Player Matchup

Gilgamesh
Gilgamesh
Jokerztheman
Gilgamesh
Level 89
God Stats
5W - 7L
1,446 SR
Queue Stats
137W - 137L
1,449 Elo+
Party 2
Olorun
Olorun
Luu-ciD
Olorun
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,148 Elo+
Party 3
Arachne
Arachne
MisterMaGiggles
Arachne
Level 88
God Stats
3W - 1L
1,808 SR
Queue Stats
77W - 85L
1,433 Elo+
Party 3
Izanami
Izanami
kellen_wildcat
Izanami
Level 48
God Stats
19W - 21L
1,609 SR
Queue Stats
73W - 83L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
sschivley
Aphrodite
Level 65
God Stats
27W - 22L
1,415 SR
Queue Stats
176W - 172L
1,411 Elo+
Party 2
Team Averages
Level 62
1,556 SR
1,370 Elo+

VS

Team Averages
Level 89
1,517 SR
1,354 Elo+
Athena
Athena
Bigike
Athena
Level 159
God Stats
2W - 1L
1,394 SR
Queue Stats
6W - 15L
1,226 Elo+
Party 1
Chaac
Chaac
ButterPaws
Chaac
Level 59
God Stats
7W - 14L
1,658 SR
Queue Stats
48W - 77L
1,373 Elo+
Party 1
Anubis
Anubis
Chakalaca6
Anubis
Level 68
God Stats
9W - 7L
1,437 SR
Queue Stats
67W - 86L
1,362 Elo+
Solo
Skadi
Skadi
WordenWins69lol
Skadi
Level 42
God Stats
6W - 4L
1,597 SR
Queue Stats
14W - 28L
1,353 Elo+
Party 1
Susano
Susano
i ShO0T BlaNkZ
Susano
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 217L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jokerztheman
Gilgamesh
5
0 / 0 / 0
3,235
647
924
2,466
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Luu-ciD
Olorun
2
0 / 1 / 0
2,560
512
0
657
123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

2
0 / 1 / 0
2,634
527
571
850
170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 1
3,214
643
2,469
2,630
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
sschivley
Aphrodite
5
1 / 1 / 0
3,081
616
1,549
2,327
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bigike
Athena
5
1 / 0 / 1
3,581
716
940
3,571
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
6
0 / 0 / 0
3,373
675
1,166
2,223
1,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Chakalaca6
Anubis
6
1 / 0 / 1
4,041
808
498
1,435
681
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,057
611
1,532
2,450
356
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,627
725
709
2,163
504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Bigike
Athena
1
0
1
1.5
W
Chaac
0
0
0
0
W
Anubis
Chakalaca6
Anubis
1
0
1
1.5
L
Gilgamesh
Jokerztheman
Gilgamesh
0
0
0
0
L
Olorun
Luu-ciD
Olorun
0
1
0
0
L
0
1
0
0
W
0
1
1
0.5
W
2
0
0
2
L
0
1
1
0.5
L
Aphrodite
sschivley
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,513
Damage
4,845
8,930
Taken
11,842
2,289
Mitigated
3,786
3,630
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bigike
Athena
940
231
0
1,682
3,571
1,116
0
1,154
2,417
4,957
0
W
Chaac
1,166
20
0
1,136
2,223
1,129
0
0
2,223
0
9,115
W
Anubis
Chakalaca6
Anubis
498
43
0
1,168
1,435
681
716
0
1,435
15,200
0
L
Gilgamesh
Jokerztheman
Gilgamesh
924
350
0
638
2,466
882
0
0
2,256
0
7,501
L
Olorun
Luu-ciD
Olorun
0
0
0
0
657
123
0
240
417
624
0
L
571
460
0
71
850
170
0
258
592
0
2,895
W
1,532
575
0
414
2,450
356
0
283
2,167
0
9,498
W
709
6
0
700
2,163
504
0
112
2,051
0
9,429
L
2,469
1,767
0
1,000
2,630
436
0
397
2,233
0
13,003
L
Aphrodite
sschivley
Aphrodite
1,549
342
469
1,452
2,327
678
92
543
1,784
8,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,724
Gold Earned
17,679
67
Minions Killed
105
0
Camps Cleared
0
361,605
Distance Traveled
471,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,581
716
4
1
0
95,884
0
W
Chaac
3,373
675
17
3
0
96,163
0
W
Anubis
4,041
808
40
8
0
79,238
0
L
Gilgamesh
3,235
647
21
4
0
93,897
0
L
Olorun
2,560
512
1
0
0
53,567
0
L
Arachne
2,634
527
9
2
0
55,307
0
W
Skadi
3,057
611
16
3
0
91,332
0
W
Susano
3,627
725
28
6
0
108,615
0
L
Izanami
3,214
643
24
5
0
79,512
0
L
Aphrodite
3,081
616
12
2
0
79,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role