Player Matchup

Janus
Janus
Arca_LaManteca
Janus
Level 18
God Stats
7W - 5L
1,697 SR
Queue Stats
59W - 43L
1,612 Elo+
Party 1
Susano
Susano
EastOakland_245
Susano
Level 20
God Stats
16W - 17L
1,673 SR
Queue Stats
26W - 26L
1,586 Elo+
Solo
Kali
Kali
Maradrogo77
Kali
Level 16
God Stats
9W - 3L
1,824 SR
Queue Stats
39W - 25L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
NevaQuitLegit
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,606 Elo+
Solo
Fenrir
Fenrir
seliks26
Fenrir
Level 12
God Stats
8W - 12L
1,599 SR
Queue Stats
16W - 22L
1,660 Elo+
Solo
Team Averages
Level 16
1,658 SR
1,627 Elo+

VS

Team Averages
Level 22
1,552 SR
1,664 Elo+
Hera
Hera
Gen Jenna
Hera
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 45L
1,824 Elo+
Party 2
Zeus
Zeus
Its Grits
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,694 Elo+
Party 2
Anhur
Anhur
Support10
Anhur
Level 26
God Stats
88W - 73L
1,687 SR
Queue Stats
334W - 265L
1,685 Elo+
Solo
Sobek
Sobek
TheBoxGhost69
Sobek
Level 28
God Stats
8W - 8L
1,533 SR
Queue Stats
233W - 182L
1,595 Elo+
Solo
Loki
Loki
ttvDroppi
Loki
Level 21
God Stats
32W - 34L
1,543 SR
Queue Stats
130W - 143L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,919
440
7,165
10,158
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 1
7,328
407
5,717
8,765
2,060
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 7 / 0
10,916
606
12,638
20,558
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NevaQuitLegit
Cabrakan
11
1 / 12 / 1
7,178
399
8,559
19,072
9,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
seliks26
Fenrir
9
0 / 13 / 3
6,303
350
3,831
16,181
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
9 / 0 / 2
12,088
672
11,136
8,880
3,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
17
13 / 6 / 6
11,541
641
12,951
10,778
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Support10
Anhur
17
7 / 1 / 8
11,514
640
14,050
11,271
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 24
11,251
625
13,085
20,090
22,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
10 / 2 / 9
10,622
590
6,627
8,973
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
11
Kills
44
44
Deaths
11
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
2
5
1
0.5
W
Hera
9
0
2
10
W
Zeus
13
6
6
2.67
L
7
7
0
1
L
Cabrakan
NevaQuitLegit
Cabrakan
1
12
1
0.13
W
Anhur
Support10
Anhur
7
1
8
11
W
5
2
24
8.5
L
Fenrir
seliks26
Fenrir
0
13
3
0.12
W
Loki
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
57,849
74,734
Taken
59,992
31,766
Mitigated
37,482
11,656
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,165
934
0
2,310
10,158
3,347
0
6,226
3,932
47,160
0
L
5,717
1,364
0
2,303
8,765
2,060
0
3,009
5,756
0
22,378
W
Hera
11,136
3,525
0
2,858
8,880
3,629
3,488
1,023
7,857
81,899
0
W
Zeus
12,951
2,331
0
2,686
10,778
3,535
523
1,376
9,318
72,588
0
L
12,638
5,448
0
4,986
20,558
10,298
1,350
9,260
11,298
0
65,770
L
Cabrakan
NevaQuitLegit
Cabrakan
8,559
1,218
0
410
19,072
9,175
0
10,817
8,255
28,993
0
W
Anhur
Support10
Anhur
14,050
9,594
0
5,638
11,271
4,747
4,426
1,027
10,244
0
85,852
W
13,085
2,567
0
6,674
20,090
22,353
1,441
8,572
11,269
29,838
0
L
Fenrir
seliks26
Fenrir
3,831
1,340
0
1,647
16,181
6,886
70
7,860
8,321
0
13,598
W
Loki
6,627
1,906
0
1,412
8,973
3,218
0
3,289
5,580
0
50,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
57,016
305
Minions Killed
554
0
Camps Cleared
0
1,397,563
Distance Traveled
1,732,252
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,919
440
82
5
0
235,402
0
L
Susano
7,328
407
33
2
0
247,877
2
W
Hera
12,088
672
170
9
0
319,058
2
W
Zeus
11,541
641
124
7
0
311,441
2
L
Kali
10,916
606
116
6
0
337,005
0
L
Cabrakan
7,178
399
51
3
0
312,219
5
W
Anhur
11,514
640
146
8
0
318,702
5
W
Sobek
11,251
625
27
2
0
384,947
0
L
Fenrir
6,303
350
23
1
0
265,060
0
W
Loki
10,622
590
87
5
0
398,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role