Player Matchup

Jormungandr
Jormungandr
Vuleo
Jormungandr
Level 6
God Stats
5W - 9L
1,577 SR
Queue Stats
10W - 16L
1,663 Elo+
Solo
Cupid
Cupid
blazelikme
Cupid
Level 7
God Stats
7W - 7L
1,486 SR
Queue Stats
15W - 16L
1,502 Elo+
Solo
Nemesis
Nemesis
nefariousapart
Nemesis
Level 3
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 1L
1,662 Elo+
Solo
Sun Wukong
Sun Wukong
pilx
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 70L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
upha
Erlang Shen
Level 14
God Stats
2W - 6L
1,300 SR
Queue Stats
142W - 125L
1,595 Elo+
Party 1
Team Averages
Level 8
1,506 SR
1,570 Elo+

VS

Team Averages
Level 27
1,462 SR
1,577 Elo+
Raijin
Raijin
Brife123
Raijin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 133L
1,500 Elo+
Solo
Neith
Neith
LinksnipesTtv
Neith
Level 28
God Stats
18W - 9L
1,612 SR
Queue Stats
93W - 90L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
NotJacobWins
Erlang Shen
Level 27
God Stats
2W - 1L
1,314 SR
Queue Stats
27W - 13L
1,814 Elo+
Solo
Sun Wukong
Sun Wukong
RevZP
Sun Wukong
Level 26
God Stats
26W - 19L
1,555 SR
Queue Stats
71W - 59L
1,504 Elo+
Solo
Athena
Athena
efbuabgjsnguj
Athena
Level 29
God Stats
2W - 3L
1,327 SR
Queue Stats
166W - 195L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Vuleo
Jormungandr
8
0 / 5 / 3
5,583
465
3,212
10,127
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
8
1 / 5 / 0
5,242
437
6,193
6,999
1,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 3 / 0
4,398
367
77
3,280
646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
pilx
Sun Wukong
12
4 / 3 / 0
7,050
588
5,255
9,729
3,948
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
upha
Erlang Shen
12
3 / 4 / 1
7,277
606
8,201
11,379
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brife123
Raijin
11
5 / 2 / 2
6,927
577
5,232
5,299
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 4
7,256
605
8,185
6,336
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
NotJacobWins
Erlang Shen
15
5 / 1 / 5
8,473
706
9,159
10,603
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RevZP
Sun Wukong
12
2 / 2 / 1
6,889
574
4,051
8,576
3,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 3
6,588
549
3,827
8,248
3,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
20
20
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brife123
Raijin
5
2
2
3
W
5
0
4
7
W
Erlang Shen
NotJacobWins
Erlang Shen
5
1
5
7.5
W
Sun Wukong
RevZP
Sun Wukong
2
2
1
1.25
L
Jormungandr
Vuleo
Jormungandr
0
5
3
0.3
L
Cupid
1
5
0
0.2
W
3
3
3
1.5
L
0
3
0
0
L
Sun Wukong
pilx
Sun Wukong
4
3
0
1.33
L
Erlang Shen
upha
Erlang Shen
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,938
Damage
30,454
41,514
Taken
39,062
16,002
Mitigated
17,654
10,099
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brife123
Raijin
5,232
913
0
1,560
5,299
1,783
441
732
4,567
32,537
0
W
8,185
4,620
0
2,764
6,336
2,268
67
852
5,484
0
47,725
W
Erlang Shen
NotJacobWins
Erlang Shen
9,159
5,977
0
3,734
10,603
6,736
0
114
10,489
0
62,353
W
Sun Wukong
RevZP
Sun Wukong
4,051
997
0
3,706
8,576
3,641
277
0
8,576
0
34,578
L
Jormungandr
Vuleo
Jormungandr
3,212
921
492
900
10,127
4,896
0
4,415
5,584
12,382
0
L
Cupid
6,193
2,855
247
394
6,999
1,602
0
1,650
5,265
0
28,902
W
3,827
703
0
1,580
8,248
3,226
0
1,514
6,734
14,065
0
L
77
0
0
661
3,280
646
0
735
2,465
0
7,320
L
Sun Wukong
pilx
Sun Wukong
5,255
1,431
0
2,715
9,729
3,948
14
1,459
8,098
0
36,183
L
Erlang Shen
upha
Erlang Shen
8,201
3,751
0
4,690
11,379
4,910
24
336
11,043
0
45,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
36,133
254
Minions Killed
370
0
Camps Cleared
0
1,051,789
Distance Traveled
1,186,882
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,927
577
77
6
0
212,667
3
W
Neith
7,256
605
75
6
0
215,844
2
W
Erlang Shen
8,473
706
111
9
0
291,255
4
W
Sun Wukong
6,889
574
81
7
0
234,202
0
L
Jormungandr
5,583
465
19
2
0
188,781
0
L
Cupid
5,242
437
43
4
0
219,180
0
W
Athena
6,588
549
26
2
0
232,914
1
L
Nemesis
4,398
367
21
2
0
129,260
3
L
Sun Wukong
7,050
588
78
7
0
270,724
3
L
Erlang Shen
7,277
606
93
8
0
243,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role