Player Matchup

Medusa
Medusa
F4PNIR
Medusa
Level 29
God Stats
4W - 1L
1,766 SR
Queue Stats
123W - 44L
1,778 Elo+
Party 1
Achilles
Achilles
HowDoIAimAgain
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,585 Elo+
Solo
Ra
Ra
KAI82
Ra
Level 127
God Stats
3W - 1L
1,652 SR
Queue Stats
146W - 122L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
Nihiilous
Cthulhu
Level 134
God Stats
0W - 2L
1,603 SR
Queue Stats
258W - 184L
1,736 Elo+
Party 1
Nemesis
Nemesis
jetman101
Nemesis
Level 105
God Stats
2W - 2L
1,760 SR
Queue Stats
243W - 185L
1,774 Elo+
Party 1
Team Averages
Level 88
1,656 SR
1,713 Elo+

VS

Team Averages
Level 77
1,602 SR
1,689 Elo+
Hercules
Hercules
AiFaa_
Hercules
Level 156
God Stats
4W - 4L
1,503 SR
Queue Stats
149W - 133L
1,567 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Bluecardigan
Morgan Le Fay
Level 29
God Stats
8W - 10L
1,526 SR
Queue Stats
96W - 68L
1,636 Elo+
Party 3
Awilix
Awilix
Jetimage
Awilix
Level 65
God Stats
72W - 25L
1,827 SR
Queue Stats
376W - 129L
1,753 Elo+
Party 2
Anhur
Anhur
Kenny2035
Anhur
Level 29
God Stats
5W - 2L
1,654 SR
Queue Stats
194W - 63L
1,803 Elo+
Party 2
Fafnir
Fafnir
iGhettoELM0
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 212L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
F4PNIR
Medusa
19
11 / 6 / 4
13,477
562
22,248
21,326
8,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
16
1 / 7 / 4
10,457
436
8,563
20,705
21,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
17
2 / 8 / 4
10,986
458
16,984
19,096
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nihiilous
Cthulhu
16
7 / 10 / 12
12,515
521
20,975
27,582
28,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jetman101
Nemesis
14
0 / 8 / 6
9,567
399
7,474
16,089
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AiFaa_
Hercules
20
7 / 1 / 17
13,954
581
17,409
27,525
31,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Bluecardigan
Morgan Le Fay
19
6 / 4 / 17
12,925
539
22,462
18,273
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Jetimage
Awilix
20
20 / 6 / 14
14,505
604
24,643
19,253
11,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Kenny2035
Anhur
18
5 / 6 / 16
13,037
543
10,768
15,864
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
16
1 / 4 / 25
12,908
538
8,217
26,762
29,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
21
Kills
39
39
Deaths
21
30
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hercules
AiFaa_
Hercules
7
1
17
15.5
W
Morgan Le Fay
Bluecardigan
Morgan Le Fay
6
4
17
3.63
L
Medusa
F4PNIR
Medusa
11
6
4
2.17
L
Achilles
1
7
4
0.43
W
Awilix
Jetimage
Awilix
20
6
14
4.5
L
Ra
2
8
4
0.5
W
Anhur
Kenny2035
Anhur
5
6
16
2.17
L
Cthulhu
Nihiilous
Cthulhu
7
10
12
1.3
W
Fafnir
1
4
25
3.38
L
Nemesis
jetman101
Nemesis
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,244
Damage
83,499
104,798
Taken
107,677
73,753
Mitigated
86,310
21,989
Healing
33,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AiFaa_
Hercules
17,409
5,651
0
16,063
27,525
31,994
1,070
9,418
17,657
0
84,744
W
Morgan Le Fay
Bluecardigan
Morgan Le Fay
22,462
1,380
260
5,658
18,273
7,782
1,254
6,928
11,165
100,894
0
L
Medusa
F4PNIR
Medusa
22,248
10,145
0
4,548
21,326
8,317
5,572
5,144
16,182
0
109,461
L
Achilles
8,563
2,077
0
4,266
20,705
21,152
0
4,797
15,908
0
45,358
W
Awilix
Jetimage
Awilix
24,643
10,508
0
984
19,253
11,053
0
8,238
10,925
0
92,127
L
Ra
16,984
775
2,494
6,114
19,096
7,321
172
5,084
14,012
87,516
0
W
Anhur
Kenny2035
Anhur
10,768
5,650
0
3,252
15,864
5,852
2,870
5,168
10,696
0
82,040
L
Cthulhu
Nihiilous
Cthulhu
20,975
1,518
360
3,135
27,582
28,792
0
10,297
17,285
44,487
0
W
Fafnir
8,217
3,734
0
6,865
26,762
29,629
835
9,673
17,089
33,514
0
L
Nemesis
jetman101
Nemesis
7,474
2,224
0
1,072
16,089
8,171
0
5,357
10,732
0
55,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
67,329
548
Minions Killed
525
0
Camps Cleared
0
2,183,144
Distance Traveled
2,355,321
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,954
581
155
6
0
496,884
3
W
Morgan Le Fay
12,925
539
147
6
0
443,826
5
L
Medusa
13,477
562
166
7
0
420,431
0
L
Achilles
10,457
436
106
4
0
453,493
6
W
Awilix
14,505
604
81
3
0
505,193
2
L
Ra
10,986
458
148
6
0
437,719
2
W
Anhur
13,037
543
110
5
0
444,877
5
L
Cthulhu
12,515
521
41
2
0
426,243
5
W
Fafnir
12,908
538
32
1
0
464,541
5
L
Nemesis
9,567
399
87
4
0
445,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role