Player Matchup

Raijin
Raijin
Platinum I
GainsAnGames
Raijin
Platinum I
Level 131
God Stats
41W - 29L
1,719 SR
Queue Stats
264W - 265L
2,105 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
KingMattoh
Amaterasu
Diamond IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
2,177 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
MestFunniMoment
Kuzenbo
Platinum I
Level 157
God Stats
14W - 16L
1,629 SR
Queue Stats
122W - 123L
1,941 MMR
Party 1
Danzaburou
Danzaburou
Masters
NinjaSkroll
Danzaburou
Masters
Level 160
God Stats
89W - 65L
1,705 SR
Queue Stats
799W - 788L
2,224 MMR
Solo
Ganesha
Ganesha
Platinum II
SorenLyze
Ganesha
Platinum II
Level 141
God Stats
0W - 2L
1,380 SR
Queue Stats
70W - 49L
2,130 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,587 SR
2,115 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,589 SR
1,825 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
AlphaSheepdog
Hou Yi
Diamond IV
Level 159
God Stats
33W - 26L
1,628 SR
Queue Stats
221W - 200L
2,052 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
EatmyFarts6969
Zhong Kui
Diamond V
Level 160
God Stats
2W - 1L
1,815 SR
Queue Stats
248W - 221L
2,014 MMR
Solo
Mulan
Mulan
Diamond IV
Werlio
Mulan
Diamond IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 305L
2,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 3 / 1
9,481
558
6,584
9,987
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
KingMattoh
Amaterasu
12
1 / 7 / 5
7,696
453
6,365
22,880
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 5
7,651
450
8,194
20,844
19,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
NinjaSkroll
Danzaburou
13
2 / 6 / 4
7,971
469
8,399
14,364
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
SorenLyze
Ganesha
12
0 / 4 / 6
7,806
459
4,453
19,322
12,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
TiamatGilgameshSetFafnir

VS

Bans
AthenaSobekPeleTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 0 / 4
12,162
715
22,061
8,751
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
 
Nemesis
17
6 / 2 / 9
11,403
671
12,579
14,715
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 1 / 4
11,139
655
16,429
11,587
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
EatmyFarts6969
Zhong Kui
16
2 / 3 / 3
10,796
635
16,004
15,513
10,729
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Werlio
Mulan
13
1 / 3 / 10
9,887
582
6,441
19,859
12,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
9
Kills
23
23
Deaths
9
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
4
11
W
Nemesis
 
Nemesis
6
2
9
5.25
W
5
1
4
7
W
Zhong Kui
EatmyFarts6969
Zhong Kui
2
3
3
1.17
L
Raijin
6
3
1
2.17
L
Amaterasu
KingMattoh
Amaterasu
1
7
5
0.5
L
0
3
5
0.83
L
Danzaburou
NinjaSkroll
Danzaburou
2
6
4
0.67
L
Ganesha
SorenLyze
Ganesha
0
4
6
0.75
W
Mulan
Werlio
Mulan
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
73,514
87,397
Taken
70,425
48,834
Mitigated
36,824
16,457
Healing
28,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,061
8,448
0
6,443
8,751
3,095
6,471
2,332
6,359
106,470
0
W
Nemesis
 
Nemesis
12,579
6,168
0
3,022
14,715
6,340
981
3,595
10,967
0
81,508
W
16,429
7,520
0
3,699
11,587
4,350
2,696
2,514
9,043
0
90,774
W
Zhong Kui
EatmyFarts6969
Zhong Kui
16,004
2,210
0
9,298
15,513
10,729
1,859
5,900
9,013
79,197
0
L
Raijin
6,584
92
110
3,330
9,987
2,836
0
6,138
3,658
48,862
0
L
Amaterasu
KingMattoh
Amaterasu
6,365
2,312
0
4,577
22,880
9,227
0
8,732
14,148
0
44,579
L
8,194
2,211
0
4,614
20,844
19,965
0
9,894
10,653
37,574
0
L
Danzaburou
NinjaSkroll
Danzaburou
8,399
4,480
0
2,696
14,364
4,699
0
4,159
10,205
0
49,494
L
Ganesha
SorenLyze
Ganesha
4,453
454
0
1,130
19,322
12,107
0
8,451
10,342
12,676
0
W
Mulan
Werlio
Mulan
6,441
947
0
6,187
19,859
12,310
327
5,455
13,743
0
19,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
55,387
346
Minions Killed
605
0
Camps Cleared
0
1,728,946
Distance Traveled
1,728,598
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,162
715
174
10
0
357,308
4
W
Nemesis
11,403
671
127
7
0
398,713
3
W
Hou Yi
11,139
655
142
8
0
318,060
3
W
Zhong Kui
10,796
635
145
9
0
292,559
5
L
Raijin
9,481
558
95
6
0
307,552
7
L
Amaterasu
7,696
453
81
5
0
402,292
2
L
Kuzenbo
7,651
450
75
4
0
362,791
3
L
Danzaburou
7,971
469
90
5
0
307,754
5
L
Ganesha
7,806
459
5
0
0
348,557
6
W
Mulan
9,887
582
17
1
0
361,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role