanus
Level 108
God Stats
4W - 5L
1,516 SR
Queue Stats
872W - 846L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
alexzzz951
Aphrodite
Level 81
God Stats
11W - 9L
1,563 SR
Queue Stats
625W - 653L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
elrompepepas123
Danzaburou
Level 83
God Stats
30W - 30L
1,562 SR
Queue Stats
475W - 493L
1,481 Elo+
Solo
Nu Wa
Nu Wa
oscargamez64
Nu Wa
Level 97
God Stats
38W - 19L
1,663 SR
Queue Stats
258W - 256L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
10,530
554
11,347
9,930
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 3
9,466
498
7,845
13,198
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 4
9,870
519
5,543
15,933
13,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 0
9,568
504
10,440
17,198
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
TigerLorde
Izanami
16
0 / 3 / 2
9,694
510
6,483
14,095
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CachisJR23
Awilix
13
2 / 2 / 0
7,611
401
6,578
10,862
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ElPapiPine21
Sylvanus
15
1 / 5 / 1
8,822
464
7,362
17,591
14,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
alexzzz951
Aphrodite
15
2 / 3 / 3
8,937
470
4,560
11,724
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
elrompepepas123
Danzaburou
15
2 / 0 / 3
9,099
479
12,298
9,400
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 7 / 1
9,665
509
13,089
14,151
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
17
Kills
14
14
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
CachisJR23
Awilix
2
2
0
1
W
6
4
4
2
L
Sylvanus
ElPapiPine21
Sylvanus
1
5
1
0.3
W
4
2
3
2.75
W
3
2
4
2.5
W
4
3
0
1.33
W
Izanami
TigerLorde
Izanami
0
3
2
0.33
L
Aphrodite
alexzzz951
Aphrodite
2
3
3
1.17
L
Danzaburou
elrompepepas123
Danzaburou
2
0
3
3.5
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,658
Damage
43,887
70,354
Taken
63,728
36,208
Mitigated
30,857
17,614
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CachisJR23
Awilix
6,578
2,669
0
4,216
10,862
3,168
0
3,720
7,028
0
37,650
W
11,347
3,684
0
1,496
9,930
2,993
1,710
6,438
3,492
67,346
0
L
Sylvanus
ElPapiPine21
Sylvanus
7,362
2,288
356
6,244
17,591
14,320
480
9,414
7,320
37,299
6,786
W
7,845
1,379
0
3,460
13,198
4,637
34
4,779
8,419
0
55,309
W
5,543
987
0
1,030
15,933
13,331
88
3,905
12,028
27,778
0
W
10,440
922
0
4,490
17,198
9,925
620
7,671
9,527
50,939
0
W
Izanami
TigerLorde
Izanami
6,483
4,188
0
7,138
14,095
5,322
0
1,364
12,731
0
76,601
L
Aphrodite
alexzzz951
Aphrodite
4,560
956
2,299
6,172
11,724
5,161
682
4,411
7,253
52,913
0
L
Danzaburou
elrompepepas123
Danzaburou
12,298
5,681
195
6,606
9,400
2,895
2,098
1,282
8,118
0
60,682
L
13,089
3,657
0
3,194
14,151
5,313
563
7,442
6,679
60,695
2,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,128
Gold Earned
44,134
498
Minions Killed
453
0
Camps Cleared
0
1,783,085
Distance Traveled
1,632,268
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,611
401
59
3
0
385,128
1
W
Hera
10,530
554
111
6
0
281,223
0
L
Sylvanus
8,822
464
96
5
0
253,744
3
W
Da Ji
9,466
498
89
5
0
419,425
2
W
Athena
9,870
519
46
2
0
412,295
9
W
Cthulhu
9,568
504
106
6
0
363,260
3
W
Izanami
9,694
510
146
8
0
306,882
3
L
Aphrodite
8,937
470
92
5
0
359,596
9
L
Danzaburou
9,099
479
110
6
0
310,510
3
L
Nu Wa
9,665
509
96
5
0
323,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role