Player Matchup

Morgan Le Fay
Morgan Le Fay
JcorreiaX
Morgan Le Fay
Level 25
God Stats
192W - 208L
1,382 SR
Queue Stats
290W - 339L
1,279 Elo+
Solo
Neith
Neith
cinnabunuwu
Neith
Level 14
God Stats
278W - 306L
1,835 SR
Queue Stats
484W - 556L
1,353 Elo+
Solo
Thor
Thor
danyherrera20332
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
devildude34
Anubis
Level 20
God Stats
22W - 19L
1,446 SR
Queue Stats
107W - 120L
1,281 Elo+
Solo
Hercules
Hercules
savitarfr_ftp
Hercules
Level 15
God Stats
7W - 16L
1,258 SR
Queue Stats
184W - 214L
1,216 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,326 Elo+

VS

Team Averages
Level 33
1,560 SR
1,417 Elo+
Fafnir
Fafnir
G1RTHQUAKE9535
Fafnir
Level 11
God Stats
5W - 2L
1,669 SR
Queue Stats
18W - 21L
1,388 Elo+
Party 1
Zeus
Zeus
GerthBr00KZZ
Zeus
Level 80
God Stats
6W - 2L
1,386 SR
Queue Stats
22W - 12L
1,633 Elo+
Party 1
Olorun
Olorun
Hanamichi-10PR
Olorun
Level 26
God Stats
43W - 24L
1,611 SR
Queue Stats
90W - 82L
1,395 Elo+
Solo
Loki
Loki
Ussaggi
Loki
Level 42
God Stats
7W - 13L
1,437 SR
Queue Stats
88W - 101L
1,395 Elo+
Party 2
Yemoja
Yemoja
toodles67
Yemoja
Level 7
God Stats
9W - 9L
1,697 SR
Queue Stats
10W - 13L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JcorreiaX
Morgan Le Fay
17
4 / 7 / 3
11,597
892
16,273
22,627
11,030
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 5 / 4
10,868
836
6,951
15,654
5,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 13 / 5
10,845
834
6,021
20,818
7,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
3 / 0 / 4
11,756
904
8,186
9,879
5,177
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
savitarfr_ftp
Hercules
18
2 / 7 / 4
11,375
875
12,069
25,146
21,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 12
12,851
989
8,156
12,176
18,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 1 / 11
15,374
1,183
46,406
10,615
4,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 2 / 9
12,245
942
15,439
10,280
3,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
Ussaggi
Loki
18
1 / 6 / 10
11,378
875
9,123
11,938
4,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
toodles67
Yemoja
19
1 / 1 / 16
12,614
970
7,297
9,298
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
11
Kills
32
32
Deaths
11
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
17
1
11
22.5
W
5
2
9
4.75
L
Morgan Le Fay
JcorreiaX
Morgan Le Fay
4
7
3
0.79
W
Loki
Ussaggi
Loki
1
6
10
1
L
1
5
4
0.6
L
1
13
5
0.27
L
Anubis
3
0
4
5
L
Hercules
savitarfr_ftp
Hercules
2
7
4
0.57
W
Yemoja
toodles67
Yemoja
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,500
Damage
86,421
94,124
Taken
54,307
50,892
Mitigated
39,780
6,099
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,156
2,825
0
1,430
12,176
18,223
0
3,816
8,334
12,076
0
W
46,406
6,020
0
7,467
10,615
4,871
0
3,770
6,819
74,454
0
W
15,439
9,129
239
3,139
10,280
3,635
0
5,641
4,537
33,444
0
L
Morgan Le Fay
JcorreiaX
Morgan Le Fay
16,273
2,218
0
543
22,627
11,030
0
18,056
4,571
29,392
0
W
Loki
Ussaggi
Loki
9,123
2,253
0
0
11,938
4,459
0
6,191
5,638
0
32,928
L
6,951
3,868
0
884
15,654
5,944
0
14,153
1,501
0
22,297
L
6,021
1,564
0
0
20,818
7,663
0
16,101
4,717
0
24,255
L
Anubis
8,186
0
318
929
9,879
5,177
0
8,396
1,483
18,319
0
L
Hercules
savitarfr_ftp
Hercules
12,069
2,488
0
3,425
25,146
21,078
0
20,592
4,554
0
25,480
W
Yemoja
toodles67
Yemoja
7,297
33
959
1,377
9,298
8,592
0
4,657
4,520
24,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
64,462
163
Minions Killed
225
3
Camps Cleared
3
965,840
Distance Traveled
1,102,215
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,851
989
7
1
1
203,596
0
W
Zeus
15,374
1,183
85
7
1
228,010
0
W
Olorun
12,245
942
41
3
0
211,408
0
L
Morgan Le Fay
11,597
892
22
2
0
161,061
0
W
Loki
11,378
875
58
4
1
225,279
0
L
Neith
10,868
836
43
3
1
183,260
0
L
Thor
10,845
834
46
4
0
142,782
0
L
Anubis
11,756
904
26
2
0
266,526
0
L
Hercules
11,375
875
26
2
2
212,211
1
W
Yemoja
12,614
970
34
3
0
233,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role