Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigDaddySpanky
Merlin
Level 137
God Stats
18W - 29L
1,130 SR
Queue Stats
311W - 282L
1,425 Elo+
Party 1
Cerberus
Cerberus
Chicagolate
Cerberus
Level 95
God Stats
29W - 39L
1,379 SR
Queue Stats
497W - 548L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
PRhyme_Solo
Erlang Shen
Level 62
God Stats
11W - 6L
1,360 SR
Queue Stats
145W - 140L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
j4yboogie28-
Danzaburou
Level 104
God Stats
2W - 3L
1,363 SR
Queue Stats
101W - 91L
1,497 Elo+
Party 1
Team Averages
Level 105
1,346 SR
1,448 Elo+

VS

Team Averages
Level 96
1,609 SR
1,380 Elo+
Zhong Kui
Zhong Kui
DocAquarius7
Zhong Kui
Level 102
God Stats
12W - 11L
1,627 SR
Queue Stats
379W - 500L
1,405 Elo+
Solo
Sol
Sol
GyroXBL
Sol
Level 63
God Stats
6W - 4L
1,689 SR
Queue Stats
245W - 262L
1,386 Elo+
Solo
Nike
Nike
PrinceRoshy
Nike
Level 104
God Stats
3W - 1L
1,858 SR
Queue Stats
36W - 44L
1,387 Elo+
Solo
Loki
Loki
XxZEPPAxX
Loki
Level 106
God Stats
22W - 17L
1,500 SR
Queue Stats
773W - 872L
1,341 Elo+
Solo
Xbalanque
Xbalanque
jesegaimer
Xbalanque
Level 105
God Stats
2W - 4L
1,371 SR
Queue Stats
122W - 130L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 2 / 1
9,233
543
6,915
12,833
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 0 / 7
10,295
606
7,386
6,167
2,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Chicagolate
Cerberus
16
8 / 2 / 6
9,623
566
8,257
11,941
4,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PRhyme_Solo
Erlang Shen
18
8 / 1 / 5
11,054
650
9,724
16,464
10,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
j4yboogie28-
Danzaburou
14
4 / 6 / 9
9,550
562
9,834
14,717
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DocAquarius7
Zhong Kui
12
3 / 7 / 3
7,699
453
9,396
17,235
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
14
0 / 3 / 0
8,454
497
5,029
9,433
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 0
7,770
457
4,987
9,595
3,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
13
4 / 5 / 0
8,326
490
7,378
12,224
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
jesegaimer
Xbalanque
12
0 / 7 / 5
7,646
450
6,967
11,299
3,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
10
11
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
1
3.75
W
1
0
7
4.5
W
Cerberus
Chicagolate
Cerberus
8
2
6
5.5
L
Zhong Kui
DocAquarius7
Zhong Kui
3
7
3
0.64
L
Sol
0
3
0
0
W
Erlang Shen
PRhyme_Solo
Erlang Shen
8
1
5
10.5
L
3
6
0
0.5
L
Loki
4
5
0
0.8
W
Danzaburou
j4yboogie28-
Danzaburou
4
6
9
1.42
L
Xbalanque
jesegaimer
Xbalanque
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,116
Damage
33,757
62,122
Taken
59,786
27,845
Mitigated
22,333
27,104
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,915
1,616
0
6,019
12,833
4,658
296
2,840
9,993
0
50,875
W
7,386
340
0
4,648
6,167
2,911
1,570
2,896
3,271
81,835
0
W
Cerberus
Chicagolate
Cerberus
8,257
307
0
4,297
11,941
4,338
338
3,793
8,148
38,634
0
L
Zhong Kui
DocAquarius7
Zhong Kui
9,396
1,466
0
6,695
17,235
8,548
0
5,850
11,385
40,345
0
L
Sol
5,029
1,007
0
3,754
9,433
3,164
0
2,894
6,539
64,876
0
W
Erlang Shen
PRhyme_Solo
Erlang Shen
9,724
4,895
0
6,594
16,464
10,970
2,233
1,615
14,849
0
72,771
L
4,987
958
0
154
9,595
3,225
0
986
8,609
0
27,065
L
Loki
7,378
2,958
0
3,548
12,224
4,004
0
1,374
10,850
0
47,584
W
Danzaburou
j4yboogie28-
Danzaburou
9,834
4,651
429
5,117
14,717
4,968
280
3,281
11,436
0
47,645
L
Xbalanque
jesegaimer
Xbalanque
6,967
1,385
98
1,788
11,299
3,392
54
4,539
6,760
0
43,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
39,895
557
Minions Killed
444
0
Camps Cleared
0
1,649,298
Distance Traveled
1,428,616
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,233
543
87
5
0
381,146
2
W
Merlin
10,295
606
167
10
0
324,942
2
W
Cerberus
9,623
566
64
4
0
345,899
1
L
Zhong Kui
7,699
453
63
4
0
265,757
2
L
Sol
8,454
497
149
9
0
275,170
3
W
Erlang Shen
11,054
650
156
9
0
314,060
2
L
Nike
7,770
457
50
3
0
259,017
2
L
Loki
8,326
490
98
6
0
322,502
1
W
Danzaburou
9,550
562
83
5
0
283,251
7
L
Xbalanque
7,646
450
84
5
0
306,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role