Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond V
NiKkyRz
Bastet
Diamond V
Level 160
God Stats
25W - 12L
1,877 SR
Queue Stats
79W - 67L
2,011 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
Starxby
The Morrigan
Diamond II
Level 158
God Stats
3W - 4L
1,623 SR
Queue Stats
104W - 102L
2,252 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
TShelbyy
Gilgamesh
Diamond IV
Level 156
God Stats
8W - 17L
1,601 SR
Queue Stats
323W - 338L
2,112 MMR
Party 2
Geb
Geb
Diamond V
swaqqx
Geb
Diamond V
Level 157
God Stats
7W - 5L
1,874 SR
Queue Stats
364W - 352L
2,027 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,695 SR
1,981 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,620 SR
2,089 MMR
Terra
Terra
Diamond III
MasterChowder
Terra
Diamond III
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
211W - 183L
2,105 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
MidIsBad
Sun Wukong
Platinum I
Level 160
God Stats
9W - 6L
1,587 SR
Queue Stats
244W - 230L
2,068 MMR
Solo
Izanami
Izanami
Diamond V
Sureshotken
Izanami
Diamond V
Level 141
God Stats
23W - 12L
1,619 SR
Queue Stats
382W - 367L
2,003 MMR
Solo
Loki
Loki
Diamond V
bapbop
Loki
Diamond V
Level 155
God Stats
144W - 103L
1,734 SR
Queue Stats
381W - 351L
2,163 MMR
Solo
Sol
Sol
Diamond IV
raviolibalogna
Sol
Diamond IV
Level 132
God Stats
14W - 14L
1,660 SR
Queue Stats
770W - 774L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 6 / 2
9,645
603
8,885
13,330
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
NiKkyRz
Bastet
12
2 / 6 / 3
7,402
463
5,968
13,649
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Starxby
The Morrigan
13
2 / 5 / 2
8,228
514
5,843
9,900
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TShelbyy
Gilgamesh
14
0 / 4 / 2
7,870
492
9,129
15,380
10,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
swaqqx
Geb
11
1 / 3 / 5
7,374
461
4,998
17,449
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaTiamatSobekSetPersephone

VS

Bans
RatatoskrCamazotzChironTsukuyomiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
10,335
646
6,110
15,667
13,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
MidIsBad
Sun Wukong
18
7 / 1 / 6
11,635
727
19,116
17,927
14,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Sureshotken
Izanami
18
7 / 2 / 5
11,921
745
12,733
15,671
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
bapbop
Loki
16
3 / 3 / 4
9,958
622
6,059
9,434
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 5
10,333
646
9,460
9,053
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
24
24
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
6
2
0.83
W
3
2
11
4.25
W
Sun Wukong
MidIsBad
Sun Wukong
7
1
6
10
L
Bastet
NiKkyRz
Bastet
2
6
3
0.58
L
The Morrigan
Starxby
The Morrigan
2
5
2
0.6
W
Izanami
Sureshotken
Izanami
7
2
5
4.75
L
Gilgamesh
TShelbyy
Gilgamesh
0
4
2
0.25
W
Loki
bapbop
Loki
3
3
4
1.67
W
4
1
5
6.5
L
Geb
swaqqx
Geb
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
53,478
69,708
Taken
67,752
32,769
Mitigated
42,402
12,500
Healing
32,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,885
5,750
0
3,275
13,330
3,770
1,932
2,381
10,949
0
62,543
W
6,110
1,341
2,521
6,132
15,667
13,478
0
4,775
10,862
23,980
0
W
Sun Wukong
MidIsBad
Sun Wukong
19,116
4,591
0
8,520
17,927
14,883
112
2,753
14,814
0
80,776
L
Bastet
NiKkyRz
Bastet
5,968
1,174
0
566
13,649
4,255
0
1,519
12,130
0
42,850
L
The Morrigan
Starxby
The Morrigan
5,843
629
0
1,359
9,900
3,538
0
3,673
5,828
57,366
1,139
W
Izanami
Sureshotken
Izanami
12,733
8,813
0
7,732
15,671
6,529
4,768
2,066
13,605
0
99,137
L
Gilgamesh
TShelbyy
Gilgamesh
9,129
2,178
0
4,364
15,380
10,535
0
566
14,814
2,539
48,838
W
Loki
bapbop
Loki
6,059
2,117
0
1,021
9,434
4,381
0
876
8,528
0
70,592
W
9,460
3,508
0
6,277
9,053
3,131
4,670
2,646
6,407
88,522
0
L
Geb
swaqqx
Geb
4,998
1,178
0
2,936
17,449
10,671
0
6,744
10,417
14,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
54,182
435
Minions Killed
611
0
Camps Cleared
0
1,567,128
Distance Traveled
1,642,059
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,645
603
133
8
0
290,775
6
W
Terra
10,335
646
33
2
0
337,802
4
W
Sun Wukong
11,635
727
161
10
0
335,755
2
L
Bastet
7,402
463
70
4
0
342,453
6
L
The Morrigan
8,228
514
131
8
0
295,103
4
W
Izanami
11,921
745
167
10
0
285,397
8
L
Gilgamesh
7,870
492
88
6
0
328,370
1
W
Loki
9,958
622
115
7
0
368,421
3
W
Sol
10,333
646
135
8
0
314,684
6
L
Geb
7,374
461
13
1
0
310,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role