Player Matchup

King Arthur
King Arthur
MAXIII847
King Arthur
Level 28
God Stats
31W - 28L
1,429 SR
Queue Stats
403W - 429L
1,479 Elo+
Solo
Set
Set
Mazurca
Set
Level 14
God Stats
0W - 1L
1,271 SR
Queue Stats
22W - 13L
1,510 Elo+
Party 2
Neith
Neith
S1der4l
Neith
Level 29
God Stats
2W - 3L
1,409 SR
Queue Stats
208W - 205L
1,607 Elo+
Solo
Ra
Ra
TheLost360
Ra
Level 27
God Stats
3W - 2L
1,288 SR
Queue Stats
50W - 45L
1,455 Elo+
Party 2
Izanami
Izanami
renju21
Izanami
Level 17
God Stats
11W - 3L
1,802 SR
Queue Stats
23W - 23L
1,375 Elo+
Party 2
Team Averages
Level 23
1,440 SR
1,485 Elo+

VS

Team Averages
Level 30
1,584 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
QuebraOsso
Kali
Level 22
God Stats
2W - 2L
1,887 SR
Queue Stats
47W - 47L
1,473 Elo+
Party 1
Chaac
Chaac
VonSydow
Chaac
Level 38
God Stats
10W - 10L
1,480 SR
Queue Stats
137W - 144L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Zzeronn
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,563 Elo+
Party 3
Neith
Neith
jonhmonster
Neith
Level 28
God Stats
28W - 23L
1,551 SR
Queue Stats
117W - 114L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MAXIII847
King Arthur
4
0 / 1 / 0
4,955
354
211
2,443
543
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
11
5 / 4 / 0
7,144
510
5,300
9,904
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
S1der4l
Neith
14
6 / 4 / 2
9,026
645
10,472
12,249
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 5
8,527
609
6,298
7,072
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
renju21
Izanami
11
1 / 3 / 5
6,784
485
3,824
8,585
2,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 7 / 4
8,019
573
7,918
10,966
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 2 / 0
5,950
425
2,287
5,612
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
VonSydow
Chaac
13
4 / 3 / 5
8,223
587
8,647
12,175
6,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Zzeronn
Kukulkan
13
2 / 2 / 6
7,810
558
7,343
4,879
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
6,945
496
4,158
8,360
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
18
Kills
14
14
Deaths
19
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
7
4
0.86
L
King Arthur
MAXIII847
King Arthur
0
1
0
0
L
Set
5
4
0
1.25
W
3
2
0
1.5
L
Neith
S1der4l
Neith
6
4
2
1.75
L
6
2
5
4.25
W
Chaac
VonSydow
Chaac
4
3
5
2.17
W
Kukulkan
Zzeronn
Kukulkan
2
2
6
2.5
W
1
5
2
0.4
L
Izanami
renju21
Izanami
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
30,353
40,253
Taken
41,992
16,608
Mitigated
15,550
15,100
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,918
1,147
482
2,554
10,966
3,766
616
1,597
9,369
43,330
0
L
King Arthur
MAXIII847
King Arthur
211
0
0
1,083
2,443
543
9
147
2,296
0
6,382
L
Set
5,300
2,898
0
1,782
9,904
5,809
613
3,822
6,082
0
22,043
W
2,287
993
0
1,873
5,612
1,587
16
1,073
4,539
0
13,202
L
Neith
S1der4l
Neith
10,472
6,846
0
6,216
12,249
4,632
827
4,121
8,128
0
59,017
L
6,298
1,038
643
2,656
7,072
2,677
2,262
1,919
5,153
44,226
0
W
Chaac
VonSydow
Chaac
8,647
2,438
0
4,494
12,175
6,387
974
2,067
10,108
0
46,082
W
Kukulkan
Zzeronn
Kukulkan
7,343
456
0
720
4,879
1,778
747
1,369
3,510
40,859
0
W
4,158
2,021
0
1,988
8,360
2,032
439
192
8,168
0
32,331
L
Izanami
renju21
Izanami
3,824
2,624
0
2,720
8,585
2,947
795
5,252
3,333
0
25,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
36,947
309
Minions Killed
338
0
Camps Cleared
0
1,073,201
Distance Traveled
1,121,142
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,019
573
61
4
0
236,502
5
L
King Arthur
4,955
354
13
1
0
79,513
1
L
Set
7,144
510
45
3
0
266,522
0
W
Kali
5,950
425
28
2
0
132,290
2
L
Neith
9,026
645
114
8
0
224,602
1
L
Ra
8,527
609
80
6
0
281,986
1
W
Chaac
8,223
587
90
6
0
232,327
3
W
Kukulkan
7,810
558
86
6
0
284,618
3
W
Neith
6,945
496
73
5
0
235,405
1
L
Izanami
6,784
485
57
4
0
220,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role