Player Matchup

Ravana
Ravana
Dr Drank21
Ravana
Level 129
God Stats
3W - 1L
1,458 SR
Queue Stats
149W - 145L
1,525 Elo+
Party 2
Sobek
Sobek
Winter Wolf299
Sobek
Level 49
God Stats
2W - 3L
1,293 SR
Queue Stats
15W - 16L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
burnerx2
Danzaburou
Level 75
God Stats
108W - 88L
1,665 SR
Queue Stats
333W - 314L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
cherrybyte
Nu Wa
Level 87
God Stats
4W - 5L
1,381 SR
Queue Stats
34W - 41L
1,418 Elo+
Party 1
Neith
Neith
toaststrudel765
Neith
Level 29
God Stats
33W - 31L
1,448 SR
Queue Stats
262W - 262L
1,445 Elo+
Party 2
Team Averages
Level 74
1,449 SR
1,450 Elo+

VS

Team Averages
Level 58
1,511 SR
1,446 Elo+
Artemis
Artemis
Awesome nftro
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,387 Elo+
Party 3
Fenrir
Fenrir
FaZe Booty21
Fenrir
Level 95
God Stats
2W - 3L
1,435 SR
Queue Stats
110W - 99L
1,489 Elo+
Party 3
Mercury
Mercury
Mesh Shorts
Mercury
Level 114
God Stats
8W - 4L
1,698 SR
Queue Stats
74W - 79L
1,499 Elo+
Party 3
Ymir
Ymir
OverdueAbyss060
Ymir
Level 15
God Stats
4W - 3L
1,589 SR
Queue Stats
16W - 13L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
xxchicken125
Nu Wa
Level 57
God Stats
6W - 9L
1,335 SR
Queue Stats
529W - 604L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dr Drank21
Ravana
20
16 / 7 / 5
14,388
626
16,881
19,322
10,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 17
11,035
480
8,148
16,168
10,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
burnerx2
Danzaburou
17
4 / 6 / 15
11,372
494
16,915
19,565
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
18
6 / 5 / 9
12,751
554
13,813
11,052
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 8 / 6
12,551
546
10,407
19,120
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 7 / 3
9,816
427
6,792
10,855
3,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
20
16 / 6 / 1
13,188
573
18,305
21,845
17,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
Mesh Shorts
Mercury
18
6 / 10 / 11
12,156
529
14,683
22,105
8,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 7
8,058
350
4,769
13,837
5,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 9 / 6
11,124
484
10,943
14,996
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
36
Kills
28
28
Deaths
37
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
7
3
0.64
W
Ravana
Dr Drank21
Ravana
16
7
5
2.64
L
Fenrir
16
6
1
2.75
L
Mercury
Mesh Shorts
Mercury
6
10
11
1.15
L
0
5
7
0.7
W
3
2
17
5.75
W
Danzaburou
burnerx2
Danzaburou
4
6
15
1.92
W
Nu Wa
6
5
9
2.1
W
7
8
6
1.25
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,164
Damage
55,492
85,227
Taken
83,638
40,737
Mitigated
40,198
23,599
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,792
2,277
0
0
10,855
3,456
224
2,779
7,970
0
43,570
W
Ravana
Dr Drank21
Ravana
16,881
5,395
0
2,936
19,322
10,848
1,030
3,134
15,725
0
115,069
L
Fenrir
18,305
4,488
0
3,609
21,845
17,524
1,244
4,726
16,976
0
62,583
L
Mercury
Mesh Shorts
Mercury
14,683
7,917
0
2,492
22,105
8,998
1,698
5,128
16,739
0
66,669
L
4,769
736
0
1,490
13,837
5,295
34
3,939
9,794
20,276
0
W
8,148
1,101
932
5,409
16,168
10,956
949
3,790
11,707
25,202
0
W
Danzaburou
burnerx2
Danzaburou
16,915
9,790
0
7,560
19,565
7,292
3,799
3,728
15,673
0
96,941
W
Nu Wa
13,813
2,234
0
210
11,052
4,012
605
2,182
8,621
66,059
0
W
10,407
4,759
0
6,552
19,120
7,629
2,756
1,854
16,572
0
56,095
L
10,943
3,013
0
1,235
14,996
4,925
784
4,545
10,198
48,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
54,342
520
Minions Killed
373
0
Camps Cleared
0
1,922,032
Distance Traveled
1,756,654
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,816
427
70
3
0
307,331
0
W
Ravana
14,388
626
170
7
0
413,843
1
L
Fenrir
13,188
573
100
4
0
383,895
3
L
Mercury
12,156
529
93
4
0
432,417
1
L
Ymir
8,058
350
27
1
0
287,316
1
W
Sobek
11,035
480
39
2
0
439,295
2
W
Danzaburou
11,372
494
114
5
0
360,759
0
W
Nu Wa
12,751
554
111
5
0
378,005
8
W
Neith
12,551
546
86
4
0
330,130
0
L
Nu Wa
11,124
484
83
4
0
345,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role