Player Matchup

Anhur
Anhur
DarkandDelicious
Anhur
Level 123
God Stats
5W - 8L
1,393 SR
Queue Stats
625W - 620L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Moist Yuri
Tsukuyomi
Level 139
God Stats
2W - 0L
1,825 SR
Queue Stats
137W - 153L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QuPhoric
Morgan Le Fay
Level 124
God Stats
3W - 0L
1,878 SR
Queue Stats
58W - 54L
1,531 Elo+
Solo
Geb
Geb
TheZizzler918
Geb
Level 122
God Stats
18W - 9L
1,501 SR
Queue Stats
400W - 406L
1,454 Elo+
Solo
Cernunnos
Cernunnos
d Shenanigans b
Cernunnos
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
142W - 152L
1,689 Elo+
Solo
Team Averages
Level 126
1,619 SR
1,518 Elo+

VS

Team Averages
Level 105
1,434 SR
1,552 Elo+
Rama
Rama
AUX_CORD_
Rama
Level 69
God Stats
0W - 1L
1,460 SR
Queue Stats
12W - 12L
1,461 Elo+
Party 2
He Bo
He Bo
Happy_Cancer38
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,641 Elo+
Party 2
Nox
Nox
It_was_me_Dio16
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,578 Elo+
Party 1
Achilles
Achilles
Jomeisa12
Achilles
Level 109
God Stats
0W - 1L
1,309 SR
Queue Stats
31W - 33L
1,594 Elo+
Party 1
Artemis
Artemis
NORML
Artemis
Level 149
God Stats
1W - 3L
1,403 SR
Queue Stats
89W - 112L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 20
11,658
777
6,870
13,701
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Moist Yuri
Tsukuyomi
18
7 / 6 / 16
11,445
763
12,912
11,732
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
QuPhoric
Morgan Le Fay
20
10 / 3 / 16
13,028
869
19,577
16,679
7,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 3 / 19
10,084
672
9,048
13,469
14,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
d Shenanigans b
Cernunnos
20
9 / 4 / 8
12,264
818
11,652
12,750
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
6 / 7 / 10
11,310
754
13,431
14,521
5,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 12
11,359
757
16,808
14,945
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 6 / 6
10,647
710
4,972
12,781
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jomeisa12
Achilles
18
4 / 6 / 8
10,585
706
7,324
14,679
7,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
NORML
Artemis
14
1 / 7 / 9
9,284
619
13,045
11,643
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
64
31
Kills
19
19
Deaths
31
79
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
6
7
10
1.57
W
5
3
20
5
L
5
5
12
2.2
L
3
6
6
1
L
Achilles
Jomeisa12
Achilles
4
6
8
1.33
W
Tsukuyomi
Moist Yuri
Tsukuyomi
7
6
16
2.5
L
Artemis
NORML
Artemis
1
7
9
0.79
W
Morgan Le Fay
QuPhoric
Morgan Le Fay
10
3
16
6
W
0
3
19
3.17
W
Cernunnos
d Shenanigans b
Cernunnos
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,059
Damage
55,580
68,331
Taken
68,569
38,641
Mitigated
25,047
28,386
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
13,431
5,818
1,055
1,562
14,521
5,044
2,392
7,114
7,215
0
34,592
W
6,870
2,337
2,736
4,320
13,701
5,269
1,500
4,600
9,053
0
24,967
L
16,808
185
2,750
4,151
14,945
5,059
465
7,308
7,261
35,046
0
L
4,972
161
1,062
1,455
12,781
4,139
1,040
6,110
6,407
13,457
0
L
Achilles
Jomeisa12
Achilles
7,324
1,918
913
3,440
14,679
7,196
512
3,397
11,112
0
15,983
W
Tsukuyomi
Moist Yuri
Tsukuyomi
12,912
2,956
2,400
1,586
11,732
5,298
780
4,745
6,987
0
20,771
L
Artemis
NORML
Artemis
13,045
4,972
1,529
1,921
11,643
3,609
192
3,552
7,949
0
18,584
W
Morgan Le Fay
QuPhoric
Morgan Le Fay
19,577
1,138
3,545
4,679
16,679
7,922
936
6,067
10,532
40,106
0
W
9,048
877
2,353
3,849
13,469
14,823
560
3,061
10,404
20,602
0
W
Cernunnos
d Shenanigans b
Cernunnos
11,652
1,726
1,307
1,611
12,750
5,329
1,509
3,133
9,575
0
32,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,479
Gold Earned
53,185
164
Minions Killed
144
0
Camps Cleared
0
1,308,670
Distance Traveled
1,130,407
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,310
754
43
3
0
220,862
3
W
Anhur
11,658
777
38
3
0
259,592
0
L
He Bo
11,359
757
49
3
0
242,299
2
L
Nox
10,647
710
22
1
0
237,502
0
L
Achilles
10,585
706
15
1
0
243,489
0
W
Tsukuyomi
11,445
763
16
1
0
228,194
0
L
Artemis
9,284
619
15
1
0
186,255
6
W
Morgan Le Fay
13,028
869
36
2
0
290,588
0
W
Geb
10,084
672
19
1
0
288,572
4
W
Cernunnos
12,264
818
55
4
0
241,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role