Player Matchup

Ymir
Ymir
Platinum I
GainsAnGames
Ymir
Platinum I
Level 131
God Stats
8W - 10L
1,672 SR
Queue Stats
264W - 265L
2,059 MMR
Solo
Fenrir
Fenrir
Diamond IV
KingMattoh
Fenrir
Diamond IV
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 17L
2,131 MMR
Party 1
Odin
Odin
Platinum I
MestFunniMoment
Odin
Platinum I
Level 157
God Stats
9W - 6L
1,743 SR
Queue Stats
122W - 123L
1,895 MMR
Party 1
Chiron
Chiron
Platinum II
SorenLyze
Chiron
Platinum II
Level 141
God Stats
1W - 0L
1,737 SR
Queue Stats
70W - 49L
2,084 MMR
Solo
Scylla
Scylla
Diamond IV
Werlio
Scylla
Diamond IV
Level 126
God Stats
8W - 8L
1,528 SR
Queue Stats
320W - 305L
2,013 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,636 SR
2,036 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,558 SR
1,727 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
C4rdSh4rk
Medusa
Diamond V
Level 157
God Stats
1W - 2L
1,735 SR
Queue Stats
209W - 189L
2,055 MMR
Solo
Hercules
Hercules
Platinum II
iEmotion
Hercules
Platinum II
Level 160
God Stats
6W - 3L
1,553 SR
Queue Stats
64W - 57L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
6,371
637
3,211
5,970
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
KingMattoh
Fenrir
10
3 / 1 / 3
5,982
598
5,287
7,991
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,058
606
3,604
5,905
2,657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
SorenLyze
Chiron
13
6 / 0 / 2
7,389
739
7,602
5,537
1,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Werlio
Scylla
11
1 / 0 / 3
6,236
624
2,459
4,843
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatGilgameshAthenaSet

VS

Bans
PersephoneTsukuyomiMerlinThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 0
5,636
564
3,231
7,629
3,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
 
Raijin
10
0 / 4 / 0
5,400
540
4,363
5,550
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
 
Serqet
8
0 / 3 / 0
5,049
505
2,775
7,341
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
C4rdSh4rk
Medusa
10
1 / 6 / 0
5,634
563
3,404
8,266
2,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
iEmotion
Hercules
12
2 / 1 / 1
6,820
682
3,203
7,298
6,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
4
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
0
1
L
Raijin
 
Raijin
0
4
0
0
L
Serqet
 
Serqet
0
3
0
0
L
Medusa
C4rdSh4rk
Medusa
1
6
0
0.17
W
5
1
4
7
W
Fenrir
KingMattoh
Fenrir
3
1
3
4.5
W
0
2
1
0.25
W
Chiron
SorenLyze
Chiron
6
0
2
7
W
Scylla
Werlio
Scylla
1
0
3
2.5
L
Hercules
iEmotion
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
16,976
30,246
Taken
36,084
11,186
Mitigated
16,216
9,189
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,231
144
0
3,024
7,629
3,912
0
1,173
6,456
9,439
0
L
Raijin
 
Raijin
4,363
640
0
734
5,550
1,565
0
2,226
3,324
35,182
0
L
Serqet
 
Serqet
2,775
832
0
2,852
7,341
2,173
124
1,124
6,217
0
26,102
L
Medusa
C4rdSh4rk
Medusa
3,404
877
0
375
8,266
2,261
0
817
7,449
0
29,511
W
3,211
544
261
1,857
5,970
2,546
0
913
5,057
16,428
0
W
Fenrir
KingMattoh
Fenrir
5,287
1,731
0
1,224
7,991
2,761
0
2,495
5,316
0
29,545
W
3,604
1,229
0
1,926
5,905
2,657
330
273
5,632
0
32,863
W
Chiron
SorenLyze
Chiron
7,602
4,108
60
2,009
5,537
1,634
606
628
4,729
0
43,806
W
Scylla
Werlio
Scylla
2,459
346
0
1,852
4,843
1,588
0
3,285
1,558
35,389
0
L
Hercules
iEmotion
Hercules
3,203
1,502
0
3,378
7,298
6,305
32
330
6,968
0
39,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
28,539
344
Minions Killed
309
0
Camps Cleared
0
1,126,378
Distance Traveled
1,040,755
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,636
564
10
1
0
226,816
5
L
Raijin
5,400
540
78
8
0
176,394
4
L
Serqet
5,049
505
63
6
0
238,867
2
L
Medusa
5,634
563
59
6
0
174,524
4
W
Ymir
6,371
637
31
3
0
216,588
4
W
Fenrir
5,982
598
63
6
0
254,792
0
W
Odin
6,058
606
79
8
0
230,156
4
W
Chiron
7,389
739
90
9
0
210,104
5
W
Scylla
6,236
624
81
8
0
214,738
3
L
Hercules
6,820
682
99
10
0
224,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role