Player Matchup

Merlin
Merlin
BadarDraco2
Merlin
Level 82
God Stats
12W - 18L
1,440 SR
Queue Stats
460W - 459L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Cappuccino1994
Jing Wei
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 40L
1,469 Elo+
Solo
Eset
Eset
OneHandPwnage
Eset
Level 104
God Stats
73W - 62L
1,625 SR
Queue Stats
86W - 76L
1,584 Elo+
Party 2
Ganesha
Ganesha
WillHusky
Ganesha
Level 68
God Stats
5W - 2L
1,736 SR
Queue Stats
93W - 90L
1,589 Elo+
Party 2
Serqet
Serqet
sas02ha
Serqet
Level 67
God Stats
0W - 1L
1,553 SR
Queue Stats
137W - 125L
1,612 Elo+
Solo
Team Averages
Level 82
1,571 SR
1,566 Elo+

VS

Team Averages
Level 105
1,579 SR
1,561 Elo+
Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChefBoyRDeez
Thanatos
Level 106
God Stats
1W - 1L
1,292 SR
Queue Stats
116W - 82L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
EmperorKoatal
Jormungandr
Level 123
God Stats
2W - 1L
1,682 SR
Queue Stats
104W - 66L
1,620 Elo+
Party 1
Mulan
Mulan
Shake
Mulan
Level 142
God Stats
2W - 1L
1,920 SR
Queue Stats
96W - 64L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 5 / 8
9,930
993
8,029
8,041
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
3 / 4 / 6
10,280
1,028
9,502
9,154
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 4 / 8
11,550
1,155
10,238
10,063
4,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
WillHusky
Ganesha
17
0 / 4 / 15
10,105
1,011
8,497
11,651
12,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
sas02ha
Serqet
16
6 / 6 / 6
10,457
1,046
5,721
12,780
5,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

150

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
14 / 3 / 2
13,483
1,348
9,714
7,244
2,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
 
Scylla
17
1 / 3 / 13
10,234
1,023
7,830
6,134
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ChefBoyRDeez
Thanatos
17
7 / 4 / 13
11,483
1,148
16,223
11,359
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
EmperorKoatal
Jormungandr
17
1 / 2 / 16
10,364
1,036
8,459
13,833
12,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Shake
Mulan
17
0 / 4 / 13
10,183
1,018
5,631
10,700
7,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
80
16
Kills
23
23
Deaths
16
43
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
3
2
5
W
Scylla
 
Scylla
1
3
13
2.5
L
Merlin
1
5
8
1
L
Jing Wei
3
4
6
1.5
W
Thanatos
ChefBoyRDeez
Thanatos
7
4
13
3.38
W
Jormungandr
EmperorKoatal
Jormungandr
1
2
16
4.5
L
6
4
8
2.5
W
Mulan
Shake
Mulan
0
4
13
1.63
L
Ganesha
WillHusky
Ganesha
0
4
15
1.88
L
Serqet
sas02ha
Serqet
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
47,857
51,689
Taken
49,270
28,597
Mitigated
28,458
3,393
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,714
2,375
0
629
7,244
2,706
0
2,440
4,162
0
20,137
W
Scylla
 
Scylla
7,830
117
0
0
6,134
1,811
0
3,000
2,954
35,734
0
L
Merlin
8,029
962
0
391
8,041
3,438
0
1,861
6,146
47,211
0
L
Jing Wei
9,502
5,747
0
0
9,154
3,388
0
3,589
5,525
0
25,291
W
Thanatos
ChefBoyRDeez
Thanatos
16,223
5,881
0
7,589
11,359
4,161
0
8,356
2,823
0
27,969
W
Jormungandr
EmperorKoatal
Jormungandr
8,459
1,109
0
747
13,833
12,281
0
6,032
7,383
29,529
0
L
10,238
828
1,482
1,180
10,063
4,493
0
2,417
7,574
24,982
0
W
Mulan
Shake
Mulan
5,631
547
952
870
10,700
7,499
0
6,936
3,694
0
26,922
L
Ganesha
WillHusky
Ganesha
8,497
918
0
0
11,651
12,143
0
2,737
8,820
15,427
0
L
Serqet
sas02ha
Serqet
5,721
1,537
0
340
12,780
5,135
0
5,317
7,335
0
8,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
55,747
192
Minions Killed
209
4
Camps Cleared
10
923,754
Distance Traveled
1,049,377
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,483
1,348
19
2
8
236,887
0
W
Scylla
10,234
1,023
75
8
1
213,682
0
L
Merlin
9,930
993
95
10
1
179,955
0
L
Jing Wei
10,280
1,028
41
4
1
163,532
2
W
Thanatos
11,483
1,148
24
2
0
188,177
1
W
Jormungandr
10,364
1,036
36
4
1
194,270
0
L
Eset
11,550
1,155
46
5
2
198,551
0
W
Mulan
10,183
1,018
55
6
0
216,361
0
L
Ganesha
10,105
1,011
0
0
0
209,154
0
L
Serqet
10,457
1,046
10
1
0
172,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role