Player Matchup

Terra
Terra
Diamond I
 
Terra
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
Caucasain ASiAN
Medusa
Masters
Level 154
God Stats
2W - 3L
1,759 SR
Queue Stats
627W - 536L
2,462 MMR
Solo
Camazotz
Camazotz
Diamond III
Dynamaster3
Camazotz
Diamond III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
2,306 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
Icantdienow
Tsukuyomi
Diamond II
Level 160
God Stats
7W - 12L
1,606 SR
Queue Stats
486W - 473L
2,334 MMR
Solo
Eset
Eset
Diamond I
ScuFShot
Eset
Diamond I
Level 154
God Stats
29W - 8L
1,741 SR
Queue Stats
367W - 347L
2,496 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,621 SR
2,220 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,498 SR
2,190 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Diamond III
DeathShot21
Ra
Diamond III
Level 158
God Stats
0W - 4L
1,182 SR
Queue Stats
234W - 208L
2,346 MMR
Party 2
Chiron
Chiron
Masters
EmissaryKnight
Chiron
Masters
Level 160
God Stats
1W - 1L
1,842 SR
Queue Stats
477W - 422L
2,441 MMR
Solo
Ganesha
Ganesha
Masters
Mr__Wiggles-_-
Ganesha
Masters
Level 115
God Stats
0W - 2L
1,327 SR
Queue Stats
557W - 544L
2,331 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Schnickolas
Ne Zha
Diamond II
Level 83
God Stats
7W - 8L
1,638 SR
Queue Stats
156W - 136L
2,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 16
8,865
493
5,677
15,334
11,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
7 / 3 / 3
11,397
633
12,548
11,472
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Dynamaster3
Camazotz
18
6 / 3 / 6
11,307
628
17,217
19,496
7,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Icantdienow
Tsukuyomi
16
5 / 3 / 5
9,939
552
8,385
12,268
4,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
18
8 / 2 / 5
11,254
625
10,950
11,539
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetPersephoneTiamatScyllaAthena

VS

Bans
GilgameshCu ChulainnSolGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 7 / 1
10,262
570
11,078
18,059
11,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 3
9,581
532
7,630
8,281
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 3
8,857
492
8,157
12,261
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 6
7,843
436
5,694
17,117
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
14
4 / 6 / 1
9,177
510
6,200
14,595
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
12
12
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
16
9
L
Fenrir
 
Fenrir
5
7
1
0.79
W
7
3
3
2.83
L
3
2
3
2.25
W
Camazotz
Dynamaster3
Camazotz
6
3
6
3
L
0
5
3
0.3
W
Tsukuyomi
Icantdienow
Tsukuyomi
5
3
5
2.5
L
0
7
6
0.43
L
Ne Zha
4
6
1
0.75
W
Eset
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
38,759
70,109
Taken
70,313
33,184
Mitigated
34,424
31,399
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,677
924
2,623
4,517
15,334
11,414
185
3,910
11,229
23,057
0
L
Fenrir
 
Fenrir
11,078
3,764
0
6,197
18,059
11,544
0
2,235
15,824
302
40,185
W
12,548
5,092
0
2,238
11,472
4,820
6,207
1,409
9,993
0
90,118
L
7,630
18
745
1,469
8,281
3,109
0
3,359
4,922
71,875
0
W
Camazotz
Dynamaster3
Camazotz
17,217
4,144
0
13,362
19,496
7,754
0
2,250
16,646
0
76,088
L
8,157
4,282
698
2,723
12,261
3,861
0
2,047
10,209
0
61,896
W
Tsukuyomi
Icantdienow
Tsukuyomi
8,385
2,715
0
3,780
12,268
4,337
56
1,650
10,506
0
62,775
L
5,694
642
0
1,967
17,117
10,320
0
8,017
9,100
20,927
0
L
Ne Zha
6,200
2,041
0
3,976
14,595
5,590
0
969
13,626
0
46,277
W
Eset
10,950
1,009
836
4,043
11,539
4,859
124
3,820
7,433
80,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
45,720
566
Minions Killed
473
0
Camps Cleared
0
1,710,673
Distance Traveled
1,631,891
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,865
493
25
1
0
378,163
7
L
Fenrir
10,262
570
82
5
0
339,751
0
W
Medusa
11,397
633
156
9
0
324,436
1
L
Ra
9,581
532
166
9
0
374,383
2
W
Camazotz
11,307
628
138
8
0
314,562
2
L
Chiron
8,857
492
131
7
0
274,512
3
W
Tsukuyomi
9,939
552
112
6
0
353,764
6
L
Ganesha
7,843
436
6
0
0
299,648
2
L
Ne Zha
9,177
510
88
5
0
343,597
2
W
Eset
11,254
625
135
8
0
339,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role